Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GarotaGaymer
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,352 Elo+
Solo
Martichoras
Martichoras
MmM17
Martichoras
Level 137
God Stats
26W - 39L
1,268 SR
Queue Stats
593W - 734L
1,474 Elo+
Solo
Ne Zha
Ne Zha
draymer
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 104L
1,526 Elo+
Solo
Team Averages
Level 116
1,454 SR
1,470 Elo+

VS

Team Averages
Level 98
1,387 SR
1,487 Elo+
Sobek
Sobek
Duende-LocoAG
Sobek
Level 33
God Stats
2W - 5L
1,172 SR
Queue Stats
78W - 122L
1,348 Elo+
Solo
Scylla
Scylla
Juhnior
Scylla
Level 164
God Stats
51W - 36L
1,552 SR
Queue Stats
274W - 297L
1,530 Elo+
Solo
Ra
Ra
Nokx-Rokx
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,702 Elo+
Solo
Cthulhu
Cthulhu
salvacao-magoada
Cthulhu
Level 37
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 8L
1,332 Elo+
Solo
Hel
Hel
zangado157
Hel
Level 153
God Stats
12W - 6L
1,526 SR
Queue Stats
670W - 593L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 3
6,850
1,370
4,308
1,447
667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
 
Jormungandr
11
1 / 0 / 4
6,392
1,278
4,739
4,726
5,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
GarotaGaymer
Ah Puch
11
1 / 0 / 4
6,513
1,303
5,045
1,985
879
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
MmM17
Martichoras
11
0 / 1 / 2
6,247
1,249
1,258
2,147
839
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
draymer
Ne Zha
11
1 / 0 / 3
6,638
1,328
2,954
4,431
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

374

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,051
1,210
2,045
5,987
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Juhnior
Scylla
11
0 / 0 / 0
5,978
1,196
2,476
3,736
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,085
1,217
3,150
4,296
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,638
1,128
532
2,926
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
6,357
1,271
4,188
2,806
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
5
Kills
1
1
Deaths
5
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Jormungandr
 
Jormungandr
1
0
4
3
L
0
1
1
0.5
W
Ah Puch
GarotaGaymer
Ah Puch
1
0
4
3
L
Scylla
Juhnior
Scylla
0
0
0
0
W
Martichoras
MmM17
Martichoras
0
1
2
1
L
0
1
0
0
W
Ne Zha
draymer
Ne Zha
1
0
3
2.5
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
12,391
14,736
Taken
19,751
9,719
Mitigated
8,636
1,109
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,308
335
0
113
1,447
667
0
1,043
258
13,388
57
W
Jormungandr
 
Jormungandr
4,739
693
0
0
4,726
5,573
0
3,427
798
9,258
122
L
2,045
166
0
1,209
5,987
3,297
0
4,444
1,543
7,259
0
W
Ah Puch
GarotaGaymer
Ah Puch
5,045
260
0
428
1,985
879
0
1,755
150
11,102
0
L
Scylla
Juhnior
Scylla
2,476
129
0
188
3,736
1,237
0
2,705
1,031
13,339
235
W
Martichoras
MmM17
Martichoras
1,258
0
11
159
2,147
839
0
1,557
384
0
26,421
L
3,150
211
374
227
4,296
1,326
0
3,082
1,214
17,594
1,001
W
Ne Zha
draymer
Ne Zha
2,954
513
0
398
4,431
1,761
0
2,911
1,230
0
12,949
L
532
187
0
74
2,926
1,879
0
2,572
354
1,377
0
L
4,188
148
403
621
2,806
897
0
1,189
1,617
14,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
30,109
124
Minions Killed
119
8
Camps Cleared
4
562,714
Distance Traveled
477,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,850
1,370
25
5
0
109,714
0
W
Jormungandr
6,392
1,278
7
1
2
114,257
0
L
Sobek
6,051
1,210
18
4
0
113,964
0
W
Ah Puch
6,513
1,303
20
4
0
116,635
0
L
Scylla
5,978
1,196
31
6
2
98,419
0
W
Martichoras
6,247
1,249
58
12
1
106,901
0
L
Ra
6,085
1,217
39
8
1
112,738
0
W
Ne Zha
6,638
1,328
14
3
5
115,207
0
L
Cthulhu
5,638
1,128
5
1
1
44,512
0
L
Hel
6,357
1,271
26
5
0
107,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role