Player Matchup

Ra
Ra
DATCOOKIE8326
Ra
Level 82
God Stats
8W - 11L
1,806 SR
Queue Stats
566W - 555L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
Matsey_ToxWillin
Sylvanus
Level 54
God Stats
3W - 1L
1,498 SR
Queue Stats
56W - 44L
1,486 Elo+
Party 1
Da Ji
Da Ji
TryNoTry
Da Ji
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 41L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Xvmb1705
Danzaburou
Level 77
God Stats
6W - 6L
1,508 SR
Queue Stats
337W - 322L
1,440 Elo+
Party 3
Hachiman
Hachiman
zim4ak
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,494 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,477 Elo+

VS

Team Averages
Level 78
1,327 SR
1,448 Elo+
Vamana
Vamana
Apocalypto_2304
Vamana
Level 48
God Stats
2W - 5L
1,276 SR
Queue Stats
83W - 97L
1,394 Elo+
Party 2
Ymir
Ymir
DaBubbles07
Ymir
Level 47
God Stats
0W - 6L
1,058 SR
Queue Stats
128W - 132L
1,442 Elo+
Party 4
Ne Zha
Ne Zha
DoubleWhammie
Ne Zha
Level 79
God Stats
1W - 2L
1,353 SR
Queue Stats
419W - 416L
1,489 Elo+
Party 4
Geb
Geb
Rfsdbb
Geb
Level 89
God Stats
2W - 2L
1,499 SR
Queue Stats
292W - 258L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
arushmen69
Kukulkan
Level 128
God Stats
22W - 21L
1,450 SR
Queue Stats
264W - 280L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,473
746
1,088
2,175
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 0 / 1
4,780
797
1,820
4,010
1,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
TryNoTry
Da Ji
7
0 / 1 / 0
3,815
636
1,771
5,712
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Xvmb1705
Danzaburou
8
1 / 0 / 0
4,729
788
2,678
3,634
1,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
zim4ak
Hachiman
7
1 / 0 / 2
4,262
710
2,751
2,917
813
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,283
714
1,759
3,825
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
0 / 3 / 0
3,353
559
2,236
5,347
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,757
626
2,137
6,398
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Rfsdbb
Geb
4
0 / 0 / 0
3,292
549
735
3,435
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
arushmen69
Kukulkan
8
0 / 0 / 0
4,041
674
684
1,394
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
0
3
0
0
L
1
1
0
1
W
2
0
1
2.5
L
Geb
Rfsdbb
Geb
0
0
0
0
W
Da Ji
TryNoTry
Da Ji
0
1
0
0
W
Danzaburou
Xvmb1705
Danzaburou
1
0
0
1
L
Kukulkan
arushmen69
Kukulkan
0
0
0
0
W
Hachiman
zim4ak
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,108
Damage
7,551
18,448
Taken
20,399
6,811
Mitigated
9,264
7,575
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,759
759
0
796
3,825
2,977
0
0
3,825
0
26,854
W
1,088
128
372
1,608
2,175
640
0
428
1,747
24,842
426
L
2,236
263
0
250
5,347
2,247
0
1,328
4,019
15,486
0
L
2,137
1,131
0
2,467
6,398
1,876
0
293
6,049
0
17,303
W
1,820
1,118
420
1,624
4,010
1,980
389
1,677
2,121
16,013
0
L
Geb
Rfsdbb
Geb
735
107
0
1,467
3,435
1,740
0
492
2,943
6,195
0
W
Da Ji
TryNoTry
Da Ji
1,771
576
0
427
5,712
1,951
0
256
5,418
0
19,745
W
Danzaburou
Xvmb1705
Danzaburou
2,678
1,131
0
1,758
3,634
1,427
0
0
3,382
0
28,472
L
Kukulkan
arushmen69
Kukulkan
684
172
0
0
1,394
424
0
579
673
25,921
0
W
Hachiman
zim4ak
Hachiman
2,751
2,027
0
1,366
2,917
813
687
1,010
1,835
0
15,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
18,726
184
Minions Killed
177
0
Camps Cleared
0
639,671
Distance Traveled
600,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,283
714
54
9
0
119,197
0
W
Ra
4,473
746
54
9
0
160,510
0
L
Ymir
3,353
559
31
5
0
130,413
0
L
Ne Zha
3,757
626
37
6
0
150,186
0
W
Sylvanus
4,780
797
17
3
0
105,241
0
L
Geb
3,292
549
7
1
0
75,695
0
W
Da Ji
3,815
636
41
7
0
155,868
0
W
Danzaburou
4,729
788
50
8
0
107,211
0
L
Kukulkan
4,041
674
48
8
0
124,906
2
W
Hachiman
4,262
710
22
4
0
110,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role