Player Matchup

Maui
Maui
Bronze I
 
Maui
Bronze I
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
HansCasablancas
Mulan
Silver IV
Level 153
God Stats
11W - 15L
1,359 SR
Queue Stats
55W - 80L
728 MMR
Solo
Lancelot
Lancelot
Silver IV
ShotgunSnake7
Lancelot
Silver IV
Level 109
God Stats
1W - 5L
1,324 SR
Queue Stats
34W - 56L
792 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 154
1,436 SR
1,204 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 154
1,375 SR
803 MMR
Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze II
DJTHESHOCKER
Vamana
Bronze II
Level 63
God Stats
1W - 3L
1,366 SR
Queue Stats
110W - 130L
279 MMR
Solo
Sylvanus
Sylvanus
Silver V
FenixLordGold
Sylvanus
Silver V
Level 210
God Stats
17W - 25L
1,374 SR
Queue Stats
85W - 113L
695 MMR
Solo
Artemis
Artemis
Silver V
LilyMerodii
Artemis
Silver V
Level 121
God Stats
2W - 6L
1,143 SR
Queue Stats
33W - 54L
748 MMR
Solo
Bellona
Bellona
Silver III
aidanwilli
Bellona
Silver III
Level 154
God Stats
39W - 40L
1,491 SR
Queue Stats
180W - 184L
793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 0 / 0
3,661
732
1,162
4,423
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
6
0 / 0 / 0
3,352
670
1,903
2,124
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
 
Zeus
6
1 / 1 / 0
3,285
657
722
1,997
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
3 / 0 / 1
4,822
964
3,188
4,843
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ShotgunSnake7
Lancelot
1
0 / 1 / 0
2,555
511
0
907
288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabKing ArthurCharybdis

VS

Bans
ArachneThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 1
3,917
783
852
1,335
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
6
0 / 3 / 0
3,543
709
1,558
4,684
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
FenixLordGold
Sylvanus
6
0 / 0 / 0
3,240
648
1,182
2,807
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LilyMerodii
Artemis
7
0 / 0 / 0
3,469
694
2,754
2,856
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
aidanwilli
Bellona
8
1 / 0 / 0
3,879
776
1,533
4,038
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
L
Zeus
 
Zeus
1
1
0
1
W
Vulcan
 
Vulcan
0
1
1
0.5
W
Vamana
0
3
0
0
W
Sylvanus
FenixLordGold
Sylvanus
0
0
0
0
L
3
0
1
3.5
W
Artemis
LilyMerodii
Artemis
0
0
0
0
L
Lancelot
ShotgunSnake7
Lancelot
0
1
0
0
W
Bellona
aidanwilli
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,975
Damage
7,879
14,294
Taken
15,720
7,196
Mitigated
8,353
5,160
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,162
160
0
2,359
4,423
2,669
0
563
3,860
7,252
1,387
L
Izanami
 
Izanami
1,903
1,102
0
1,449
2,124
687
0
496
1,628
0
23,903
L
Zeus
 
Zeus
722
128
0
125
1,997
442
0
266
1,731
9,049
329
W
Vulcan
 
Vulcan
852
114
0
0
1,335
472
0
130
1,165
19,399
0
W
Vamana
1,558
720
0
826
4,684
3,058
0
0
4,684
0
16,996
W
Sylvanus
FenixLordGold
Sylvanus
1,182
625
522
997
2,807
1,523
0
509
2,298
9,575
2,715
L
3,188
624
0
1,227
4,843
3,110
0
586
4,001
0
25,957
W
Artemis
LilyMerodii
Artemis
2,754
1,090
0
1,636
2,856
885
0
491
2,365
0
19,480
L
Lancelot
ShotgunSnake7
Lancelot
0
0
0
0
907
288
0
0
907
0
0
W
Bellona
aidanwilli
Bellona
1,533
776
0
910
4,038
2,415
0
480
3,498
0
27,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,675
Gold Earned
18,048
125
Minions Killed
173
0
Camps Cleared
0
433,023
Distance Traveled
513,518
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,661
732
22
4
0
107,983
1
L
Izanami
3,352
670
35
7
0
94,922
0
L
Zeus
3,285
657
22
4
0
114,576
2
W
Vulcan
3,917
783
35
7
0
101,383
2
W
Vamana
3,543
709
33
7
0
102,629
0
W
Sylvanus
3,240
648
26
5
0
82,047
2
L
Mulan
4,822
964
46
9
0
109,032
0
W
Artemis
3,469
694
31
6
0
92,339
0
L
Lancelot
2,555
511
0
0
0
6,510
0
W
Bellona
3,879
776
48
10
0
135,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role