Player Matchup

Kuzenbo
Kuzenbo
Gold I
ALLAHblewMEN
Kuzenbo
Gold I
Level 102
God Stats
1W - 1L
1,324 SR
Queue Stats
55W - 42L
1,891 MMR
Solo
Scylla
Scylla
Platinum IV
Sacr0fical
Scylla
Platinum IV
Level 116
God Stats
36W - 31L
1,665 SR
Queue Stats
126W - 129L
1,847 MMR
Party 1
Thor
Thor
Gold I
oRurik
Thor
Gold I
Level 277
God Stats
14W - 17L
1,729 SR
Queue Stats
447W - 500L
1,679 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,573 SR
1,806 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,617 SR
1,905 MMR
Bastet
Bastet
Masters
Chilllin
Bastet
Masters
Level 157
God Stats
3W - 2L
1,802 SR
Queue Stats
651W - 659L
2,443 MMR
Solo
Bacchus
Bacchus
Platinum V
Rydawg89
Bacchus
Platinum V
Level 175
God Stats
9W - 10L
1,410 SR
Queue Stats
366W - 400L
1,588 MMR
Solo
Medusa
Medusa
Platinum IV
iZSicKOne
Medusa
Platinum IV
Level 148
God Stats
2W - 2L
1,639 SR
Queue Stats
52W - 51L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALLAHblewMEN
Kuzenbo
15
3 / 5 / 4
10,365
648
11,175
16,663
23,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Sacr0fical
Scylla
16
3 / 5 / 4
10,932
683
9,406
10,805
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
oRurik
Thor
16
1 / 5 / 6
10,668
667
13,328
17,190
7,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaThothMorgan Le FayAchillesOdin

VS

Bans
CharonAthenaUllrShivaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chilllin
Bastet
19
12 / 2 / 2
13,766
860
20,099
20,358
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Rydawg89
Bacchus
17
1 / 2 / 10
11,422
714
9,764
18,099
24,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
iZSicKOne
Medusa
18
2 / 3 / 8
12,238
765
10,152
11,106
4,874
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
15
15
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ALLAHblewMEN
Kuzenbo
3
5
4
1
W
Bastet
Chilllin
Bastet
12
2
2
6.5
W
Bacchus
Rydawg89
Bacchus
1
2
10
3
L
Scylla
Sacr0fical
Scylla
3
5
4
1
W
Medusa
iZSicKOne
Medusa
2
3
8
2
L
Thor
oRurik
Thor
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
40,015
44,658
Taken
49,563
34,628
Mitigated
41,530
3,434
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ALLAHblewMEN
Kuzenbo
11,175
2,997
0
1,698
16,663
23,572
0
2,895
12,556
29,495
452
W
Bastet
Chilllin
Bastet
20,099
7,084
0
8,088
20,358
12,619
31
8,569
10,351
0
63,154
W
Bacchus
Rydawg89
Bacchus
9,764
1,244
0
5,850
18,099
24,037
180
6,946
9,963
33,529
6,603
L
Scylla
Sacr0fical
Scylla
9,406
203
0
480
10,805
3,928
0
1,675
8,559
51,046
0
W
Medusa
iZSicKOne
Medusa
10,152
3,320
0
3,358
11,106
4,874
2,791
3,194
7,498
0
80,188
L
Thor
oRurik
Thor
13,328
1,006
0
1,256
17,190
7,128
0
2,668
13,549
385
34,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
37,426
192
Minions Killed
236
0
Camps Cleared
0
787,751
Distance Traveled
932,815
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,365
648
33
2
0
264,712
0
W
Bastet
13,766
860
65
4
0
339,547
1
W
Bacchus
11,422
714
46
3
0
317,198
0
L
Scylla
10,932
683
95
6
0
248,382
0
W
Medusa
12,238
765
125
8
0
276,070
0
L
Thor
10,668
667
64
4
0
274,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role