Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DankaJP
Cabrakan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,413 Elo+
Solo
Izanami
Izanami
KelpSplash
Izanami
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 32L
1,492 Elo+
Solo
Bakasura
Bakasura
UnkeptGrunt41
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Neith
Neith
XSwordeaterX
Neith
Level 126
God Stats
11W - 7L
1,465 SR
Queue Stats
168W - 154L
1,463 Elo+
Solo
Team Averages
Level 130
1,493 SR
1,474 Elo+

VS

Team Averages
Level 117
1,583 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BobRoss Twin
Cthulhu
Level 129
God Stats
3W - 3L
1,702 SR
Queue Stats
101W - 91L
1,716 Elo+
Party 1
Vamana
Vamana
Kursed26
Vamana
Level 111
God Stats
7W - 2L
1,500 SR
Queue Stats
81W - 81L
1,473 Elo+
Solo
Awilix
Awilix
PancakesAreTasty
Awilix
Level 73
God Stats
2W - 1L
1,708 SR
Queue Stats
199W - 221L
1,346 Elo+
Solo
Discordia
Discordia
rollingsmke
Discordia
Level 117
God Stats
8W - 14L
1,507 SR
Queue Stats
585W - 584L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 5 / 0
4,555
456
3,454
7,470
4,002
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
DankaJP
Cabrakan
9
0 / 4 / 1
4,709
471
1,737
9,495
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
KelpSplash
Izanami
8
0 / 5 / 0
4,704
470
598
6,795
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
UnkeptGrunt41
Bakasura
8
1 / 1 / 0
4,705
471
2,584
5,630
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,614
461
3,676
6,866
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 2 / 1
5,222
522
2,098
4,992
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BobRoss Twin
Cthulhu
8
0 / 1 / 6
5,601
560
4,959
7,160
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Kursed26
Vamana
12
5 / 0 / 0
7,278
728
6,674
6,609
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
4 / 1 / 3
6,264
626
3,045
7,977
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Discordia
rollingsmke
Discordia
11
5 / 0 / 0
6,897
690
5,649
4,331
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
0
0.4
W
Izanami
 
Izanami
3
2
1
1.75
W
Cthulhu
BobRoss Twin
Cthulhu
0
1
6
3
L
Cabrakan
DankaJP
Cabrakan
0
4
1
0.13
L
Izanami
KelpSplash
Izanami
0
5
0
0
W
Vamana
Kursed26
Vamana
5
0
0
5
W
4
1
3
5.5
L
Bakasura
UnkeptGrunt41
Bakasura
1
1
0
1
L
1
2
1
0.75
W
Discordia
rollingsmke
Discordia
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
22,425
36,256
Taken
31,069
15,885
Mitigated
14,789
7,306
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,454
596
0
1,216
7,470
4,002
0
2,918
4,504
18,709
0
W
Izanami
 
Izanami
2,098
1,329
0
595
4,992
1,642
0
1,518
3,419
0
20,719
W
Cthulhu
BobRoss Twin
Cthulhu
4,959
556
291
1,676
7,160
4,769
0
1,715
5,445
24,266
998
L
Cabrakan
DankaJP
Cabrakan
1,737
204
0
2,175
9,495
5,629
0
0
8,917
18,822
338
L
Izanami
KelpSplash
Izanami
598
530
0
1,052
6,795
1,880
0
3,262
3,139
0
29,446
W
Vamana
Kursed26
Vamana
6,674
2,412
0
3,721
6,609
3,666
0
1,208
5,111
0
51,576
W
3,045
1,724
0
626
7,977
3,430
0
302
7,409
0
45,288
L
Bakasura
UnkeptGrunt41
Bakasura
2,584
1,757
0
1,260
5,630
2,156
0
681
4,869
0
18,865
L
3,676
812
0
1,603
6,866
2,218
0
3,139
3,687
0
24,964
W
Discordia
rollingsmke
Discordia
5,649
150
0
490
4,331
1,282
297
0
4,146
42,697
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
31,262
181
Minions Killed
300
0
Camps Cleared
0
779,028
Distance Traveled
984,197
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,555
456
16
2
0
157,734
1
W
Izanami
5,222
522
40
4
0
153,780
3
W
Cthulhu
5,601
560
31
3
0
203,706
2
L
Cabrakan
4,709
471
36
4
0
163,476
0
L
Izanami
4,704
470
41
4
0
116,837
0
W
Vamana
7,278
728
85
9
0
203,678
0
W
Awilix
6,264
626
73
7
0
223,497
0
L
Bakasura
4,705
471
47
5
0
158,230
0
L
Neith
4,614
461
41
4
0
182,751
0
W
Discordia
6,897
690
71
7
0
199,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role