Player Matchup

Tiamat
Tiamat
Arakulll
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,175 Elo+
Party 1
Amaterasu
Amaterasu
akih
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,128 Elo+
Party 1
Baba Yaga
Baba Yaga
ninesona
Baba Yaga
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,156 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,153 Elo+

VS

Team Averages
Level 56
1,710 SR
1,551 Elo+
Cthulhu
Cthulhu
MALLDAVIEN
Cthulhu
Level 35
God Stats
4W - 1L
1,676 SR
Queue Stats
7W - 1L
1,740 Elo+
Solo
Discordia
Discordia
Mahamar
Discordia
Level 94
God Stats
12W - 4L
1,592 SR
Queue Stats
49W - 39L
1,457 Elo+
Solo
Ravana
Ravana
Scyther 269
Ravana
Level 40
God Stats
24W - 10L
1,861 SR
Queue Stats
100W - 66L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arakulll
Tiamat
10
0 / 6 / 0
5,922
592
1,675
9,758
4,597
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
akih
Amaterasu
11
1 / 4 / 0
6,653
665
4,522
11,402
6,526
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
ninesona
Baba Yaga
10
0 / 3 / 1
6,205
621
2,708
6,675
2,790
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MALLDAVIEN
Cthulhu
14
4 / 0 / 9
8,401
840
9,916
9,014
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Mahamar
Discordia
13
5 / 0 / 8
8,167
817
7,565
4,036
1,397
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
4 / 1 / 9
8,087
809
6,865
6,452
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arakulll
Tiamat
0
6
0
0
W
Cthulhu
MALLDAVIEN
Cthulhu
4
0
9
8.5
W
Discordia
Mahamar
Discordia
5
0
8
9
W
Ravana
4
1
9
8.5
L
Amaterasu
akih
Amaterasu
1
4
0
0.25
L
Baba Yaga
ninesona
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
24,346
27,835
Taken
19,502
13,913
Mitigated
12,046
2,458
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arakulll
Tiamat
1,675
89
0
757
9,758
4,597
0
5,736
3,484
14,946
0
W
Cthulhu
MALLDAVIEN
Cthulhu
9,916
674
298
2,202
9,014
7,547
124
2,001
6,962
38,051
2,301
W
Discordia
Mahamar
Discordia
7,565
292
0
0
4,036
1,397
657
956
3,079
23,179
0
W
Ravana
6,865
2,057
0
1,876
6,452
3,102
254
1,394
5,048
0
20,038
L
Amaterasu
akih
Amaterasu
4,522
2,072
0
1,016
11,402
6,526
0
5,035
5,912
0
17,906
L
Baba Yaga
ninesona
Baba Yaga
2,708
459
0
685
6,675
2,790
0
5,067
1,255
12,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
24,655
78
Minions Killed
133
0
Camps Cleared
0
525,855
Distance Traveled
600,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,922
592
25
3
0
158,189
0
W
Cthulhu
8,401
840
65
7
0
212,616
0
W
Discordia
8,167
817
38
4
0
197,849
0
W
Ravana
8,087
809
30
3
0
190,504
0
L
Amaterasu
6,653
665
25
3
0
210,054
0
L
Baba Yaga
6,205
621
28
3
0
157,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role