Player Matchup

Chiron
Chiron
 
Chiron
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FressaOnline
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 29L
1,057 Elo+
Party 1
Ares
Ares
Gemelita
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 26L
1,057 Elo+
Party 1
Jormungandr
Jormungandr
JahnnySpidz
Jormungandr
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
499W - 521L
1,511 Elo+
Solo
Chronos
Chronos
Whoshotya1459
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,143 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,253 Elo+

VS

Team Averages
Level 64
1,455 SR
1,469 Elo+
Geb
Geb
Alphafox1150
Geb
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,512 Elo+
Solo
Persephone
Persephone
Blackchexxy
Persephone
Level 98
God Stats
1W - 2L
1,267 SR
Queue Stats
91W - 95L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Jakolantern
Amaterasu
Level 41
God Stats
4W - 3L
1,294 SR
Queue Stats
313W - 350L
1,478 Elo+
Solo
Nu Wa
Nu Wa
RaringDart2139
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,512 Elo+
Solo
Cerberus
Cerberus
killaboy3637_YT-
Cerberus
Level 103
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 16L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 3 / 4
10,124
675
14,112
14,633
6,424
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 11 / 3
7,658
511
2,597
14,694
4,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 5 / 7
9,519
635
8,826
17,503
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
JahnnySpidz
Jormungandr
18
5 / 6 / 3
10,771
718
22,747
15,361
13,799
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
14
1 / 4 / 5
8,533
569
8,109
12,500
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,625
708
11,016
17,467
17,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Blackchexxy
Persephone
19
6 / 1 / 17
12,275
818
17,226
10,624
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Jakolantern
Amaterasu
19
6 / 0 / 18
11,390
759
7,050
16,268
15,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 2 / 13
11,845
790
23,280
8,469
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
6 / 5 / 8
10,938
729
10,614
15,842
8,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
9
Kills
29
29
Deaths
10
22
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
4
1.33
W
2
2
23
6.75
W
Persephone
Blackchexxy
Persephone
6
1
17
14.5
L
0
11
3
0.14
L
Ares
1
5
7
0.9
L
Jormungandr
JahnnySpidz
Jormungandr
5
6
3
1.08
W
Amaterasu
Jakolantern
Amaterasu
6
0
18
15
W
9
2
13
7.75
L
Chronos
1
4
5
0.88
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
69,186
74,691
Taken
68,670
53,615
Mitigated
50,279
17,170
Healing
36,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,112
4,618
2,459
5,883
14,633
6,424
0
12,670
1,855
0
57,183
W
11,016
1,381
1,264
5,079
17,467
17,514
396
8,650
8,817
20,972
357
W
Persephone
Blackchexxy
Persephone
17,226
1,547
1,433
3,624
10,624
5,239
574
6,090
4,518
40,999
0
L
2,597
166
0
487
14,694
4,631
0
12,620
2,022
8,483
0
L
Ares
8,826
1,353
1,179
3,715
17,503
22,945
0
12,449
4,789
15,873
371
L
Jormungandr
JahnnySpidz
Jormungandr
22,747
2,701
14
733
15,361
13,799
0
12,356
2,917
62,185
3,396
W
Amaterasu
Jakolantern
Amaterasu
7,050
2,310
2,157
10,661
16,268
15,243
366
7,855
8,413
0
12,035
W
23,280
9,515
3,074
2,053
8,469
4,054
2,523
6,341
2,128
47,944
0
L
Chronos
8,109
2,259
447
2,253
12,500
5,816
0
10,645
1,651
19,454
0
W
10,614
534
2,596
4,258
15,842
8,229
0
11,735
4,107
17,718
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
57,073
216
Minions Killed
181
0
Camps Cleared
0
1,272,465
Distance Traveled
1,332,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,124
675
100
7
0
268,225
0
W
Geb
10,625
708
24
2
0
303,734
0
W
Persephone
12,275
818
66
4
0
296,256
0
L
Thoth
7,658
511
14
1
0
206,567
0
L
Ares
9,519
635
11
1
0
256,136
0
L
Jormungandr
10,771
718
72
5
0
255,446
0
W
Amaterasu
11,390
759
7
0
0
229,504
0
W
Nu Wa
11,845
790
53
4
0
286,967
0
L
Chronos
8,533
569
19
1
0
286,091
0
W
Cerberus
10,938
729
31
2
0
216,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role