Player Matchup

Sol
Sol
DisguisedDogg
Sol
Level 105
God Stats
44W - 30L
1,631 SR
Queue Stats
105W - 113L
1,423 Elo+
Solo
Sylvanus
Sylvanus
ZoKnes MasKy
Sylvanus
Level 102
God Stats
8W - 6L
1,500 SR
Queue Stats
276W - 308L
1,434 Elo+
Solo
Lancelot
Lancelot
goldstarss
Lancelot
Level 37
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Team Averages
Level 81
1,609 SR
1,512 Elo+

VS

Team Averages
Level 69
1,354 SR
1,398 Elo+
Nox
Nox
Bleedinglove96
Nox
Level 61
God Stats
5W - 11L
1,354 SR
Queue Stats
22W - 32L
1,371 Elo+
Solo
Ishtar
Ishtar
MrVooPoo
Ishtar
Level 101
God Stats
2W - 3L
1,407 SR
Queue Stats
412W - 418L
1,412 Elo+
Solo
Chaac
Chaac
SuperShaf
Chaac
Level 45
God Stats
6W - 6L
1,302 SR
Queue Stats
15W - 16L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,328
694
9,707
9,144
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
ZoKnes MasKy
Sylvanus
14
1 / 1 / 4
8,531
711
5,961
10,432
10,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
goldstarss
Lancelot
13
4 / 1 / 0
9,228
769
6,115
9,477
4,796
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
6,850
571
1,632
3,759
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MrVooPoo
Ishtar
14
3 / 3 / 1
8,511
709
7,135
9,784
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
SuperShaf
Chaac
14
0 / 0 / 3
8,103
675
8,193
12,131
13,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
4
4
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
2
3
0.75
L
Ishtar
MrVooPoo
Ishtar
3
3
1
1.17
L
Chaac
SuperShaf
Chaac
0
0
3
1.5
W
Sylvanus
ZoKnes MasKy
Sylvanus
1
1
4
3
W
Lancelot
goldstarss
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
16,960
29,053
Taken
25,674
19,417
Mitigated
18,297
10,234
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,632
0
0
6
3,759
1,257
0
2,485
1,138
11,085
0
W
9,707
3,508
79
2,605
9,144
3,750
1,408
457
8,687
31,287
2,413
L
Ishtar
MrVooPoo
Ishtar
7,135
3,770
0
2,106
9,784
3,900
0
4,747
4,776
0
27,768
L
Chaac
SuperShaf
Chaac
8,193
1,614
0
4,155
12,131
13,140
0
7,117
4,440
0
28,507
W
Sylvanus
ZoKnes MasKy
Sylvanus
5,961
1,255
1,839
3,032
10,432
10,871
244
528
9,904
24,001
0
W
Lancelot
goldstarss
Lancelot
6,115
1,110
0
2,679
9,477
4,796
0
720
8,757
0
43,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
23,464
166
Minions Killed
115
0
Camps Cleared
0
675,321
Distance Traveled
519,915
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,850
571
27
2
0
125,903
0
W
Sol
8,328
694
48
4
0
216,073
4
L
Ishtar
8,511
709
45
4
0
177,594
0
L
Chaac
8,103
675
43
4
0
216,418
0
W
Sylvanus
8,531
711
46
4
0
210,907
1
W
Lancelot
9,228
769
72
6
0
248,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role