Player Matchup

Merlin
Merlin
Datergberg
Merlin
Level 191
God Stats
8W - 11L
1,498 SR
Queue Stats
177W - 166L
1,544 Elo+
Solo
Cabrakan
Cabrakan
FIKO_126_69
Cabrakan
Level 120
God Stats
1W - 4L
1,709 SR
Queue Stats
670W - 647L
1,492 Elo+
Party 2
Thor
Thor
TrickyFish6552
Thor
Level 65
God Stats
8W - 11L
1,412 SR
Queue Stats
117W - 118L
1,524 Elo+
Solo
Hou Yi
Hou Yi
uB_Masaki
Hou Yi
Level 45
God Stats
3W - 1L
1,840 SR
Queue Stats
92W - 83L
1,455 Elo+
Party 2
Lancelot
Lancelot
vD_ToxicAlien
Lancelot
Level 96
God Stats
19W - 16L
1,493 SR
Queue Stats
260W - 255L
1,517 Elo+
Party 2
Team Averages
Level 103
1,590 SR
1,506 Elo+

VS

Team Averages
Level 78
1,621 SR
1,458 Elo+
Danzaburou
Danzaburou
IRxgee
Danzaburou
Level 64
God Stats
11W - 17L
1,344 SR
Queue Stats
72W - 102L
1,445 Elo+
Party 1
Kali
Kali
IVxps
Kali
Level 88
God Stats
4W - 2L
1,941 SR
Queue Stats
124W - 139L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Swolomon
Gilgamesh
Level 66
God Stats
8W - 5L
1,592 SR
Queue Stats
152W - 146L
1,485 Elo+
Solo
Nu Wa
Nu Wa
dTeam_159
Nu Wa
Level 107
God Stats
28W - 24L
1,570 SR
Queue Stats
849W - 846L
1,443 Elo+
Solo
Eset
Eset
happykiller950
Eset
Level 63
God Stats
2W - 3L
1,656 SR
Queue Stats
98W - 112L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Datergberg
Merlin
17
6 / 2 / 0
10,587
588
11,411
9,715
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
FIKO_126_69
Cabrakan
13
2 / 3 / 1
8,151
453
4,347
18,179
22,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 2
7,833
435
3,597
14,933
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
uB_Masaki
Hou Yi
13
0 / 5 / 1
7,519
418
6,836
12,301
5,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
vD_ToxicAlien
Lancelot
15
2 / 6 / 1
8,793
489
7,720
16,828
13,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRxgee
Danzaburou
14
5 / 3 / 1
8,921
496
8,832
12,629
5,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
IVxps
Kali
18
5 / 0 / 9
10,402
578
11,612
23,649
11,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Swolomon
Gilgamesh
13
1 / 3 / 8
8,811
490
8,602
13,817
11,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
dTeam_159
Nu Wa
18
3 / 3 / 9
11,354
631
12,689
11,599
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 2 / 1
10,012
556
6,924
7,545
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
19
20
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Datergberg
Merlin
6
2
0
3
L
Cabrakan
FIKO_126_69
Cabrakan
2
3
1
0.83
W
Danzaburou
IRxgee
Danzaburou
5
3
1
1.83
W
Kali
IVxps
Kali
5
0
9
9.5
W
Gilgamesh
Swolomon
Gilgamesh
1
3
8
1.67
L
1
4
2
0.5
W
Nu Wa
dTeam_159
Nu Wa
3
3
9
2.5
W
5
2
1
2.75
L
Hou Yi
uB_Masaki
Hou Yi
0
5
1
0.1
L
Lancelot
vD_ToxicAlien
Lancelot
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
48,659
71,956
Taken
69,239
51,497
Mitigated
35,577
14,886
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Datergberg
Merlin
11,411
408
0
750
9,715
4,256
377
2,976
6,567
93,564
2,464
L
Cabrakan
FIKO_126_69
Cabrakan
4,347
963
0
2,957
18,179
22,095
0
1,654
16,449
32,147
0
W
Danzaburou
IRxgee
Danzaburou
8,832
5,036
0
5,268
12,629
5,162
191
4,455
8,174
0
57,914
W
Kali
IVxps
Kali
11,612
4,668
0
12,156
23,649
11,107
105
4,435
19,214
0
98,321
W
Gilgamesh
Swolomon
Gilgamesh
8,602
2,561
0
1,971
13,817
11,839
0
2,625
11,192
0
26,011
L
3,597
726
0
4,603
14,933
5,691
0
3,866
10,759
0
61,075
W
Nu Wa
dTeam_159
Nu Wa
12,689
3,976
0
2,895
11,599
4,712
95
531
11,068
88,156
2,711
W
6,924
318
302
1,336
7,545
2,757
398
3,538
4,007
60,628
1,529
L
Hou Yi
uB_Masaki
Hou Yi
6,836
2,649
0
2,974
12,301
5,614
0
1,409
10,852
0
58,585
L
Lancelot
vD_ToxicAlien
Lancelot
7,720
949
0
3,602
16,828
13,841
0
8,274
8,554
0
70,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
49,500
474
Minions Killed
521
0
Camps Cleared
0
1,652,075
Distance Traveled
1,802,909
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,587
588
162
9
0
342,865
2
L
Cabrakan
8,151
453
42
2
0
312,936
5
W
Danzaburou
8,921
496
96
5
0
315,999
2
W
Kali
10,402
578
126
7
0
452,324
0
W
Gilgamesh
8,811
490
27
2
0
367,476
10
L
Thor
7,833
435
80
4
0
330,067
0
W
Nu Wa
11,354
631
154
9
0
302,485
1
W
Eset
10,012
556
118
7
0
364,625
0
L
Hou Yi
7,519
418
96
5
0
318,998
2
L
Lancelot
8,793
489
94
5
0
347,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role