Player Matchup

He Bo
He Bo
 
He Bo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Colossus45
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 132L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
MaybeMaybeNot
Cabrakan
Level 65
God Stats
3W - 2L
1,589 SR
Queue Stats
27W - 52L
1,426 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,472 Elo+

VS

Team Averages
Level 36
1,039 SR
1,087 Elo+
Cerberus
Cerberus
CosmicSlayer12
Cerberus
Level 78
God Stats
4W - 41L
1,061 SR
Queue Stats
11W - 69L
1,253 Elo+
Party 1
Anhur
Anhur
Flurix
Anhur
Level 18
God Stats
0W - 29L
878 SR
Queue Stats
2W - 47L
973 Elo+
Party 1
Izanami
Izanami
Si1vo
Izanami
Level 12
God Stats
0W - 7L
1,176 SR
Queue Stats
1W - 37L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 4 / 7
11,025
848
13,642
9,025
3,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
9 / 1 / 8
11,473
883
16,575
8,990
4,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
MaybeMaybeNot
Cabrakan
16
2 / 0 / 17
10,019
771
7,023
14,303
16,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 7 / 2
8,897
684
7,346
16,698
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Flurix
Anhur
13
1 / 6 / 3
8,456
650
7,527
12,720
4,635
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Si1vo
Izanami
13
2 / 6 / 1
9,035
695
4,851
12,596
4,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
7
2.88
W
Anhur
9
1
8
13
L
Cerberus
2
7
2
0.43
L
Anhur
Flurix
Anhur
1
6
3
0.42
W
Cabrakan
MaybeMaybeNot
Cabrakan
2
0
17
10.5
L
Izanami
Si1vo
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
19,724
32,318
Taken
42,014
24,397
Mitigated
22,358
6,705
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,642
1,383
0
1,831
9,025
3,871
926
2,060
6,794
56,254
789
W
Anhur
16,575
9,977
0
2,589
8,990
4,153
1,553
1,742
7,086
0
66,277
L
Cerberus
7,346
546
0
2,028
16,698
12,821
0
5,367
10,871
17,042
982
L
Anhur
Flurix
Anhur
7,527
3,926
0
722
12,720
4,635
358
7,101
5,472
0
21,147
W
Cabrakan
MaybeMaybeNot
Cabrakan
7,023
882
0
2,285
14,303
16,373
348
2,185
11,710
14,302
457
L
Izanami
Si1vo
Izanami
4,851
4,029
0
422
12,596
4,902
134
7,030
5,250
0
30,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
26,388
188
Minions Killed
143
0
Camps Cleared
0
752,603
Distance Traveled
654,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,025
848
86
7
0
247,016
0
W
Anhur
11,473
883
91
7
0
242,463
0
L
Cerberus
8,897
684
50
4
0
233,820
0
L
Anhur
8,456
650
32
2
0
208,006
1
W
Cabrakan
10,019
771
11
1
0
263,124
0
L
Izanami
9,035
695
61
5
0
212,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role