Player Matchup

Loki
Loki
IRxgee
Loki
Level 64
God Stats
8W - 8L
1,724 SR
Queue Stats
70W - 99L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
IVxps
Nu Wa
Level 88
God Stats
6W - 7L
1,503 SR
Queue Stats
122W - 135L
1,475 Elo+
Party 2
Charon
Charon
TomCross
Charon
Level 67
God Stats
1W - 2L
1,666 SR
Queue Stats
82W - 73L
1,599 Elo+
Solo
Bellona
Bellona
blackeon1
Bellona
Level 147
God Stats
4W - 4L
1,655 SR
Queue Stats
192W - 173L
1,547 Elo+
Solo
Chernobog
Chernobog
happykiller950
Chernobog
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 108L
1,463 Elo+
Party 2
Team Averages
Level 86
1,609 SR
1,508 Elo+

VS

Team Averages
Level 115
1,573 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Rolney17
Scylla
Level 108
God Stats
6W - 6L
1,668 SR
Queue Stats
137W - 119L
1,506 Elo+
Solo
Achilles
Achilles
abhishekrkapoor
Achilles
Level 148
God Stats
5W - 3L
1,618 SR
Queue Stats
123W - 121L
1,527 Elo+
Party 1
Loki
Loki
fruizveloso
Loki
Level 143
God Stats
4W - 5L
1,536 SR
Queue Stats
80W - 95L
1,478 Elo+
Solo
Hachiman
Hachiman
urlmissing
Hachiman
Level 60
God Stats
8W - 6L
1,543 SR
Queue Stats
88W - 107L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IRxgee
Loki
12
1 / 3 / 2
6,625
473
2,791
10,845
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
IVxps
Nu Wa
9
1 / 4 / 2
6,078
434
4,965
5,879
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
TomCross
Charon
12
3 / 1 / 3
7,691
549
9,008
6,227
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
blackeon1
Bellona
14
1 / 0 / 0
8,316
594
8,539
11,017
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
happykiller950
Chernobog
12
1 / 1 / 1
6,634
474
4,091
10,022
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 3
6,640
474
3,561
12,550
9,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Rolney17
Scylla
13
6 / 1 / 1
8,344
596
8,463
7,534
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
14
0 / 1 / 0
7,713
551
5,431
14,121
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

13
1 / 1 / 3
7,044
503
3,950
11,650
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
urlmissing
Hachiman
13
1 / 2 / 2
7,812
558
3,507
6,704
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
9
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
Loki
IRxgee
Loki
1
3
2
0.67
L
Nu Wa
IVxps
Nu Wa
1
4
2
0.5
W
Scylla
Rolney17
Scylla
6
1
1
6.5
L
Charon
TomCross
Charon
3
1
3
4.5
W
Achilles
0
1
0
0
L
Bellona
blackeon1
Bellona
1
0
0
1
W
1
1
3
2.5
L
Chernobog
happykiller950
Chernobog
1
1
1
1.5
W
Hachiman
urlmissing
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
24,912
43,990
Taken
52,559
25,306
Mitigated
30,288
13,711
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,561
560
296
4,185
12,550
9,247
0
4,473
7,077
26,207
0
L
Loki
IRxgee
Loki
2,791
562
0
2,042
10,845
4,678
0
1,554
9,145
0
53,703
L
Nu Wa
IVxps
Nu Wa
4,965
958
0
225
5,879
2,008
0
3,601
1,882
30,124
0
W
Scylla
Rolney17
Scylla
8,463
899
0
1,249
7,534
2,645
0
3,350
3,732
48,789
2,432
L
Charon
TomCross
Charon
9,008
1,638
0
500
6,227
4,867
145
2,604
3,537
38,976
1,808
W
Achilles
5,431
1,262
0
6,954
14,121
11,758
0
232
12,745
544
60,824
L
Bellona
blackeon1
Bellona
8,539
2,745
0
6,929
11,017
9,798
0
863
9,243
0
72,403
W
3,950
1,035
0
6,205
11,650
4,327
0
1,695
9,512
0
55,658
L
Chernobog
happykiller950
Chernobog
4,091
1,346
0
4,015
10,022
3,955
0
3,154
6,710
0
43,277
W
Hachiman
urlmissing
Hachiman
3,507
901
0
1,601
6,704
2,311
808
1,926
4,394
0
60,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
37,553
380
Minions Killed
402
0
Camps Cleared
0
1,355,771
Distance Traveled
1,417,548
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,640
474
20
1
0
293,797
1
L
Loki
6,625
473
76
5
0
314,803
3
L
Nu Wa
6,078
434
51
4
0
167,368
2
W
Scylla
8,344
596
89
6
0
277,068
5
L
Charon
7,691
549
61
4
0
267,073
2
W
Achilles
7,713
551
105
8
0
259,082
0
L
Bellona
8,316
594
122
9
0
290,902
6
W
Loki
7,044
503
80
6
0
337,071
0
L
Chernobog
6,634
474
70
5
0
315,625
0
W
Hachiman
7,812
558
108
8
0
250,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role