Player Matchup

Odin
Odin
DanyRann
Odin
Level 109
God Stats
2W - 2L
1,803 SR
Queue Stats
103W - 104L
1,452 Elo+
Solo
Ra
Ra
KunQu
Ra
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 34L
1,403 Elo+
Solo
Geb
Geb
ThatFooBootyBear
Geb
Level 69
God Stats
30W - 19L
1,697 SR
Queue Stats
209W - 203L
1,520 Elo+
Party 2
Loki
Loki
iclickheadz
Loki
Level 133
God Stats
9W - 6L
1,945 SR
Queue Stats
205W - 187L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
tamsuu
Xbalanque
Level 117
God Stats
17W - 22L
1,508 SR
Queue Stats
438W - 410L
1,525 Elo+
Party 2
Team Averages
Level 94
1,690 SR
1,489 Elo+

VS

Team Averages
Level 124
1,552 SR
1,490 Elo+
Loki
Loki
Bignutts4u
Loki
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 116L
1,456 Elo+
Party 1
Poseidon
Poseidon
KazumiD
Poseidon
Level 129
God Stats
2W - 1L
1,802 SR
Queue Stats
130W - 116L
1,530 Elo+
Solo
Hades
Hades
KoF Fnatic
Hades
Level 154
God Stats
2W - 1L
1,285 SR
Queue Stats
213W - 221L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
WhimsicalLuck
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
lImiseryIl
Danzaburou
Level 127
God Stats
11W - 5L
1,674 SR
Queue Stats
81W - 72L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 4 / 1
6,955
435
7,144
16,224
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
13
3 / 7 / 3
7,833
490
6,903
15,199
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
7,194
450
4,230
8,228
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 4 / 1
8,745
547
13,561
17,302
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
tamsuu
Xbalanque
14
1 / 1 / 3
7,872
492
4,253
9,557
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,208
513
7,764
14,829
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
KazumiD
Poseidon
15
4 / 4 / 3
9,173
573
14,358
11,766
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hades
13
1 / 0 / 3
8,110
507
5,552
8,003
7,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
WhimsicalLuck
Sun Wukong
16
7 / 1 / 1
10,070
629
13,646
15,228
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lImiseryIl
Danzaburou
14
0 / 2 / 1
8,090
506
5,983
9,683
4,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
13
Kills
16
16
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
3
0.92
L
Odin
1
4
1
0.38
W
Poseidon
KazumiD
Poseidon
4
4
3
1.38
W
Hades
1
0
3
2.5
L
Ra
3
7
3
0.64
L
1
0
2
2
W
Sun Wukong
WhimsicalLuck
Sun Wukong
7
1
1
7.5
L
7
4
1
1.88
W
Danzaburou
lImiseryIl
Danzaburou
0
2
1
0.25
L
Xbalanque
tamsuu
Xbalanque
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
47,303
66,510
Taken
59,509
39,208
Mitigated
35,407
17,977
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,764
2,344
0
4,864
14,829
5,507
0
1,871
12,820
0
60,259
L
Odin
7,144
1,829
0
4,740
16,224
14,670
0
2,680
12,538
0
38,225
W
Poseidon
KazumiD
Poseidon
14,358
2,252
0
170
11,766
4,278
150
4,596
6,932
79,352
989
W
Hades
5,552
617
765
3,983
8,003
7,013
36
2,437
5,470
34,971
1,314
L
Ra
6,903
843
72
2,372
15,199
6,682
0
10,105
4,990
49,082
0
L
4,230
276
0
2,330
8,228
6,859
0
3,428
4,800
31,667
0
W
Sun Wukong
WhimsicalLuck
Sun Wukong
13,646
4,185
0
4,141
15,228
14,269
56
896
13,550
631
71,526
L
13,561
5,201
0
4,556
17,302
7,025
585
3,334
13,832
0
68,177
W
Danzaburou
lImiseryIl
Danzaburou
5,983
1,726
0
3,638
9,683
4,340
83
1,129
8,554
0
71,357
L
Xbalanque
tamsuu
Xbalanque
4,253
2,027
0
3,907
9,557
3,972
0
512
9,045
0
63,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
43,651
379
Minions Killed
481
0
Camps Cleared
0
1,515,197
Distance Traveled
1,556,362
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,208
513
75
5
0
346,596
0
L
Odin
6,955
435
50
3
0
296,562
4
W
Poseidon
9,173
573
124
8
0
314,844
2
W
Hades
8,110
507
47
3
0
307,880
2
L
Ra
7,833
490
83
5
0
254,613
3
L
Geb
7,194
450
27
2
0
346,963
7
W
Sun Wukong
10,070
629
122
8
0
301,060
0
L
Loki
8,745
547
93
6
0
334,084
4
W
Danzaburou
8,090
506
113
7
0
285,982
1
L
Xbalanque
7,872
492
126
8
0
282,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role