Player Matchup

Agni
Agni
Gold III
Gloomii
Agni
Gold III
Level 63
God Stats
16W - 6L
1,805 SR
Queue Stats
33W - 23L
1,833 MMR
Party 2
Achilles
Achilles
Platinum IV
OnlyCookieDough
Achilles
Platinum IV
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 44L
1,836 MMR
Party 2
Osiris
Osiris
Platinum IV
Pattyshack29
Osiris
Platinum IV
Level 198
God Stats
3W - 0L
1,826 SR
Queue Stats
52W - 37L
1,798 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,710 SR
1,822 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,542 SR
1,418 MMR
Hou Yi
Hou Yi
Silver II
ComboMagiK
Hou Yi
Silver II
Level 155
God Stats
1W - 1L
1,750 SR
Queue Stats
10W - 12L
1,433 MMR
Party 1
Cthulhu
Cthulhu
Silver II
DragonKing_V
Cthulhu
Silver II
Level 141
God Stats
1W - 2L
1,562 SR
Queue Stats
10W - 12L
1,433 MMR
Party 1
Yemoja
Yemoja
Silver IV
PressuredSlopes_
Yemoja
Silver IV
Level 144
God Stats
0W - 2L
1,315 SR
Queue Stats
9W - 12L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gloomii
Agni
17
2 / 1 / 10
11,332
755
16,512
8,647
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
6 / 2 / 2
11,335
756
16,987
16,713
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
16
5 / 1 / 5
11,188
746
15,374
19,677
16,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaThothAresBacchusGanesha

VS

Bans
Baron SamediZeusMartichorasVulcanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ComboMagiK
Hou Yi
14
1 / 7 / 3
9,044
603
7,490
19,563
7,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
DragonKing_V
Cthulhu
15
2 / 4 / 2
9,534
636
15,495
20,467
22,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 2
8,947
596
7,587
13,380
14,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
4
4
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ComboMagiK
Hou Yi
1
7
3
0.36
L
Cthulhu
DragonKing_V
Cthulhu
2
4
2
0.75
W
Agni
Gloomii
Agni
2
1
10
7
W
Achilles
6
2
2
3.5
W
Osiris
5
1
5
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,873
Damage
30,572
45,037
Taken
53,410
36,603
Mitigated
44,961
16,722
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ComboMagiK
Hou Yi
7,490
3,472
0
1,375
19,563
7,852
0
6,411
12,159
0
31,167
L
Cthulhu
DragonKing_V
Cthulhu
15,495
767
215
2,130
20,467
22,992
0
5,180
13,853
34,275
1,266
W
Agni
Gloomii
Agni
16,512
1,245
0
807
8,647
4,004
968
3,771
4,704
64,964
1,153
W
Achilles
16,987
3,606
0
4,436
16,713
16,080
148
8,849
7,072
2,719
31,339
W
Osiris
15,374
5,757
0
11,479
19,677
16,519
865
7,965
11,100
0
55,951
L
7,587
930
1,095
1,216
13,380
14,117
0
3,996
8,434
20,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
27,525
191
Minions Killed
128
0
Camps Cleared
0
898,177
Distance Traveled
740,761
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,044
603
45
3
0
221,181
0
L
Cthulhu
9,534
636
56
4
0
268,625
0
W
Agni
11,332
755
98
7
0
293,035
8
W
Achilles
11,335
756
31
2
0
315,211
2
W
Osiris
11,188
746
62
4
0
289,931
0
L
Yemoja
8,947
596
27
2
0
250,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role