Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
FennecFromSahara
Apollo
Gold III
Level 127
God Stats
7W - 7L
1,619 SR
Queue Stats
50W - 37L
1,776 MMR
Solo
Thanatos
Thanatos
Gold II
SchMolCH
Thanatos
Gold II
Level 109
God Stats
1W - 2L
1,527 SR
Queue Stats
57W - 57L
1,763 MMR
Solo
Geb
Geb
Platinum V
YoPelotari
Geb
Platinum V
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 77L
1,743 MMR
Solo
Amaterasu
Amaterasu
Platinum V
diazenriquez
Amaterasu
Platinum V
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
79W - 73L
1,767 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,486 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,600 SR
1,700 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
Adam-543
Freya
Gold I
Level 142
God Stats
5W - 5L
1,526 SR
Queue Stats
381W - 386L
1,782 MMR
Solo
Bellona
Bellona
Gold III
Bogaerdt
Bellona
Gold III
Level 125
God Stats
3W - 0L
1,837 SR
Queue Stats
17W - 14L
1,629 MMR
Party 1
Cerberus
Cerberus
Gold I
Georgemoko
Cerberus
Gold I
Level 156
God Stats
17W - 10L
1,677 SR
Queue Stats
172W - 170L
1,744 MMR
Solo
Fenrir
Fenrir
Platinum V
pete8466
Fenrir
Platinum V
Level 129
God Stats
3W - 1L
1,457 SR
Queue Stats
24W - 15L
1,844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 1
6,203
517
1,269
6,066
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 3
6,857
571
6,740
6,413
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SchMolCH
Thanatos
11
4 / 2 / 1
6,345
529
8,687
10,850
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 5
5,900
492
5,343
10,068
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
diazenriquez
Amaterasu
11
0 / 4 / 0
5,912
493
3,663
14,774
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SobekAgniHeimdallrArachne

VS

Bans
Erlang ShenVamanaAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 1
7,274
606
7,117
7,182
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Adam-543
Freya
11
0 / 4 / 0
5,990
499
2,943
8,538
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Bogaerdt
Bellona
14
3 / 0 / 3
8,715
726
11,699
9,204
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Georgemoko
Cerberus
11
0 / 1 / 3
6,390
533
5,440
9,049
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
pete8466
Fenrir
13
4 / 2 / 2
7,333
611
5,416
11,837
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
9
9
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Freya
Adam-543
Freya
0
4
0
0
W
Bellona
Bogaerdt
Bellona
3
0
3
4.5
L
3
1
3
4.5
W
Cerberus
Georgemoko
Cerberus
0
1
3
1.5
L
Thanatos
SchMolCH
Thanatos
4
2
1
2.25
L
0
0
5
2.5
L
Amaterasu
diazenriquez
Amaterasu
0
4
0
0
W
Fenrir
pete8466
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
32,615
48,171
Taken
45,810
25,396
Mitigated
24,086
18,881
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,269
0
0
250
6,066
2,191
0
0
6,066
54,964
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,117
2,493
0
2,086
7,182
2,686
703
2,422
4,604
0
64,219
W
Freya
Adam-543
Freya
2,943
783
0
2,170
8,538
3,003
19
1,383
7,155
40,086
0
W
Bellona
Bogaerdt
Bellona
11,699
4,362
0
5,306
9,204
8,010
0
634
8,570
0
69,014
L
6,740
4,863
0
3,611
6,413
2,194
0
3,429
2,786
0
58,719
W
Cerberus
Georgemoko
Cerberus
5,440
377
215
5,024
9,049
6,006
165
1,507
7,542
23,609
1,932
L
Thanatos
SchMolCH
Thanatos
8,687
3,199
0
7,707
10,850
5,190
0
963
9,838
0
47,509
L
5,343
1,328
0
1,810
10,068
7,073
0
3,064
6,577
23,878
0
L
Amaterasu
diazenriquez
Amaterasu
3,663
1,383
0
5,503
14,774
8,748
0
276
13,775
0
43,462
W
Fenrir
pete8466
Fenrir
5,416
1,367
0
4,936
11,837
4,381
0
700
11,137
0
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
35,702
405
Minions Killed
415
0
Camps Cleared
0
1,266,365
Distance Traveled
1,243,211
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,203
517
105
9
0
263,541
1
W
Ah Muzen Cab
7,274
606
106
9
0
249,357
0
W
Freya
5,990
499
75
6
0
220,811
2
W
Bellona
8,715
726
113
9
0
239,232
1
L
Apollo
6,857
571
99
8
0
231,551
1
W
Cerberus
6,390
533
39
3
0
263,675
3
L
Thanatos
6,345
529
73
6
0
267,019
0
L
Geb
5,900
492
34
3
0
257,625
1
L
Amaterasu
5,912
493
94
8
0
246,629
2
W
Fenrir
7,333
611
82
7
0
270,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role