Player Matchup

Olorun
Olorun
AstraOfSanzu
Olorun
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
352W - 349L
1,534 Elo+
Solo
Shiva
Shiva
RushhRed
Shiva
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 63L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Schlafmu4tzchen
Ao Kuang
Level 146
God Stats
15W - 13L
1,575 SR
Queue Stats
159W - 171L
1,535 Elo+
Solo
Awilix
Awilix
sdracar
Awilix
Level 150
God Stats
19W - 13L
1,652 SR
Queue Stats
245W - 231L
1,566 Elo+
Solo
Chang'e
Chang'e
ПаЗитИФф
Chang'e
Level 96
God Stats
4W - 0L
1,902 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Team Averages
Level 107
1,626 SR
1,511 Elo+

VS

Team Averages
Level 99
1,641 SR
1,544 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BreastFestBruh
Danzaburou
Level 68
God Stats
2W - 1L
1,823 SR
Queue Stats
104W - 82L
1,513 Elo+
Solo
Cabrakan
Cabrakan
Mahamad20
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,599 Elo+
Solo
Ix Chel
Ix Chel
Mimoun12
Ix Chel
Level 115
God Stats
34W - 22L
1,742 SR
Queue Stats
143W - 128L
1,586 Elo+
Solo
Loki
Loki
MorOfKei
Loki
Level 61
God Stats
30W - 26L
1,642 SR
Queue Stats
177W - 189L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 1
3,488
698
1,151
2,503
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
RushhRed
Shiva
5
0 / 1 / 1
3,051
610
1,828
3,917
2,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
7
1 / 0 / 0
4,351
870
379
1,799
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
sdracar
Awilix
7
3 / 1 / 1
3,972
794
2,110
3,899
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,899
780
965
2,130
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 2
3,278
656
1,014
2,788
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BreastFestBruh
Danzaburou
5
1 / 1 / 0
2,977
595
1,153
2,631
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Mahamad20
Cabrakan
2
0 / 1 / 0
2,587
517
198
1,008
433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Mimoun12
Ix Chel
6
0 / 1 / 0
3,356
671
421
2,150
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
5
0 / 1 / 0
3,068
614
1,570
3,705
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
W
Olorun
0
0
1
0.5
L
Danzaburou
BreastFestBruh
Danzaburou
1
1
0
1
L
Cabrakan
Mahamad20
Cabrakan
0
1
0
0
L
Ix Chel
Mimoun12
Ix Chel
0
1
0
0
L
Loki
0
1
0
0
W
Shiva
RushhRed
Shiva
0
1
1
0.5
W
Ao Kuang
1
0
0
1
W
Awilix
sdracar
Awilix
3
1
1
3.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,433
Damage
4,356
14,248
Taken
12,282
5,102
Mitigated
4,424
6,742
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,014
69
449
722
2,788
1,411
0
577
2,211
7,914
0
W
Olorun
1,151
858
60
977
2,503
782
0
640
1,863
19,877
2,693
L
Danzaburou
BreastFestBruh
Danzaburou
1,153
476
0
390
2,631
688
0
487
2,144
0
11,775
L
Cabrakan
Mahamad20
Cabrakan
198
38
0
87
1,008
433
0
379
629
2,545
0
L
Ix Chel
Mimoun12
Ix Chel
421
49
100
650
2,150
655
0
909
1,241
18,450
332
L
Loki
1,570
770
0
595
3,705
1,237
0
56
3,649
0
17,427
W
Shiva
RushhRed
Shiva
1,828
489
0
734
3,917
2,070
0
340
3,577
0
10,063
W
Ao Kuang
379
108
0
1,410
1,799
493
0
198
1,601
19,378
2,994
W
Awilix
sdracar
Awilix
2,110
1,128
0
1,645
3,899
1,184
0
340
3,559
0
21,690
W
965
56
200
1,716
2,130
573
0
102
2,028
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
15,266
165
Minions Killed
103
0
Camps Cleared
0
523,741
Distance Traveled
403,524
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,278
656
16
3
0
100,768
1
W
Olorun
3,488
698
38
8
0
87,991
0
L
Danzaburou
2,977
595
14
3
0
89,164
0
L
Cabrakan
2,587
517
7
1
0
22,329
0
L
Ix Chel
3,356
671
27
5
0
89,542
0
L
Loki
3,068
614
39
8
0
101,721
0
W
Shiva
3,051
610
8
2
0
109,701
2
W
Ao Kuang
4,351
870
32
6
0
92,049
0
W
Awilix
3,972
794
46
9
0
118,452
0
W
Chang'e
3,899
780
41
8
0
115,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role