Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ktone777
Tyr
Level 152
God Stats
2W - 6L
1,239 SR
Queue Stats
627W - 676L
1,488 Elo+
Solo
Athena
Athena
ShamrockAlva763
Athena
Level 159
God Stats
4W - 3L
1,595 SR
Queue Stats
215W - 228L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
ThaRealK1ng
Guan Yu
Level 128
God Stats
2W - 0L
1,741 SR
Queue Stats
24W - 26L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
mattchango
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 2
Team Averages
Level 130
1,515 SR
1,490 Elo+

VS

Team Averages
Level 104
1,488 SR
1,393 Elo+
Terra
Terra
BIG_PAPI_LOCSTA1
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,423 Elo+
Party 3
Camazotz
Camazotz
Jeezzaz
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,511 Elo+
Solo
Nut
Nut
Len_Kagamine_88
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,174 Elo+
Solo
Nox
Nox
Soul of Fortune
Nox
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,437 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZLC958068696130
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,442 SR
Queue Stats
83W - 85L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 0 / 15
9,317
776
15,083
10,045
4,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 13
8,711
726
4,381
17,433
15,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 15
10,044
837
13,538
18,139
23,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Guan Yu
ThaRealK1ng
Guan Yu
16
5 / 2 / 14
10,165
847
11,206
14,782
16,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
mattchango
Hun Batz
16
6 / 5 / 10
9,301
775
14,912
12,859
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
7,685
640
9,144
13,709
13,015
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Camazotz
Jeezzaz
Camazotz
14
2 / 5 / 7
8,048
671
9,146
15,482
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 4
8,238
687
11,808
11,213
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 4 / 8
8,650
721
9,025
8,769
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
ZLC958068696130
Ah Muzen Cab
16
3 / 5 / 6
8,825
735
20,590
16,407
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
22
Kills
11
12
Deaths
22
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
15
11.5
L
1
3
6
1.33
L
Camazotz
Jeezzaz
Camazotz
2
5
7
1.1
W
4
2
13
5.25
L
2
5
4
0.8
W
3
3
15
3.5
L
3
4
8
1.75
W
Guan Yu
ThaRealK1ng
Guan Yu
5
2
14
6
L
Ah Muzen Cab
ZLC958068696130
Ah Muzen Cab
3
5
6
1.2
W
Hun Batz
mattchango
Hun Batz
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
59,713
73,258
Taken
65,580
69,353
Mitigated
33,198
33,681
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,083
5,538
4,008
2,939
10,045
4,909
923
1,455
8,590
0
29,490
L
9,144
947
3,385
4,371
13,709
13,015
0
2,204
11,505
11,784
676
L
Camazotz
Jeezzaz
Camazotz
9,146
1,661
434
5,213
15,482
5,245
0
1,918
13,564
0
20,137
W
4,381
968
2,243
4,031
17,433
15,740
208
3,146
14,287
0
9,126
L
11,808
5,405
1,328
1,669
11,213
4,741
0
3,176
8,037
0
23,962
W
13,538
1,433
2,094
3,773
18,139
23,771
0
5,429
12,710
24,974
1,129
L
9,025
523
1,000
586
8,769
3,848
0
3,432
5,337
16,039
254
W
Guan Yu
ThaRealK1ng
Guan Yu
11,206
750
7,738
4,958
14,782
16,941
125
3,534
11,248
0
19,248
L
Ah Muzen Cab
ZLC958068696130
Ah Muzen Cab
20,590
5,349
900
2,975
16,407
6,349
0
2,259
14,148
0
38,092
W
Hun Batz
mattchango
Hun Batz
14,912
1,043
1,468
429
12,859
7,992
18
4,032
8,827
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
41,446
140
Minions Killed
105
0
Camps Cleared
0
1,181,009
Distance Traveled
1,089,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,317
776
61
5
0
217,386
0
L
Terra
7,685
640
3
0
0
237,795
0
L
Camazotz
8,048
671
37
3
0
228,053
0
W
Tyr
8,711
726
7
1
0
258,580
0
L
Nut
8,238
687
15
1
0
182,416
0
W
Athena
10,044
837
23
2
0
233,514
0
L
Nox
8,650
721
24
2
0
230,796
0
W
Guan Yu
10,165
847
20
2
0
259,502
0
L
Ah Muzen Cab
8,825
735
26
2
0
210,491
0
W
Hun Batz
9,301
775
29
2
0
212,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role