Player Matchup

Surtr
Surtr
 
Surtr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Belugaheights_
Eset
Level 182
God Stats
2W - 4L
1,516 SR
Queue Stats
15W - 29L
1,322 Elo+
Solo
Athena
Athena
JosEpicGamer147
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,292 Elo+
Party 1
Thanatos
Thanatos
caestbar
Thanatos
Level 16
God Stats
0W - 4L
1,346 SR
Queue Stats
0W - 8L
1,137 Elo+
Party 1
Danzaburou
Danzaburou
victormiuler
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 1
Team Averages
Level 70
1,472 SR
1,317 Elo+

VS

Team Averages
Level 105
1,546 SR
1,480 Elo+
Danzaburou
Danzaburou
BreastFestBruh
Danzaburou
Level 68
God Stats
2W - 1L
1,739 SR
Queue Stats
104W - 82L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Mr_Lowe19
Ratatoskr
Level 105
God Stats
8W - 11L
1,405 SR
Queue Stats
37W - 32L
1,452 Elo+
Solo
Surtr
Surtr
constan1
Surtr
Level 125
God Stats
7W - 6L
1,509 SR
Queue Stats
123W - 113L
1,533 Elo+
Solo
Charybdis
Charybdis
ghost32002
Charybdis
Level 108
God Stats
25W - 23L
1,577 SR
Queue Stats
72W - 86L
1,409 Elo+
Solo
He Bo
He Bo
xGary_the_Snail
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 3 / 0
9,774
652
11,700
17,545
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 8 / 0
6,476
432
5,740
10,785
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 3 / 0
6,666
444
3,835
12,179
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
caestbar
Thanatos
11
0 / 5 / 0
6,538
436
3,681
12,668
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
victormiuler
Danzaburou
11
0 / 3 / 1
6,499
433
5,000
8,789
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BreastFestBruh
Danzaburou
15
5 / 0 / 6
9,560
637
6,786
8,187
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Mr_Lowe19
Ratatoskr
13
2 / 3 / 1
8,268
551
10,297
14,333
14,270
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
constan1
Surtr
14
4 / 0 / 8
7,804
520
6,857
14,079
14,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ghost32002
Charybdis
15
3 / 0 / 6
8,265
551
8,661
12,086
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
8 / 0 / 7
9,192
613
7,271
5,904
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
22
22
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
0
1
L
0
8
0
0
W
Danzaburou
BreastFestBruh
Danzaburou
5
0
6
8
L
0
3
0
0
W
Ratatoskr
Mr_Lowe19
Ratatoskr
2
3
1
0.83
L
Thanatos
caestbar
Thanatos
0
5
0
0
W
Surtr
constan1
Surtr
4
0
8
8
W
Charybdis
ghost32002
Charybdis
3
0
6
6
L
Danzaburou
victormiuler
Danzaburou
0
3
1
0.17
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
39,872
61,966
Taken
54,589
34,679
Mitigated
39,228
20,319
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,700
6,286
0
10,399
17,545
9,292
288
895
16,650
1,425
87,371
L
5,740
332
136
1,895
10,785
4,195
0
2,423
8,362
46,771
0
W
Danzaburou
BreastFestBruh
Danzaburou
6,786
2,456
0
2,194
8,187
3,214
787
4,441
3,746
0
62,582
L
3,835
1,387
0
1,654
12,179
11,715
0
1,311
10,868
19,396
2,349
W
Ratatoskr
Mr_Lowe19
Ratatoskr
10,297
3,201
0
5,263
14,333
14,270
587
617
13,716
0
66,608
L
Thanatos
caestbar
Thanatos
3,681
882
0
5,570
12,668
5,713
0
1,773
10,895
0
44,459
W
Surtr
constan1
Surtr
6,857
2,170
0
3,048
14,079
14,312
245
1,898
12,181
3,784
32,051
W
Charybdis
ghost32002
Charybdis
8,661
4,836
0
7,275
12,086
5,419
0
2,796
9,290
0
76,517
L
Danzaburou
victormiuler
Danzaburou
5,000
1,736
0
665
8,789
3,764
0
1,077
7,712
0
37,123
W
7,271
512
0
4,640
5,904
2,013
0
159
5,745
91,044
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
43,089
374
Minions Killed
542
0
Camps Cleared
0
1,415,256
Distance Traveled
1,409,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,774
652
141
9
0
290,445
1
L
Eset
6,476
432
71
5
0
241,013
0
W
Danzaburou
9,560
637
105
7
0
271,414
0
L
Athena
6,666
444
17
1
0
310,246
0
W
Ratatoskr
8,268
551
123
8
0
291,331
0
L
Thanatos
6,538
436
85
6
0
306,089
0
W
Surtr
7,804
520
65
4
0
262,738
0
W
Charybdis
8,265
551
112
7
0
252,660
0
L
Danzaburou
6,499
433
60
4
0
267,463
0
W
He Bo
9,192
613
137
9
0
331,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role