Player Matchup

Ymir
Ymir
NoahGVN
Ymir
Level 36
God Stats
6W - 6L
1,624 SR
Queue Stats
16W - 23L
1,439 Elo+
Solo
Jormungandr
Jormungandr
angle_emotif
Jormungandr
Level 38
God Stats
8W - 10L
1,500 SR
Queue Stats
59W - 71L
1,402 Elo+
Party 2
Thanatos
Thanatos
caruccisoul_over
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,084 Elo+
Party 2
Anubis
Anubis
efopf
Anubis
Level 115
God Stats
1W - 2L
1,604 SR
Queue Stats
85W - 95L
1,463 Elo+
Solo
Anhur
Anhur
xOctxnee
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,586 Elo+
Solo
Team Averages
Level 74
1,546 SR
1,395 Elo+

VS

Team Averages
Level 78
1,611 SR
1,513 Elo+
Xing Tian
Xing Tian
BilboHaggin
Xing Tian
Level 49
God Stats
2W - 1L
1,687 SR
Queue Stats
23W - 23L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BradzLilCarryxx
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,652 Elo+
Party 1
Mercury
Mercury
Cubaaaaaa
Mercury
Level 86
God Stats
3W - 1L
1,713 SR
Queue Stats
155W - 152L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
leventahmet540
Gilgamesh
Level 149
God Stats
14W - 12L
1,543 SR
Queue Stats
192W - 179L
1,515 Elo+
Solo
Sobek
Sobek
quim2004
Sobek
Level 101
God Stats
9W - 7L
1,613 SR
Queue Stats
26W - 27L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NoahGVN
Ymir
11
1 / 3 / 3
7,945
418
6,342
13,636
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
angle_emotif
Jormungandr
9
0 / 3 / 0
7,113
374
6,564
9,879
6,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 2
7,674
404
4,718
17,235
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
efopf
Anubis
15
2 / 4 / 3
8,756
461
11,528
12,758
6,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
xOctxnee
Anhur
18
4 / 3 / 1
10,079
530
13,861
14,896
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BilboHaggin
Xing Tian
15
3 / 0 / 6
10,007
527
5,599
10,574
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
BradzLilCarryxx
Ah Muzen Cab
18
3 / 2 / 3
9,878
520
11,836
14,039
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Cubaaaaaa
Mercury
17
4 / 1 / 7
9,817
517
9,588
16,100
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
leventahmet540
Gilgamesh
15
8 / 7 / 3
10,115
532
13,327
24,903
14,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
quim2004
Sobek
15
2 / 0 / 4
10,024
528
7,146
16,834
15,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
20
21
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BilboHaggin
Xing Tian
3
0
6
6
W
Ah Muzen Cab
BradzLilCarryxx
Ah Muzen Cab
3
2
3
2.25
W
Mercury
Cubaaaaaa
Mercury
4
1
7
7.5
L
Ymir
NoahGVN
Ymir
1
3
3
0.83
L
Jormungandr
angle_emotif
Jormungandr
0
3
0
0
L
2
8
2
0.38
L
Anubis
efopf
Anubis
2
4
3
0.88
W
Gilgamesh
leventahmet540
Gilgamesh
8
7
3
1.36
W
Sobek
quim2004
Sobek
2
0
4
4
L
Anhur
xOctxnee
Anhur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
47,496
68,404
Taken
82,450
42,530
Mitigated
52,717
21,374
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BilboHaggin
Xing Tian
5,599
406
0
2,950
10,574
10,175
601
2,154
8,420
29,066
3,624
W
Ah Muzen Cab
BradzLilCarryxx
Ah Muzen Cab
11,836
4,938
0
3,545
14,039
5,601
2,320
1,783
12,256
0
104,959
W
Mercury
Cubaaaaaa
Mercury
9,588
4,942
0
2,713
16,100
7,234
82
3,858
12,242
0
92,045
L
Ymir
NoahGVN
Ymir
6,342
501
0
2,042
13,636
14,356
0
2,745
10,851
20,042
0
L
Jormungandr
angle_emotif
Jormungandr
6,564
1,465
0
2,629
9,879
6,481
0
2,479
6,878
38,350
1,187
L
4,718
1,970
0
6,948
17,235
7,878
0
1,575
15,486
0
40,288
L
Anubis
efopf
Anubis
11,528
675
0
4,703
12,758
6,589
0
1,650
10,822
65,850
0
W
Gilgamesh
leventahmet540
Gilgamesh
13,327
4,416
0
4,863
24,903
14,502
369
9,740
15,163
0
53,465
W
Sobek
quim2004
Sobek
7,146
153
0
5,604
16,834
15,205
214
6,266
10,568
47,796
2,711
L
Anhur
xOctxnee
Anhur
13,861
8,809
0
5,052
14,896
7,226
0
2,361
12,485
0
88,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
49,841
413
Minions Killed
498
0
Camps Cleared
0
1,586,220
Distance Traveled
1,854,825
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,007
527
42
2
0
357,426
0
W
Ah Muzen Cab
9,878
520
136
7
0
355,564
4
W
Mercury
9,817
517
122
6
0
422,704
0
L
Ymir
7,945
418
31
2
0
361,054
8
L
Jormungandr
7,113
374
59
3
0
209,784
1
L
Thanatos
7,674
404
56
3
0
351,147
0
L
Anubis
8,756
461
103
5
0
335,747
0
W
Gilgamesh
10,115
532
77
4
0
353,838
0
W
Sobek
10,024
528
121
6
0
365,293
1
L
Anhur
10,079
530
164
9
0
328,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role