Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AshKetchut
Medusa
Level 84
God Stats
9W - 13L
1,385 SR
Queue Stats
387W - 364L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
SkuLLzfacTory
Sun Wukong
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,469 Elo+
Solo
Eset
Eset
Sutenyor
Eset
Level 176
God Stats
5W - 6L
1,297 SR
Queue Stats
335W - 328L
1,528 Elo+
Party 1
Bastet
Bastet
СексНаз
Bastet
Level 191
God Stats
3W - 3L
1,708 SR
Queue Stats
384W - 377L
1,484 Elo+
Party 1
Team Averages
Level 144
1,478 SR
1,492 Elo+

VS

Team Averages
Level 104
1,413 SR
1,449 Elo+
Cernunnos
Cernunnos
Dadler23
Cernunnos
Level 126
God Stats
3W - 5L
1,494 SR
Queue Stats
255W - 243L
1,479 Elo+
Solo
Anubis
Anubis
Dawson128
Anubis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 295L
1,452 Elo+
Solo
Olorun
Olorun
VOVOZINH0
Olorun
Level 64
God Stats
1W - 2L
1,301 SR
Queue Stats
44W - 70L
1,358 Elo+
Solo
Maui
Maui
thefleau
Maui
Level 48
God Stats
2W - 1L
1,272 SR
Queue Stats
77W - 70L
1,642 Elo+
Solo
Da Ji
Da Ji
水月在手
Da Ji
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 2 / 9
9,701
882
7,708
14,572
14,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
AshKetchut
Medusa
16
6 / 4 / 7
10,494
954
11,859
11,014
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
SkuLLzfacTory
Sun Wukong
16
5 / 4 / 9
10,040
913
10,188
16,631
14,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eset
15
2 / 3 / 11
9,409
855
7,122
8,703
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 12
10,185
926
9,979
10,833
4,562
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dadler23
Cernunnos
14
2 / 5 / 7
7,754
705
9,149
11,233
5,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dawson128
Anubis
15
2 / 4 / 5
8,774
798
7,163
8,707
4,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
VOVOZINH0
Olorun
15
3 / 5 / 7
8,516
774
3,618
10,052
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
15
2 / 5 / 9
8,320
756
5,012
11,280
9,666
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 3 / 1
8,320
756
8,893
8,536
5,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
22
Kills
15
15
Deaths
22
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
9
4.75
W
Medusa
AshKetchut
Medusa
6
4
7
2.38
L
Cernunnos
Dadler23
Cernunnos
2
5
7
1.1
L
Anubis
Dawson128
Anubis
2
4
5
1.13
W
Sun Wukong
SkuLLzfacTory
Sun Wukong
5
4
9
2.38
W
Eset
2
3
11
2.5
L
Olorun
VOVOZINH0
Olorun
3
5
7
1.3
L
Maui
2
5
9
1.3
W
4
2
12
5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
33,835
61,753
Taken
49,808
42,336
Mitigated
30,320
19,828
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,708
515
589
5,303
14,572
14,181
248
3,448
11,124
0
18,633
W
Medusa
AshKetchut
Medusa
11,859
2,506
1,041
948
11,014
5,281
4,242
3,264
7,750
0
38,366
L
Cernunnos
Dadler23
Cernunnos
9,149
3,740
198
1,624
11,233
5,174
0
2,131
9,102
0
20,702
L
Anubis
Dawson128
Anubis
7,163
112
605
2,023
8,707
4,868
0
1,139
7,568
26,119
0
W
Sun Wukong
SkuLLzfacTory
Sun Wukong
10,188
614
1,270
4,885
16,631
14,827
946
2,648
13,983
0
20,780
W
Eset
7,122
104
1,105
1,016
8,703
3,485
724
2,633
6,070
18,663
603
L
Olorun
VOVOZINH0
Olorun
3,618
1,306
1,435
1,560
10,052
4,702
0
1,761
8,291
7,929
0
L
Maui
5,012
1,185
108
279
11,280
9,666
0
608
10,672
10,021
276
W
9,979
2,402
627
3,044
10,833
4,562
915
3,630
7,203
0
17,705
L
8,893
1,664
964
1,146
8,536
5,910
0
1,148
7,388
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
41,684
138
Minions Killed
116
0
Camps Cleared
0
1,154,738
Distance Traveled
901,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,701
882
16
1
0
225,743
0
W
Medusa
10,494
954
38
3
0
219,440
0
L
Cernunnos
7,754
705
22
2
0
180,310
0
L
Anubis
8,774
798
52
5
0
141,388
0
W
Sun Wukong
10,040
913
24
2
0
233,570
0
W
Eset
9,409
855
36
3
0
209,847
0
L
Olorun
8,516
774
18
2
0
185,394
0
L
Maui
8,320
756
17
2
0
171,984
0
W
Bastet
10,185
926
24
2
0
266,138
0
L
Da Ji
8,320
756
7
1
0
222,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role