Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ArneRFC
Ishtar
Level 51
God Stats
17W - 7L
1,797 SR
Queue Stats
121W - 95L
1,590 Elo+
Solo
Shiva
Shiva
JohnnySilk
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Leonardo1223345
Nu Wa
Level 47
God Stats
7W - 4L
1,575 SR
Queue Stats
98W - 96L
1,604 Elo+
Solo
Team Averages
Level 100
1,574 SR
1,554 Elo+

VS

Team Averages
Level 152
1,616 SR
1,531 Elo+
Ne Zha
Ne Zha
Knoedelkopf
Ne Zha
Level 158
God Stats
1W - 1L
1,555 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
Rulasotnf
Kuzenbo
Level 176
God Stats
29W - 26L
1,582 SR
Queue Stats
267W - 255L
1,524 Elo+
Solo
Apollo
Apollo
THE MRdark83
Apollo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,473 Elo+
Solo
Surtr
Surtr
ToFastAndCurious
Surtr
Level 193
God Stats
5W - 5L
1,604 SR
Queue Stats
228W - 221L
1,550 Elo+
Party 1
Scylla
Scylla
lovetenis
Scylla
Level 129
God Stats
3W - 0L
1,839 SR
Queue Stats
119W - 101L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 3 / 0
5,515
552
2,682
9,044
3,423
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Xing Tian
 
Xing Tian
8
1 / 2 / 1
5,389
539
1,934
6,883
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
ArneRFC
Ishtar
9
1 / 1 / 0
5,139
514
3,785
6,770
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
11
0 / 0 / 1
5,552
555
4,240
10,650
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 3
6,285
629
5,375
4,456
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 1 / 4
6,369
637
4,312
8,574
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Rulasotnf
Kuzenbo
9
1 / 0 / 2
5,583
558
3,629
7,931
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
10
1 / 1 / 4
5,865
587
2,461
5,800
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 1 / 0
6,852
685
6,412
9,467
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
lovetenis
Scylla
11
2 / 1 / 1
6,639
664
3,876
4,681
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
7
7
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
3
0
0.67
L
Xing Tian
 
Xing Tian
1
2
1
0.75
L
Ishtar
ArneRFC
Ishtar
1
1
0
1
L
Shiva
0
0
1
0.5
W
Ne Zha
3
1
4
5
L
0
1
3
1.5
W
Kuzenbo
Rulasotnf
Kuzenbo
1
0
2
2
W
Apollo
1
1
4
3
W
0
1
0
0
W
Scylla
lovetenis
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
20,690
37,803
Taken
36,453
21,491
Mitigated
20,066
8,445
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,682
1,220
0
1,275
9,044
3,423
0
2,442
6,408
0
41,200
L
Xing Tian
 
Xing Tian
1,934
183
0
470
6,883
5,208
0
756
6,127
13,857
0
L
Ishtar
ArneRFC
Ishtar
3,785
1,799
0
2,021
6,770
2,467
0
1,583
5,187
0
39,438
L
Shiva
4,240
1,060
0
3,820
10,650
8,853
0
256
10,394
0
38,610
W
Ne Zha
4,312
869
0
5,128
8,574
3,355
0
1,788
6,786
0
46,430
L
5,375
920
0
859
4,456
1,540
0
2,243
2,011
49,409
1,209
W
Kuzenbo
Rulasotnf
Kuzenbo
3,629
1,558
0
2,233
7,931
7,691
0
1,859
6,072
17,329
1,189
W
Apollo
2,461
736
0
1,836
5,800
2,171
358
1,058
4,742
0
36,585
W
6,412
2,967
0
6,436
9,467
5,442
0
383
8,492
631
57,053
W
Scylla
lovetenis
Scylla
3,876
492
0
750
4,681
1,407
0
2,046
2,635
48,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
31,308
338
Minions Killed
363
0
Camps Cleared
0
1,005,216
Distance Traveled
1,112,824
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,515
552
82
8
0
233,035
3
L
Xing Tian
5,389
539
18
2
0
183,970
6
L
Ishtar
5,139
514
74
7
0
191,292
0
L
Shiva
5,552
555
76
8
0
201,372
0
W
Ne Zha
6,369
637
88
9
0
240,819
0
L
Nu Wa
6,285
629
88
9
0
195,547
0
W
Kuzenbo
5,583
558
17
2
0
229,314
2
W
Apollo
5,865
587
65
7
0
218,475
2
W
Surtr
6,852
685
108
11
0
214,805
2
W
Scylla
6,639
664
85
9
0
209,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role