Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GNNY
Ares
Level 106
God Stats
2W - 2L
1,431 SR
Queue Stats
44W - 55L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
ImZhan
Ne Zha
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 162L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
Obelwix
Jing Wei
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 66L
1,707 Elo+
Solo
Anubis
Anubis
TheRealRat
Anubis
Level 105
God Stats
6W - 2L
1,677 SR
Queue Stats
55W - 59L
1,492 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,549 Elo+

VS

Team Averages
Level 136
1,590 SR
1,553 Elo+
Athena
Athena
Adolfiano
Athena
Level 149
God Stats
5W - 5L
1,696 SR
Queue Stats
93W - 118L
1,500 Elo+
Party 1
Anubis
Anubis
Menôs
Anubis
Level 86
God Stats
0W - 1L
1,521 SR
Queue Stats
14W - 12L
1,527 Elo+
Solo
Izanami
Izanami
Teramii
Izanami
Level 143
God Stats
8W - 7L
1,650 SR
Queue Stats
94W - 82L
1,662 Elo+
Solo
Ymir
Ymir
TheOnlyWh1T3
Ymir
Level 146
God Stats
3W - 3L
1,581 SR
Queue Stats
177W - 155L
1,539 Elo+
Solo
Osiris
Osiris
chonamertr
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 151L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 0 / 1
3,430
686
2,275
3,594
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
GNNY
Ares
6
0 / 1 / 0
3,371
674
1,501
3,961
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
ImZhan
Ne Zha
7
1 / 0 / 5
3,918
784
1,946
3,728
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Obelwix
Jing Wei
6
0 / 1 / 0
3,319
664
2,247
2,750
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
TheRealRat
Anubis
7
4 / 1 / 0
4,195
839
2,237
2,300
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adolfiano
Athena
6
0 / 0 / 2
3,710
742
1,538
2,803
2,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Menôs
Anubis
6
1 / 3 / 0
3,647
729
1,508
3,655
1,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Teramii
Izanami
7
2 / 0 / 0
4,008
802
2,414
3,091
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,668
534
614
1,578
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
chonamertr
Osiris
6
0 / 2 / 0
3,598
720
1,868
5,043
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
L
Athena
Adolfiano
Athena
0
0
2
1
W
Ares
GNNY
Ares
0
1
0
0
W
Ne Zha
ImZhan
Ne Zha
1
0
5
3.5
L
Anubis
Menôs
Anubis
1
3
0
0.33
W
Jing Wei
Obelwix
Jing Wei
0
1
0
0
L
Izanami
Teramii
Izanami
2
0
0
2
L
0
1
0
0
W
Anubis
TheRealRat
Anubis
4
1
0
4
L
Osiris
chonamertr
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
7,942
16,333
Taken
16,170
7,726
Mitigated
6,948
5,891
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,275
482
0
1,402
3,594
2,757
0
0
3,594
0
11,042
L
Athena
Adolfiano
Athena
1,538
662
0
1,147
2,803
2,283
0
859
1,944
5,023
0
W
Ares
GNNY
Ares
1,501
191
0
1,694
3,961
1,906
0
605
3,356
8,665
0
W
Ne Zha
ImZhan
Ne Zha
1,946
1,072
0
986
3,728
1,459
0
837
2,891
0
18,318
L
Anubis
Menôs
Anubis
1,508
0
0
754
3,655
1,043
0
1,762
1,893
16,529
0
W
Jing Wei
Obelwix
Jing Wei
2,247
1,462
0
1,043
2,750
822
0
933
1,817
0
20,135
L
Izanami
Teramii
Izanami
2,414
1,579
0
1,524
3,091
897
0
642
2,449
0
26,778
L
614
384
0
518
1,578
498
0
389
1,189
3,756
0
W
Anubis
TheRealRat
Anubis
2,237
37
0
766
2,300
782
0
1,285
1,015
18,932
1,141
L
Osiris
chonamertr
Osiris
1,868
494
0
2,252
5,043
2,227
0
0
4,728
0
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,233
Gold Earned
17,631
147
Minions Killed
136
0
Camps Cleared
0
540,204
Distance Traveled
432,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,430
686
24
5
0
95,858
0
L
Athena
3,710
742
3
1
0
114,516
0
W
Ares
3,371
674
14
3
0
116,000
0
W
Ne Zha
3,918
784
33
7
0
129,591
0
L
Anubis
3,647
729
30
6
0
79,918
0
W
Jing Wei
3,319
664
34
7
0
92,721
0
L
Izanami
4,008
802
57
11
0
95,375
0
L
Ymir
2,668
534
11
2
0
40,536
0
W
Anubis
4,195
839
42
8
0
106,034
0
L
Osiris
3,598
720
35
7
0
101,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role