Player Matchup

Cerberus
Cerberus
ArCh3Ro_o90
Cerberus
Level 142
God Stats
20W - 11L
1,539 SR
Queue Stats
52W - 41L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
HyperTank LP
Jing Wei
Level 61
God Stats
4W - 7L
1,059 SR
Queue Stats
188W - 197L
1,375 Elo+
Solo
Hades
Hades
KekiGlava
Hades
Level 71
God Stats
2W - 3L
1,230 SR
Queue Stats
27W - 34L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Spicy_Noodle_Nat
Cthulhu
Level 61
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Anubis
Anubis
molimarc2001
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,497 Elo+
Solo
Team Averages
Level 81
1,430 SR
1,468 Elo+

VS

Team Averages
Level 78
1,549 SR
1,475 Elo+
Cerberus
Cerberus
Amok_Ultra
Cerberus
Level 81
God Stats
5W - 5L
1,743 SR
Queue Stats
26W - 18L
1,700 Elo+
Solo
Izanami
Izanami
BrokeAlboIII
Izanami
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 142L
1,415 Elo+
Solo
Zeus
Zeus
Cameronej2000
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 305L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Just-a-Yeti
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
Kagesensei1014
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArCh3Ro_o90
Cerberus
18
4 / 0 / 2
10,859
543
9,605
12,389
12,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
HyperTank LP
Jing Wei
17
3 / 0 / 3
10,224
511
11,461
16,271
6,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
KekiGlava
Hades
17
4 / 1 / 4
10,323
516
5,483
13,937
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
0 / 0 / 4
9,282
464
8,229
13,821
10,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
4 / 2 / 4
10,831
542
13,412
11,130
5,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amok_Ultra
Cerberus
14
0 / 1 / 2
8,640
432
5,068
20,943
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BrokeAlboIII
Izanami
15
0 / 4 / 0
8,815
441
11,350
13,866
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 2 / 0
6,901
345
1,966
3,093
715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Just-a-Yeti
Gilgamesh
16
2 / 5 / 0
10,098
505
5,666
19,318
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Kagesensei1014
Erlang Shen
16
0 / 3 / 2
9,043
452
4,290
15,894
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amok_Ultra
Cerberus
0
1
2
1
W
Cerberus
ArCh3Ro_o90
Cerberus
4
0
2
5
L
Izanami
BrokeAlboIII
Izanami
0
4
0
0
L
1
2
0
0.5
W
Jing Wei
HyperTank LP
Jing Wei
3
0
3
4.5
L
Gilgamesh
Just-a-Yeti
Gilgamesh
2
5
0
0.4
L
Erlang Shen
Kagesensei1014
Erlang Shen
0
3
2
0.33
W
Hades
KekiGlava
Hades
4
1
4
6
W
0
0
4
2
W
Anubis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,190
Damage
28,340
67,548
Taken
73,114
43,105
Mitigated
39,327
30,923
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amok_Ultra
Cerberus
5,068
555
0
8,759
20,943
18,305
0
7,844
13,099
53,247
1,096
W
Cerberus
ArCh3Ro_o90
Cerberus
9,605
262
0
4,026
12,389
12,869
242
907
11,482
66,453
1,203
L
Izanami
BrokeAlboIII
Izanami
11,350
8,149
30
2,794
13,866
4,766
1,149
4,395
9,471
0
68,070
L
1,966
532
0
932
3,093
715
0
2,092
1,001
20,658
0
W
Jing Wei
HyperTank LP
Jing Wei
11,461
9,219
0
5,510
16,271
6,402
1,612
2,263
14,008
0
93,795
L
Gilgamesh
Just-a-Yeti
Gilgamesh
5,666
978
0
3,940
19,318
8,727
0
12,642
5,830
0
64,645
L
Erlang Shen
Kagesensei1014
Erlang Shen
4,290
1,874
166
2,343
15,894
6,814
493
8,455
7,399
0
63,142
W
Hades
KekiGlava
Hades
5,483
610
115
7,642
13,937
7,195
439
1,096
12,841
80,975
0
W
8,229
607
2,435
5,115
13,821
10,791
279
3,584
10,237
40,120
0
W
Anubis
13,412
498
0
6,080
11,130
5,848
1,102
2,258
8,872
92,387
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
43,497
523
Minions Killed
503
0
Camps Cleared
0
1,925,035
Distance Traveled
1,484,713
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,640
432
139
7
0
339,413
0
W
Cerberus
10,859
543
113
6
0
382,676
8
L
Izanami
8,815
441
111
6
0
324,054
0
L
Zeus
6,901
345
35
2
0
90,506
0
W
Jing Wei
10,224
511
127
6
0
375,273
0
L
Gilgamesh
10,098
505
121
6
0
339,512
0
L
Erlang Shen
9,043
452
97
5
0
391,228
0
W
Hades
10,323
516
104
5
0
395,584
2
W
Cthulhu
9,282
464
43
2
0
411,332
2
W
Anubis
10,831
542
136
7
0
360,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role