Player Matchup

Ix Chel
Ix Chel
Invictous
Ix Chel
Level 190
God Stats
1W - 1L
1,479 SR
Queue Stats
41W - 14L
1,859 Elo+
Party 1
Lancelot
Lancelot
PrettyHectic
Lancelot
Level 157
God Stats
8W - 2L
1,651 SR
Queue Stats
43W - 8L
1,981 Elo+
Party 1
Erlang Shen
Erlang Shen
emdee23
Erlang Shen
Level 151
God Stats
1W - 0L
1,861 SR
Queue Stats
38W - 7L
1,976 Elo+
Party 1
Team Averages
Level 166
1,663 SR
1,939 Elo+

VS

Team Averages
Level 135
1,500 SR
1,496 Elo+
Horus
Horus
Cambo98
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,454 Elo+
Party 2
Shiva
Shiva
JudgeJudei
Shiva
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,588 Elo+
Party 2
Discordia
Discordia
ozano11
Discordia
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Invictous
Ix Chel
15
4 / 2 / 9
9,573
798
14,637
9,549
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
PrettyHectic
Lancelot
14
4 / 2 / 8
9,689
807
13,074
10,784
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
emdee23
Erlang Shen
15
5 / 0 / 8
9,983
832
14,169
17,639
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cambo98
Horus
13
0 / 5 / 2
7,466
622
5,652
16,964
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Shiva
13
4 / 4 / 0
8,824
735
10,612
18,360
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ozano11
Discordia
12
0 / 4 / 1
7,339
612
5,981
9,849
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
4
4
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
Cambo98
Horus
0
5
2
0.2
W
Ix Chel
Invictous
Ix Chel
4
2
9
4.25
L
Shiva
4
4
0
1
W
Lancelot
PrettyHectic
Lancelot
4
2
8
4
W
Erlang Shen
emdee23
Erlang Shen
5
0
8
9
L
Discordia
ozano11
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
22,245
37,972
Taken
45,173
23,489
Mitigated
34,205
15,722
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cambo98
Horus
5,652
3,166
1,197
3,204
16,964
14,846
0
6,052
10,111
0
12,858
W
Ix Chel
Invictous
Ix Chel
14,637
1,889
3,863
3,220
9,549
3,980
587
2,522
6,639
47,004
0
L
Shiva
10,612
2,015
315
2,644
18,360
16,181
0
6,277
11,393
0
22,907
W
Lancelot
PrettyHectic
Lancelot
13,074
3,200
0
1,184
10,784
5,088
754
1,402
8,357
0
37,828
W
Erlang Shen
emdee23
Erlang Shen
14,169
7,259
0
7,455
17,639
14,421
1,024
2,141
14,750
0
46,794
L
Discordia
ozano11
Discordia
5,981
255
0
180
9,849
3,178
0
2,322
6,956
34,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
23,629
169
Minions Killed
98
0
Camps Cleared
0
727,861
Distance Traveled
677,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,466
622
19
2
0
228,536
0
W
Ix Chel
9,573
798
59
5
0
219,850
0
L
Shiva
8,824
735
28
2
0
217,763
0
W
Lancelot
9,689
807
58
5
0
245,057
0
W
Erlang Shen
9,983
832
52
4
0
262,954
0
L
Discordia
7,339
612
51
4
0
231,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role