Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
CyanSilvia
Baba Yaga
Level 158
God Stats
1W - 0L
1,721 SR
Queue Stats
28W - 5L
1,842 Elo+
Party 2
Terra
Terra
Driminar
Terra
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 23L
1,814 Elo+
Party 2
Ravana
Ravana
IamColeholio
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,643 Elo+
Solo
Geb
Geb
WhitEDrNooBy
Geb
Level 149
God Stats
3W - 3L
1,320 SR
Queue Stats
100W - 94L
1,560 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,672 Elo+

VS

Team Averages
Level 142
1,429 SR
1,552 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AlexKUNGI
He Bo
Level 193
God Stats
0W - 2L
1,500 SR
Queue Stats
473W - 437L
1,572 Elo+
Solo
Bastet
Bastet
PapiAvatar13
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,592 Elo+
Party 1
Charon
Charon
Ventrellix
Charon
Level 144
God Stats
1W - 2L
1,145 SR
Queue Stats
94W - 89L
1,509 Elo+
Party 1
Raijin
Raijin
stephrrz
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 2
6,086
1,217
1,581
2,385
1,026
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
CyanSilvia
Baba Yaga
11
2 / 1 / 3
6,753
1,351
3,515
2,779
1,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Terra
Driminar
Terra
11
2 / 1 / 2
6,980
1,396
1,274
5,691
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
9
0 / 2 / 2
5,570
1,114
1,126
3,555
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,516
1,303
2,823
4,100
2,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 1
4,409
882
0
812
409
He Bo
AlexKUNGI
He Bo
6
0 / 1 / 1
4,467
893
193
1,684
1,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
10
2 / 1 / 1
4,775
955
2,218
3,336
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charon
Ventrellix
Charon
10
0 / 1 / 3
4,942
988
2,017
2,942
2,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
stephrrz
Raijin
10
2 / 2 / 1
5,321
1,064
1,651
2,794
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
4
6
Deaths
5
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
2
1
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
He Bo
AlexKUNGI
He Bo
0
1
1
0.5
W
Baba Yaga
CyanSilvia
Baba Yaga
2
1
3
3.5
W
Terra
Driminar
Terra
2
1
2
3
W
Ravana
0
2
2
0.5
L
Bastet
2
1
1
2.5
L
Charon
Ventrellix
Charon
0
1
3
1.5
W
1
1
2
2
L
Raijin
stephrrz
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
6,079
18,510
Taken
11,568
11,250
Mitigated
6,761
5,188
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,581
267
534
46
2,385
1,026
929
785
1,600
0
12,699
L
Sylvanus
 
Sylvanus
0
0
0
0
812
409
0
812
0
0
0
L
He Bo
AlexKUNGI
He Bo
193
0
0
4
1,684
1,560
0
1,518
166
726
30
W
Baba Yaga
CyanSilvia
Baba Yaga
3,515
170
0
357
2,779
1,549
0
342
2,437
7,588
0
W
Terra
Driminar
Terra
1,274
105
1,527
1,472
5,691
3,889
252
1,122
4,569
4,585
1,210
W
Ravana
1,126
196
0
69
3,555
1,925
1,195
818
2,737
0
1,495
L
Bastet
2,218
420
56
611
3,336
1,377
0
1,851
1,485
0
3,770
L
Charon
Ventrellix
Charon
2,017
46
356
978
2,942
2,370
0
2,096
846
6,691
0
W
2,823
102
650
533
4,100
2,861
820
794
3,306
11,458
0
L
Raijin
stephrrz
Raijin
1,651
102
0
180
2,794
1,045
0
1,286
1,508
4,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
23,914
72
Minions Killed
14
0
Camps Cleared
0
509,776
Distance Traveled
260,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,086
1,217
23
5
0
103,127
0
L
Sylvanus
4,409
882
0
0
0
0
0
L
He Bo
4,467
893
2
0
0
36,838
0
W
Baba Yaga
6,753
1,351
14
3
0
91,674
0
W
Terra
6,980
1,396
8
2
0
108,799
0
W
Ravana
5,570
1,114
5
1
0
100,278
0
L
Bastet
4,775
955
3
1
0
98,430
0
L
Charon
4,942
988
4
1
0
46,348
0
W
Geb
6,516
1,303
22
4
0
105,898
0
L
Raijin
5,321
1,064
5
1
0
78,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role