Player Matchup

Thoth
Thoth
 
Thoth
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Galaxyov
Cerberus
Level 33
God Stats
8W - 10L
1,710 SR
Queue Stats
442W - 453L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
Locness2
Ne Zha
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 24L
1,216 Elo+
Party 1
Izanami
Izanami
Ophisv
Izanami
Level 48
God Stats
14W - 8L
1,501 SR
Queue Stats
331W - 337L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ti0PuttisC4post
Cu Chulainn
Level 119
God Stats
4W - 3L
1,511 SR
Queue Stats
93W - 108L
1,394 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,395 Elo+

VS

Team Averages
Level 87
1,528 SR
1,452 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GZ665
Apollo
Level 64
God Stats
2W - 4L
1,680 SR
Queue Stats
55W - 59L
1,456 Elo+
Solo
The Morrigan
The Morrigan
Landfishies
The Morrigan
Level 71
God Stats
24W - 29L
1,445 SR
Queue Stats
165W - 177L
1,442 Elo+
Party 2
Bastet
Bastet
xbruhXsuhXdudex
Bastet
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 304L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
ツFadedツ
Baron Samedi
Level 97
God Stats
3W - 4L
1,517 SR
Queue Stats
229W - 261L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 0 / 2
7,574
541
7,008
4,681
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Galaxyov
Cerberus
11
3 / 2 / 1
7,601
543
5,885
14,497
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Locness2
Ne Zha
11
0 / 1 / 2
6,115
437
3,022
10,101
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Ophisv
Izanami
12
2 / 2 / 1
7,232
517
9,020
8,773
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Ti0PuttisC4post
Cu Chulainn
13
0 / 1 / 1
7,305
522
6,583
11,585
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 0
6,601
472
4,172
8,715
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
GZ665
Apollo
11
3 / 2 / 1
7,176
513
9,209
10,264
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Landfishies
The Morrigan
11
0 / 2 / 1
6,378
456
3,697
8,107
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 1 / 2
6,516
465
3,923
11,470
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
ツFadedツ
Baron Samedi
9
1 / 3 / 2
5,940
424
5,104
11,004
8,525
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
2
4
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Apollo
GZ665
Apollo
3
2
1
1.75
W
Cerberus
Galaxyov
Cerberus
3
2
1
1.75
L
The Morrigan
Landfishies
The Morrigan
0
2
1
0.25
W
Ne Zha
Locness2
Ne Zha
0
1
2
1
W
Izanami
Ophisv
Izanami
2
2
1
1.25
W
Cu Chulainn
Ti0PuttisC4post
Cu Chulainn
0
1
1
0.5
L
1
1
2
2
L
Baron Samedi
ツFadedツ
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
26,105
49,637
Taken
49,560
27,058
Mitigated
26,981
18,131
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,008
335
0
90
4,681
1,770
395
2,683
1,998
57,856
0
L
Cthulhu
 
Cthulhu
4,172
892
0
3,034
8,715
7,974
0
0
8,715
41,150
167
L
Apollo
GZ665
Apollo
9,209
6,476
0
2,510
10,264
3,357
495
1,776
8,488
0
50,907
W
Cerberus
Galaxyov
Cerberus
5,885
638
0
6,111
14,497
11,505
254
3,151
11,346
33,788
2,681
L
The Morrigan
Landfishies
The Morrigan
3,697
950
0
999
8,107
2,653
0
4,121
3,818
43,303
4,623
W
Ne Zha
Locness2
Ne Zha
3,022
804
0
5,039
10,101
3,514
264
1,592
8,509
0
40,754
W
Izanami
Ophisv
Izanami
9,020
6,438
0
3,808
8,773
3,618
760
993
7,780
0
58,029
W
Cu Chulainn
Ti0PuttisC4post
Cu Chulainn
6,583
1,390
0
3,083
11,585
6,651
1,620
3,601
7,327
0
53,215
L
3,923
1,709
0
1,735
11,470
4,472
38
1,932
9,538
0
47,499
L
Baron Samedi
ツFadedツ
Baron Samedi
5,104
1,300
917
3,032
11,004
8,525
0
4,819
6,185
20,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
32,611
396
Minions Killed
334
0
Camps Cleared
0
1,328,890
Distance Traveled
1,173,932
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,574
541
93
7
0
261,285
3
L
Cthulhu
6,601
472
71
5
0
194,236
0
L
Apollo
7,176
513
94
7
0
221,981
0
W
Cerberus
7,601
543
63
5
0
258,608
5
L
The Morrigan
6,378
456
78
6
0
256,940
0
W
Ne Zha
6,115
437
59
4
0
309,054
0
W
Izanami
7,232
517
100
7
0
248,642
0
W
Cu Chulainn
7,305
522
81
6
0
251,301
3
L
Bastet
6,516
465
63
5
0
247,068
0
L
Baron Samedi
5,940
424
28
2
0
253,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role