Player Matchup

Ra
Ra
Bronze III
CreepierNewt52
Ra
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,478 MMR
Party 1
Neith
Neith
Bronze III
Envy Trees
Neith
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 MMR
Party 1
Ares
Ares
Bronze III
HugerysTargaryen
Ares
Bronze III
Level 102
God Stats
1W - 1L
1,815 SR
Queue Stats
4W - 6L
1,478 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,605 SR
1,475 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,629 SR
1,720 MMR
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Boomin High
Ne Zha
Platinum III
Level 46
God Stats
5W - 3L
1,700 SR
Queue Stats
42W - 43L
1,908 MMR
Solo
Medusa
Medusa
Platinum IV
CommanderBussy
Medusa
Platinum IV
Level 169
God Stats
2W - 0L
1,688 SR
Queue Stats
78W - 69L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,027
703
5,616
7,364
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
1 / 5 / 2
7,102
710
3,017
8,834
3,458
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 2
6,755
676
4,558
14,413
13,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
ThothAchillesAwilixCharonAtlas

VS

Bans
KuzenboHeraBastetBaron SamediFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 7
7,959
796
6,129
5,190
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
1 / 1 / 8
8,220
822
9,482
9,532
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 0 / 2
9,780
978
11,806
5,884
2,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
12
12
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
7
2.25
W
Ne Zha
1
1
8
5
W
10
0
2
11
L
1
3
2
0.67
L
Neith
1
5
2
0.4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
27,417
30,611
Taken
20,606
20,027
Mitigated
9,247
3,963
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,129
282
0
796
5,190
2,080
262
3,085
2,105
21,718
872
W
Ne Zha
9,482
2,673
0
3,810
9,532
4,535
131
3,865
5,667
0
44,652
W
11,806
5,658
0
1,629
5,884
2,632
2,668
3,180
2,631
0
47,514
L
5,616
502
1,098
1,708
7,364
3,298
0
998
6,089
29,483
0
L
Neith
3,017
1,008
0
777
8,834
3,458
0
1,253
7,335
0
20,638
L
4,558
531
0
380
14,413
13,271
0
2,414
11,488
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,884
Gold Earned
25,959
116
Minions Killed
173
0
Camps Cleared
0
546,377
Distance Traveled
659,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,959
796
44
4
0
209,661
0
W
Ne Zha
8,220
822
49
5
0
224,079
1
W
Medusa
9,780
978
80
8
0
226,157
0
L
Ra
7,027
703
61
6
0
193,573
0
L
Neith
7,102
710
34
3
0
166,594
0
L
Ares
6,755
676
21
2
0
186,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role