Player Matchup

Baron Samedi
Baron Samedi
Brandonxd7203
Baron Samedi
Level 22
God Stats
7W - 2L
1,712 SR
Queue Stats
52W - 56L
1,394 Elo+
Party 1
Bacchus
Bacchus
Esmo2415
Bacchus
Level 18
God Stats
11W - 10L
1,605 SR
Queue Stats
20W - 26L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
tirtonZz
Sun Wukong
Level 77
God Stats
8W - 2L
1,824 SR
Queue Stats
153W - 117L
1,456 Elo+
Party 1
Team Averages
Level 39
1,714 SR
1,428 Elo+

VS

Team Averages
Level 76
1,607 SR
1,467 Elo+
Osiris
Osiris
Papadannn
Osiris
Level 76
God Stats
43W - 43L
1,444 SR
Queue Stats
427W - 434L
1,492 Elo+
Solo
Anubis
Anubis
StormTheeSupreme
Anubis
Level 91
God Stats
5W - 2L
1,835 SR
Queue Stats
86W - 88L
1,415 Elo+
Solo
Lancelot
Lancelot
ludathis
Lancelot
Level 61
God Stats
94W - 85L
1,541 SR
Queue Stats
220W - 203L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brandonxd7203
Baron Samedi
13
3 / 3 / 6
8,789
732
7,350
8,500
4,018
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Esmo2415
Bacchus
14
2 / 1 / 6
8,596
716
5,692
11,821
13,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
tirtonZz
Sun Wukong
16
6 / 0 / 5
10,428
869
17,087
15,004
12,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Papadannn
Osiris
14
0 / 2 / 3
8,019
668
10,053
14,553
15,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 1
7,386
616
7,992
8,638
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
ludathis
Lancelot
13
4 / 3 / 0
8,527
711
9,427
13,579
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brandonxd7203
Baron Samedi
3
3
6
2
W
Bacchus
Esmo2415
Bacchus
2
1
6
5
L
Osiris
Papadannn
Osiris
0
2
3
0.75
L
0
6
1
0.08
L
Lancelot
ludathis
Lancelot
4
3
0
1.33
W
Sun Wukong
tirtonZz
Sun Wukong
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
27,472
35,325
Taken
36,770
29,750
Mitigated
24,825
8,375
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brandonxd7203
Baron Samedi
7,350
296
996
779
8,500
4,018
0
1,637
6,852
21,266
0
W
Bacchus
Esmo2415
Bacchus
5,692
691
0
1,757
11,821
13,358
0
2,894
8,918
18,097
1,084
L
Osiris
Papadannn
Osiris
10,053
1,417
0
2,516
14,553
15,009
0
5,976
8,502
0
27,658
L
7,992
255
0
1,245
8,638
3,904
0
2,589
6,008
26,544
0
L
Lancelot
ludathis
Lancelot
9,427
1,743
0
1,592
13,579
5,912
0
4,178
9,355
0
36,939
W
Sun Wukong
tirtonZz
Sun Wukong
17,087
3,300
0
4,843
15,004
12,374
0
3,545
11,438
0
63,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
23,932
155
Minions Killed
127
0
Camps Cleared
0
749,529
Distance Traveled
725,135
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,789
732
29
2
0
217,133
0
W
Bacchus
8,596
716
29
2
0
256,468
0
L
Osiris
8,019
668
43
4
0
275,431
1
L
Anubis
7,386
616
43
4
0
171,575
1
L
Lancelot
8,527
711
41
3
0
278,129
0
W
Sun Wukong
10,428
869
97
8
0
275,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role