Player Matchup

Neith
Neith
Sp3cktr
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,396 Elo+
Party 2
Zeus
Zeus
Vaezral
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
sαιnt
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,719 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,468 Elo+

VS

Team Averages
Level 98
1,763 SR
1,659 Elo+
Janus
Janus
DeathDealer7of9
Janus
Level 123
God Stats
5W - 1L
1,816 SR
Queue Stats
181W - 182L
1,559 Elo+
Party 1
Nut
Nut
FIRETATSU
Nut
Level 123
God Stats
16W - 15L
1,501 SR
Queue Stats
118W - 118L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
ailukers
Sun Wukong
Level 47
God Stats
5W - 0L
1,973 SR
Queue Stats
116W - 19L
1,911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sp3cktr
Neith
14
0 / 5 / 0
8,781
627
7,011
12,180
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Vaezral
Zeus
14
0 / 4 / 1
8,610
615
7,840
9,321
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sαιnt
Sun Wukong
15
1 / 3 / 0
9,471
677
8,000
18,381
17,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 3
12,133
867
16,176
9,094
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 11
9,703
693
5,909
8,228
3,769
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ailukers
Sun Wukong
17
3 / 0 / 9
11,052
789
12,505
16,207
19,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
0
0
11
5.5
L
Neith
Sp3cktr
Neith
0
5
0
0
L
Zeus
Vaezral
Zeus
0
4
1
0.13
W
Sun Wukong
ailukers
Sun Wukong
3
0
9
7.5
L
Sun Wukong
sαιnt
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
34,590
39,882
Taken
33,529
25,074
Mitigated
27,840
4,021
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,176
681
0
1,044
9,094
4,129
1,092
2,109
6,985
66,325
0
W
5,909
1,761
0
656
8,228
3,769
1,398
2,382
5,846
0
31,800
L
Neith
Sp3cktr
Neith
7,011
2,457
0
1,070
12,180
4,734
0
4,498
7,358
0
38,178
L
Zeus
Vaezral
Zeus
7,840
1,052
294
81
9,321
3,207
0
3,627
5,407
30,816
0
W
Sun Wukong
ailukers
Sun Wukong
12,505
1,783
0
4,277
16,207
19,942
132
3,600
12,607
0
61,689
L
Sun Wukong
sαιnt
Sun Wukong
8,000
2,029
0
2,576
18,381
17,133
0
6,873
10,775
946
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
32,888
166
Minions Killed
237
0
Camps Cleared
0
797,610
Distance Traveled
833,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,133
867
121
9
0
278,878
0
W
Nut
9,703
693
38
3
0
259,821
0
L
Neith
8,781
627
73
5
0
265,952
0
L
Zeus
8,610
615
44
3
0
246,568
0
W
Sun Wukong
11,052
789
78
6
0
294,902
0
L
Sun Wukong
9,471
677
49
4
0
285,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role