Player Matchup

Fenrir
Fenrir
Citykingwill
Fenrir
Level 128
God Stats
1W - 2L
1,825 SR
Queue Stats
52W - 46L
1,562 Elo+
Party 1
Atlas
Atlas
Faneto1234
Atlas
Level 80
God Stats
8W - 10L
1,848 SR
Queue Stats
25W - 27L
1,575 Elo+
Party 1
Surtr
Surtr
HeartOfCrimson
Surtr
Level 154
God Stats
0W - 4L
1,158 SR
Queue Stats
89W - 47L
1,651 Elo+
Solo
Thoth
Thoth
Joenobili20
Thoth
Level 126
God Stats
7W - 5L
1,659 SR
Queue Stats
110W - 84L
1,588 Elo+
Party 3
Hou Yi
Hou Yi
xUnrealHumanx
Hou Yi
Level 141
God Stats
4W - 7L
1,503 SR
Queue Stats
96W - 67L
1,587 Elo+
Party 3
Team Averages
Level 126
1,599 SR
1,593 Elo+

VS

Team Averages
Level 155
1,564 SR
1,590 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Boojoo
Gilgamesh
Level 157
God Stats
26W - 22L
1,567 SR
Queue Stats
218W - 206L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
GodisBilly
Kuzenbo
Level 163
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 66L
1,601 Elo+
Solo
Merlin
Merlin
iLLestXo
Merlin
Level 193
God Stats
10W - 6L
1,505 SR
Queue Stats
69W - 57L
1,597 Elo+
Solo
Surtr
Surtr
sunηy
Surtr
Level 143
God Stats
1W - 0L
1,750 SR
Queue Stats
19W - 26L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 0
4,065
813
1,395
4,536
2,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
8
0 / 0 / 0
4,133
827
788
1,563
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
4,355
871
1,645
4,011
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
4,550
910
2,200
1,366
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,310
862
1,368
3,005
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 0 / 3
4,766
953
2,104
2,117
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Boojoo
Gilgamesh
9
1 / 0 / 3
4,918
984
2,633
3,017
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
GodisBilly
Kuzenbo
10
1 / 0 / 3
4,733
947
2,922
3,058
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
iLLestXo
Merlin
11
0 / 0 / 1
5,113
1,023
682
1,143
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
sunηy
Surtr
9
2 / 0 / 1
4,807
961
3,070
3,991
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
4
4
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
3
1.5
W
Gilgamesh
Boojoo
Gilgamesh
1
0
3
2.5
L
Fenrir
0
2
0
0
L
Atlas
0
0
0
0
W
Kuzenbo
GodisBilly
Kuzenbo
1
0
3
2.5
L
0
1
0
0
L
0
0
0
0
W
Merlin
iLLestXo
Merlin
0
0
1
0.5
W
Surtr
sunηy
Surtr
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,396
Damage
11,411
14,481
Taken
13,326
8,243
Mitigated
8,110
1,549
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,104
1,166
0
1,307
2,117
740
837
104
2,013
0
14,324
W
Gilgamesh
Boojoo
Gilgamesh
2,633
717
0
676
3,017
2,001
680
552
2,205
0
9,492
L
Fenrir
1,395
498
0
428
4,536
2,926
0
1,572
2,693
0
3,602
L
Atlas
788
199
0
120
1,563
948
0
244
1,207
3,214
0
W
Kuzenbo
GodisBilly
Kuzenbo
2,922
1,093
0
907
3,058
2,703
0
597
2,318
6,109
0
L
1,645
413
0
751
4,011
2,850
0
591
3,379
395
7,405
L
2,200
167
0
250
1,366
420
0
617
637
11,893
0
W
Merlin
iLLestXo
Merlin
682
64
0
250
1,143
384
350
510
545
18,394
0
W
Surtr
sunηy
Surtr
3,070
1,197
0
1,429
3,991
2,282
88
927
2,862
465
9,839
L
1,368
827
0
0
3,005
1,099
0
373
2,510
0
9,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
24,337
80
Minions Killed
130
0
Camps Cleared
0
464,837
Distance Traveled
545,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,766
953
26
5
0
93,030
0
W
Gilgamesh
4,918
984
21
4
0
129,216
0
L
Fenrir
4,065
813
6
1
0
88,016
0
L
Atlas
4,133
827
3
1
0
48,695
0
W
Kuzenbo
4,733
947
15
3
0
101,477
0
L
Surtr
4,355
871
16
3
0
126,175
0
L
Thoth
4,550
910
35
7
0
110,449
0
W
Merlin
5,113
1,023
53
11
0
104,779
0
W
Surtr
4,807
961
15
3
0
117,254
0
L
Hou Yi
4,310
862
20
4
0
91,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role