Player Matchup

Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Masters
ajaijo
Loki
Masters
Level 157
God Stats
301W - 208L
1,768 SR
Queue Stats
482W - 400L
2,423 MMR
Party 2
Thoth
Thoth
Masters
beSenpai
Thoth
Masters
Level 182
God Stats
47W - 24L
1,727 SR
Queue Stats
347W - 263L
2,522 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,665 SR
2,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,582 SR
1,480 MMR
Atlas
Atlas
Silver II
ComboMagiK
Atlas
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,496 MMR
Party 1
Chiron
Chiron
Silver II
DragonKing_V
Chiron
Silver II
Level 141
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 12L
1,496 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
PressuredSlopes_
Morgan Le Fay
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 9
9,331
848
10,934
11,048
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
ajaijo
Loki
14
5 / 0 / 7
9,694
881
8,854
11,238
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
beSenpai
Thoth
15
4 / 1 / 8
9,538
867
14,632
5,304
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboAresOdinAthenaAchilles

VS

Bans
ArtioCabrakanGebSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 5 / 0
6,936
631
5,999
18,686
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
11
0 / 3 / 1
6,703
609
4,140
10,004
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
PressuredSlopes_
Morgan Le Fay
11
0 / 4 / 1
6,688
608
3,817
10,328
4,159
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
9
7.5
L
Atlas
1
5
0
0.2
L
Chiron
0
3
1
0.17
L
Morgan Le Fay
PressuredSlopes_
Morgan Le Fay
0
4
1
0.13
W
Loki
ajaijo
Loki
5
0
7
8.5
W
Thoth
beSenpai
Thoth
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
13,956
27,590
Taken
39,018
13,341
Mitigated
24,786
13,623
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,934
389
372
5,741
11,048
6,938
559
3,799
7,027
33,223
1,022
L
Atlas
5,999
1,481
0
1,306
18,686
16,836
0
11,062
7,436
19,000
0
L
Chiron
4,140
1,534
728
1,572
10,004
3,791
0
6,938
2,920
0
21,415
L
Morgan Le Fay
PressuredSlopes_
Morgan Le Fay
3,817
566
0
1,316
10,328
4,159
0
7,074
3,199
23,391
681
W
Loki
ajaijo
Loki
8,854
3,092
0
4,809
11,238
4,310
303
2,903
8,131
0
55,408
W
Thoth
beSenpai
Thoth
14,632
425
0
2,701
5,304
2,093
1,797
2,439
2,618
51,196
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
20,327
202
Minions Killed
93
0
Camps Cleared
0
721,387
Distance Traveled
612,493
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,331
848
60
5
0
247,046
0
L
Atlas
6,936
631
18
2
0
208,079
3
L
Chiron
6,703
609
37
3
0
206,205
5
L
Morgan Le Fay
6,688
608
38
3
0
198,209
4
W
Loki
9,694
881
69
6
0
249,933
1
W
Thoth
9,538
867
73
7
0
224,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role