Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crinja
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 14L
1,731 Elo+
Party 1
Martichoras
Martichoras
Danojim
Martichoras
Level 175
God Stats
3W - 0L
1,888 SR
Queue Stats
95W - 31L
1,700 Elo+
Party 1
Sobek
Sobek
SparingDeer91
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 10L
1,857 Elo+
Party 1
Bacchus
Bacchus
Yuunpi
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,747 Elo+
Party 1
Team Averages
Level 147
1,578 SR
1,707 Elo+

VS

Team Averages
Level 156
1,595 SR
1,513 Elo+
Chronos
Chronos
AlexDiamondd
Chronos
Level 159
God Stats
6W - 6L
1,868 SR
Queue Stats
368W - 404L
1,578 Elo+
Solo
Loki
Loki
Averic
Loki
Level 168
God Stats
3W - 3L
1,806 SR
Queue Stats
432W - 419L
1,545 Elo+
Solo
Ah Puch
Ah Puch
BrokenCarnage595
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 2
Yu Huang
Yu Huang
MayanWarrior373
Yu Huang
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 110L
1,539 Elo+
Solo
Cerberus
Cerberus
SinfulxRage
Cerberus
Level 158
God Stats
0W - 1L
1,303 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 2 / 13
11,416
761
17,792
10,757
5,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Crinja
Neith
19
3 / 0 / 18
11,552
770
14,062
10,991
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Danojim
Martichoras
18
9 / 2 / 9
11,689
779
17,580
10,239
5,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 3 / 12
11,282
752
5,077
17,935
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Yuunpi
Bacchus
17
3 / 1 / 14
11,852
790
8,857
13,304
16,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexDiamondd
Chronos
11
0 / 4 / 2
7,573
505
2,890
10,562
4,523
Loki
Averic
Loki
18
1 / 4 / 4
9,692
646
7,827
10,355
5,244
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 3
9,663
644
13,838
15,863
7,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
16
4 / 3 / 3
9,758
651
8,282
9,949
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SinfulxRage
Cerberus
16
1 / 5 / 3
9,979
665
6,402
19,063
28,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
8
8
Deaths
22
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
13
6.25
L
Chronos
AlexDiamondd
Chronos
0
4
2
0.25
L
Loki
Averic
Loki
1
4
4
0.75
L
2
6
3
0.58
W
Neith
Crinja
Neith
3
0
18
12
W
Martichoras
Danojim
Martichoras
9
2
9
6.75
L
Yu Huang
4
3
3
1.83
L
Cerberus
SinfulxRage
Cerberus
1
5
3
0.5
W
1
3
12
2.33
W
Bacchus
Yuunpi
Bacchus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,368
Damage
39,239
63,226
Taken
65,792
56,663
Mitigated
50,245
17,659
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,792
4,406
527
424
10,757
5,615
2,946
6,582
4,055
0
42,410
L
Chronos
AlexDiamondd
Chronos
2,890
390
382
1,056
10,562
4,523
0
2,360
8,202
10,540
309
L
Loki
Averic
Loki
7,827
400
0
482
10,355
5,244
0
2,598
7,757
0
29,392
L
13,838
90
812
2,735
15,863
7,625
0
2,855
13,008
31,372
0
W
Neith
Crinja
Neith
14,062
3,557
369
4,850
10,991
5,645
3,017
5,319
5,672
0
38,385
W
Martichoras
Danojim
Martichoras
17,580
4,258
63
646
10,239
5,930
1,138
4,633
5,606
0
32,479
L
Yu Huang
8,282
278
33
1,608
9,949
4,701
0
1,550
8,399
15,838
350
L
Cerberus
SinfulxRage
Cerberus
6,402
124
532
3,567
19,063
28,152
0
3,669
15,394
13,466
0
W
5,077
401
614
4,878
17,935
23,343
596
8,444
9,361
16,171
3,240
W
Bacchus
Yuunpi
Bacchus
8,857
630
1,892
3,396
13,304
16,130
572
5,756
7,512
12,063
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
46,665
170
Minions Killed
160
0
Camps Cleared
0
1,351,690
Distance Traveled
1,093,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,416
761
51
3
0
268,380
0
L
Chronos
7,573
505
17
1
0
141,023
0
L
Loki
9,692
646
39
3
0
256,573
2
L
Ah Puch
9,663
644
47
3
0
221,489
0
W
Neith
11,552
770
51
3
0
286,831
0
W
Martichoras
11,689
779
37
2
0
269,819
0
L
Yu Huang
9,758
651
12
1
0
242,618
0
L
Cerberus
9,979
665
45
3
0
231,351
0
W
Sobek
11,282
752
23
2
0
283,594
0
W
Bacchus
11,852
790
8
1
0
243,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role