Player Matchup

Izanami
Izanami
Silver III
Asuna-Woo
Izanami
Silver III
Level 118
God Stats
15W - 21L
1,598 SR
Queue Stats
124W - 200L
1,086 MMR
Solo
Bellona
Bellona
Silver III
RareDarkgon
Bellona
Silver III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 62L
1,028 MMR
Solo
Chang'e
Chang'e
Gold V
hamxd2018
Chang'e
Gold V
Level 157
God Stats
22W - 17L
1,660 SR
Queue Stats
587W - 652L
1,120 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,586 SR
1,078 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,500 SR
1,189 MMR
Gilgamesh
Gilgamesh
Bronze IV
 
Gilgamesh
Bronze IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
Drunk_Skunk54
Hachiman
Silver III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
497W - 586L
1,003 MMR
Solo
Nu Wa
Nu Wa
Bronze I
WizardCactus42O
Nu Wa
Bronze I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asuna-Woo
Izanami
15
6 / 1 / 5
9,846
821
10,996
11,416
4,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RareDarkgon
Bellona
13
3 / 2 / 6
8,872
739
7,289
14,538
14,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
hamxd2018
Chang'e
15
3 / 0 / 7
9,578
798
10,286
14,082
7,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaGebAchillesUllrBacchus

VS

Bans
ThothDanzaburouOdinBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 1
8,156
680
12,082
15,884
12,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Drunk_Skunk54
Hachiman
12
1 / 5 / 2
7,852
654
5,968
10,526
4,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 5 / 2
7,225
602
9,060
9,593
3,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Izanami
Asuna-Woo
Izanami
6
1
5
8.5
L
Hachiman
Drunk_Skunk54
Hachiman
1
5
2
0.4
W
Bellona
RareDarkgon
Bellona
3
2
6
3
L
0
5
2
0.2
W
Chang'e
hamxd2018
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
27,110
40,036
Taken
36,003
27,005
Mitigated
19,669
17,782
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,082
3,224
0
2,034
15,884
12,062
128
2,722
13,147
1,150
28,559
W
Izanami
Asuna-Woo
Izanami
10,996
7,705
0
4,377
11,416
4,984
1,431
2,211
9,205
0
52,447
L
Hachiman
Drunk_Skunk54
Hachiman
5,968
3,503
0
842
10,526
4,104
760
2,921
7,598
0
23,557
W
Bellona
RareDarkgon
Bellona
7,289
2,346
306
3,873
14,538
14,325
355
4,171
10,367
0
24,267
L
9,060
2,901
0
135
9,593
3,503
114
4,434
5,151
23,795
0
W
Chang'e
hamxd2018
Chang'e
10,286
702
2,547
6,679
14,082
7,696
646
3,491
10,591
43,485
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
23,233
167
Minions Killed
109
0
Camps Cleared
0
636,324
Distance Traveled
638,144
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,156
680
32
3
0
245,063
0
W
Izanami
9,846
821
83
7
0
198,380
2
L
Hachiman
7,852
654
46
4
0
196,109
1
W
Bellona
8,872
739
18
2
0
211,083
2
L
Nu Wa
7,225
602
31
3
0
196,972
1
W
Chang'e
9,578
798
66
6
0
226,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role