Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
Juscookz
Osiris
Gold V
Level 125
God Stats
6W - 5L
1,734 SR
Queue Stats
104W - 119L
1,259 MMR
Solo
Nemesis
Nemesis
Silver I
LaggyDebbie
Nemesis
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,158 MMR
Solo
Nut
Nut
Silver II
Niburi00
Nut
Silver II
Level 76
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 222L
969 MMR
Solo
Agni
Agni
Silver II
Odinmarihuano
Agni
Silver II
Level 146
God Stats
71W - 56L
1,576 SR
Queue Stats
243W - 263L
1,118 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,562 SR
1,201 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,454 SR
1,060 MMR
Vulcan
Vulcan
Silver III
DragsAsgarD
Vulcan
Silver III
Level 156
God Stats
39W - 34L
1,504 SR
Queue Stats
215W - 253L
1,099 MMR
Solo
Sylvanus
Sylvanus
Gold V
SuchA_Nerd
Sylvanus
Gold V
Level 158
God Stats
12W - 12L
1,547 SR
Queue Stats
91W - 93L
1,200 MMR
Solo
Mercury
Mercury
Silver I
finca_danado
Mercury
Silver I
Level 145
God Stats
1W - 2L
1,258 SR
Queue Stats
130W - 156L
1,098 MMR
Solo
Chaac
Chaac
Silver V
jdcc2892
Chaac
Silver V
Level 156
God Stats
8W - 10L
1,466 SR
Queue Stats
210W - 271L
635 MMR
Solo
Xbalanque
Xbalanque
Gold V
mitigatedeez
Xbalanque
Gold V
Level 146
God Stats
68W - 68L
1,493 SR
Queue Stats
176W - 184L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,466
493
0
0
0
Osiris
Juscookz
Osiris
8
0 / 0 / 0
4,051
810
1,156
3,364
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LaggyDebbie
Nemesis
6
0 / 0 / 0
3,240
648
2,223
4,012
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,363
673
2,204
3,844
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,507
701
1,597
3,620
972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
MartichorasAwilixSurtrThoth

VS

Bans
KukulkanAresThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 0 / 0
3,583
717
2,762
2,360
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SuchA_Nerd
Sylvanus
6
0 / 0 / 0
3,608
722
910
3,506
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
finca_danado
Mercury
6
0 / 0 / 0
3,286
657
506
2,780
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
jdcc2892
Chaac
7
0 / 0 / 0
3,217
643
870
3,563
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
mitigatedeez
Xbalanque
6
0 / 0 / 0
3,286
657
2,148
3,899
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Vulcan
0
0
0
0
L
Osiris
Juscookz
Osiris
0
0
0
0
L
Nemesis
LaggyDebbie
Nemesis
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Sylvanus
SuchA_Nerd
Sylvanus
0
0
0
0
W
Mercury
finca_danado
Mercury
0
0
0
0
W
Chaac
jdcc2892
Chaac
0
0
0
0
W
Xbalanque
mitigatedeez
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,180
Damage
7,196
14,840
Taken
16,108
5,291
Mitigated
6,637
7,225
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
2,762
1,302
0
1,265
2,360
807
0
1,453
907
21,719
0
L
Osiris
Juscookz
Osiris
1,156
371
0
2,306
3,364
1,709
0
0
3,364
0
26,881
L
Nemesis
LaggyDebbie
Nemesis
2,223
727
0
758
4,012
1,414
0
1,132
2,818
0
15,094
L
2,204
1,134
0
2,498
3,844
1,196
0
371
3,473
0
23,435
L
1,597
159
0
1,663
3,620
972
0
1,786
1,588
19,627
0
W
Sylvanus
SuchA_Nerd
Sylvanus
910
280
1,030
2,194
3,506
2,310
0
0
3,506
9,010
935
W
Mercury
finca_danado
Mercury
506
251
0
1,280
2,780
791
0
144
2,636
0
13,987
W
Chaac
jdcc2892
Chaac
870
65
0
1,518
3,563
1,548
0
0
3,563
0
14,712
W
Xbalanque
mitigatedeez
Xbalanque
2,148
937
0
1,345
3,899
1,181
0
0
3,899
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,627
Gold Earned
16,980
152
Minions Killed
147
0
Camps Cleared
0
450,773
Distance Traveled
554,288
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
2,466
493
0
0
0
0
0
W
Vulcan
3,583
717
42
8
0
108,903
1
L
Osiris
4,051
810
50
10
0
115,275
0
L
Nemesis
3,240
648
22
4
0
130,793
0
L
Nut
3,363
673
43
9
0
93,130
0
L
Agni
3,507
701
37
7
0
111,575
0
W
Sylvanus
3,608
722
12
2
0
104,197
0
W
Mercury
3,286
657
32
6
0
135,976
0
W
Chaac
3,217
643
22
4
0
104,380
1
W
Xbalanque
3,286
657
39
8
0
100,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role