Player Matchup

Thor
Thor
ExSmitePlayer1
Thor
Level 14
God Stats
3W - 4L
1,237 SR
Queue Stats
96W - 69L
1,577 Elo+
Party 2
Shiva
Shiva
IareBenR
Shiva
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 39L
1,504 Elo+
Solo
Janus
Janus
hotrod7891
Janus
Level 90
God Stats
7W - 5L
1,663 SR
Queue Stats
163W - 124L
1,579 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,553 Elo+

VS

Team Averages
Level 98
1,702 SR
1,581 Elo+
Hun Batz
Hun Batz
QuietFoal974702
Hun Batz
Level 124
God Stats
11W - 3L
1,675 SR
Queue Stats
74W - 79L
1,513 Elo+
Party 1
Agni
Agni
Vidrivious
Agni
Level 65
God Stats
4W - 3L
1,777 SR
Queue Stats
71W - 50L
1,674 Elo+
Solo
Bacchus
Bacchus
dakthecollector
Bacchus
Level 105
God Stats
7W - 6L
1,655 SR
Queue Stats
8W - 13L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,832
712
5,824
8,590
3,422
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
IareBenR
Shiva
14
4 / 1 / 5
8,994
818
8,794
12,420
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
15
3 / 3 / 4
8,779
798
9,402
8,216
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 5 / 1
8,874
807
8,296
10,608
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 6
8,384
762
7,138
7,314
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 6
8,545
777
6,828
12,521
12,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
8
8
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Shiva
IareBenR
Shiva
4
1
5
6.5
W
Hun Batz
5
5
1
1.1
W
1
3
6
1.33
W
2
2
6
2.5
L
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
22,262
29,226
Taken
30,443
14,966
Mitigated
20,606
5,579
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,824
517
0
1,207
8,590
3,422
376
3,710
4,880
0
23,495
L
Shiva
IareBenR
Shiva
8,794
2,131
245
3,131
12,420
8,245
0
5,442
6,978
0
35,207
W
Hun Batz
8,296
1,672
0
125
10,608
5,435
0
2,684
7,650
0
35,521
W
7,138
519
0
500
7,314
2,445
0
1,333
5,827
30,761
0
W
6,828
245
241
1,366
12,521
12,726
35
4,555
7,440
14,961
2,557
L
Janus
9,402
386
0
996
8,216
3,299
640
3,486
4,718
30,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
25,803
146
Minions Killed
133
0
Camps Cleared
0
627,997
Distance Traveled
649,887
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,832
712
33
3
0
196,141
4
L
Shiva
8,994
818
52
5
0
222,339
0
W
Hun Batz
8,874
807
47
4
0
214,055
1
W
Agni
8,384
762
59
5
0
206,220
0
W
Bacchus
8,545
777
27
2
0
229,612
0
L
Janus
8,779
798
61
6
0
209,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role