Player Matchup

Persephone
Persephone
IIYungxBloodII
Persephone
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,623 Elo+
Solo
Awilix
Awilix
Jkahased
Awilix
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
407W - 373L
1,623 Elo+
Party 1
Maui
Maui
Rick16701
Maui
Level 164
God Stats
4W - 5L
1,550 SR
Queue Stats
93W - 89L
1,563 Elo+
Solo
Hachiman
Hachiman
Supremacy
Hachiman
Level 142
God Stats
36W - 14L
1,769 SR
Queue Stats
427W - 374L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
TurntSnacko
Zhong Kui
Level 85
God Stats
5W - 5L
1,447 SR
Queue Stats
61W - 50L
1,569 Elo+
Party 1
Team Averages
Level 96
1,553 SR
1,597 Elo+

VS

Team Averages
Level 166
1,520 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DimiDawg
Hercules
Level 190
God Stats
13W - 28L
1,135 SR
Queue Stats
195W - 220L
1,484 Elo+
Party 2
Fenrir
Fenrir
Salmons
Fenrir
Level 149
God Stats
13W - 7L
1,635 SR
Queue Stats
63W - 42L
1,610 Elo+
Party 3
Ishtar
Ishtar
bluefiveone
Ishtar
Level 148
God Stats
186W - 170L
1,577 SR
Queue Stats
536W - 551L
1,483 Elo+
Party 2
Horus
Horus
personmanthing
Horus
Level 135
God Stats
14W - 2L
1,752 SR
Queue Stats
41W - 32L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IIYungxBloodII
Persephone
12
1 / 2 / 0
7,216
515
3,883
8,057
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Jkahased
Awilix
12
3 / 3 / 4
6,942
496
6,875
11,570
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
11
1 / 1 / 2
7,007
501
3,605
10,352
9,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Supremacy
Hachiman
15
4 / 0 / 0
8,502
607
8,167
10,867
4,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
TurntSnacko
Zhong Kui
11
0 / 5 / 3
6,347
453
6,704
12,536
14,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 1
9,193
657
5,251
5,474
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DimiDawg
Hercules
16
4 / 2 / 4
9,439
674
12,044
16,032
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Salmons
Fenrir
13
4 / 3 / 0
7,550
539
4,681
12,548
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
15
0 / 3 / 0
7,903
565
9,171
12,362
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 8
7,572
541
4,850
9,782
7,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
11
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Hercules
DimiDawg
Hercules
4
2
4
3
L
Persephone
IIYungxBloodII
Persephone
1
2
0
0.5
L
Awilix
Jkahased
Awilix
3
3
4
1.67
L
Maui
1
1
2
2
W
Fenrir
Salmons
Fenrir
4
3
0
1.33
L
Hachiman
Supremacy
Hachiman
4
0
0
4
L
Zhong Kui
TurntSnacko
Zhong Kui
0
5
3
0.3
W
Ishtar
0
3
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
35,997
53,382
Taken
56,198
34,346
Mitigated
32,253
18,729
Healing
31,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,251
261
1,101
3,678
5,474
2,743
25
2,496
2,820
83,738
1,072
W
Hercules
DimiDawg
Hercules
12,044
5,787
0
11,444
16,032
11,479
80
6,021
9,973
0
79,063
L
Persephone
IIYungxBloodII
Persephone
3,883
343
0
2,080
8,057
2,456
0
3,017
5,028
55,041
0
L
Awilix
Jkahased
Awilix
6,875
2,049
0
3,860
11,570
4,037
0
735
10,606
0
44,216
L
Maui
3,605
819
0
3,087
10,352
9,023
0
1,319
8,979
18,463
3,303
W
Fenrir
Salmons
Fenrir
4,681
1,688
0
6,000
12,548
5,789
0
2,393
10,063
0
56,933
L
Hachiman
Supremacy
Hachiman
8,167
5,129
0
6,888
10,867
4,069
0
0
10,867
0
78,215
L
Zhong Kui
TurntSnacko
Zhong Kui
6,704
1,074
0
2,814
12,536
14,761
0
0
12,536
39,778
1,008
W
Ishtar
9,171
4,103
0
5,955
12,362
5,104
0
192
12,170
0
82,936
W
4,850
1,441
568
3,023
9,782
7,138
18
2,082
7,690
0
14,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
41,657
405
Minions Killed
539
0
Camps Cleared
0
1,341,046
Distance Traveled
1,535,050
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,193
657
165
12
0
315,064
9
W
Hercules
9,439
674
130
9
0
283,543
0
L
Persephone
7,216
515
108
8
0
251,784
2
L
Awilix
6,942
496
72
5
0
320,078
0
L
Maui
7,007
501
35
3
0
262,990
2
W
Fenrir
7,550
539
90
6
0
337,874
0
L
Hachiman
8,502
607
129
9
0
288,510
1
L
Zhong Kui
6,347
453
61
4
0
217,684
0
W
Ishtar
7,903
565
142
10
0
250,763
4
W
Horus
7,572
541
12
1
0
347,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role