Player Matchup

Nox
Nox
GunnSmoke762
Nox
Level 102
God Stats
37W - 42L
1,382 SR
Queue Stats
887W - 954L
1,387 Elo+
Party 1
Da Ji
Da Ji
Malidnd
Da Ji
Level 63
God Stats
5W - 9L
1,595 SR
Queue Stats
138W - 135L
1,401 Elo+
Party 1
Bacchus
Bacchus
SiickPig69
Bacchus
Level 66
God Stats
1W - 4L
1,578 SR
Queue Stats
186W - 174L
1,395 Elo+
Solo
Team Averages
Level 77
1,518 SR
1,394 Elo+

VS

Team Averages
Level 75
1,363 SR
1,408 Elo+
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AdmireDrowzy
Ares
Level 114
God Stats
1W - 1L
1,271 SR
Queue Stats
34W - 38L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
thatboidash_
Amaterasu
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
13W - 18L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,199
620
5,964
9,402
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Malidnd
Da Ji
10
3 / 9 / 0
7,389
739
8,386
11,912
5,574
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SiickPig69
Bacchus
11
1 / 5 / 1
6,773
677
4,405
12,712
12,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 2 / 12
9,088
909
14,623
7,515
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 0 / 7
9,271
927
7,275
11,082
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
thatboidash_
Amaterasu
12
3 / 2 / 15
8,229
823
5,949
9,707
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
19
19
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
12
6
W
10
0
7
13.5
L
0
5
2
0.2
L
Da Ji
Malidnd
Da Ji
3
9
0
0.33
L
Bacchus
SiickPig69
Bacchus
1
5
1
0.3
W
Amaterasu
thatboidash_
Amaterasu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
27,847
34,026
Taken
28,304
21,451
Mitigated
22,353
1,262
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,623
191
0
2,157
7,515
3,008
1,487
1,673
5,830
45,039
0
W
7,275
832
0
2,904
11,082
12,036
744
3,859
7,196
18,395
663
L
5,964
111
16
307
9,402
3,700
0
5,820
2,887
20,782
0
L
Da Ji
Malidnd
Da Ji
8,386
1,271
0
125
11,912
5,574
0
6,993
3,798
0
14,007
L
Bacchus
SiickPig69
Bacchus
4,405
377
55
759
12,712
12,177
0
6,491
4,910
15,055
704
W
Amaterasu
thatboidash_
Amaterasu
5,949
2,306
0
2,346
9,707
7,309
428
4,383
5,307
0
8,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,361
Gold Earned
26,588
54
Minions Killed
117
0
Camps Cleared
0
555,477
Distance Traveled
608,577
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,088
909
82
8
0
199,244
0
W
Ares
9,271
927
21
2
0
196,664
0
L
Nox
6,199
620
25
3
0
197,715
0
L
Da Ji
7,389
739
8
1
0
164,805
0
L
Bacchus
6,773
677
21
2
0
192,957
2
W
Amaterasu
8,229
823
14
1
0
212,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role