Player Matchup

Osiris
Osiris
Gold II
AvantiGBR
Osiris
Gold II
Level 143
God Stats
5W - 5L
1,121 SR
Queue Stats
120W - 109L
1,541 MMR
Party 1
Awilix
Awilix
Silver I
DepressedSlug
Awilix
Silver I
Level 148
God Stats
2W - 0L
1,714 SR
Queue Stats
128W - 129L
1,235 MMR
Party 1
Thoth
Thoth
Gold I
Djuyce7060
Thoth
Gold I
Level 109
God Stats
42W - 41L
1,525 SR
Queue Stats
891W - 890L
1,472 MMR
Solo
Izanami
Izanami
Gold III
I_Erkhann_I
Izanami
Gold III
Level 114
God Stats
10W - 10L
1,470 SR
Queue Stats
175W - 186L
1,420 MMR
Solo
Bacchus
Bacchus
Silver III
YanTheBuilder
Bacchus
Silver III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 91L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,466 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,525 SR
1,436 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver V
ItsYaBoiHova
Heimdallr
Silver V
Level 99
God Stats
2W - 2L
1,694 SR
Queue Stats
5W - 11L
1,316 MMR
Solo
Eset
Eset
Gold III
Killyb
Eset
Gold III
Level 170
God Stats
4W - 3L
1,643 SR
Queue Stats
271W - 264L
1,461 MMR
Solo
Achilles
Achilles
Gold IV
OBS87
Achilles
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 90L
1,450 MMR
Solo
Yemoja
Yemoja
Gold II
morehealz
Yemoja
Gold II
Level 121
God Stats
0W - 2L
1,287 SR
Queue Stats
139W - 141L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AvantiGBR
Osiris
12
1 / 1 / 5
7,335
667
8,334
15,381
9,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
3 / 1 / 4
6,557
596
5,154
6,744
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
12
3 / 0 / 2
7,242
658
6,544
3,906
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
I_Erkhann_I
Izanami
13
2 / 0 / 0
7,946
722
2,679
4,532
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
10
2 / 1 / 6
5,987
544
5,266
9,190
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorKuzenboSkadi

VS

Bans
AthenaBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 1
5,622
511
4,065
8,752
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ItsYaBoiHova
Heimdallr
11
0 / 1 / 0
5,654
514
2,618
6,075
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Killyb
Eset
11
0 / 2 / 0
5,958
542
4,321
5,543
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OBS87
Achilles
10
0 / 4 / 1
5,703
518
6,922
13,610
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
morehealz
Yemoja
10
2 / 3 / 0
6,047
550
2,742
10,746
6,451
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
W
Osiris
AvantiGBR
Osiris
1
1
5
3.5
W
3
1
4
5
W
Thoth
3
0
2
4
W
Izanami
I_Erkhann_I
Izanami
2
0
0
2
L
Heimdallr
ItsYaBoiHova
Heimdallr
0
1
0
0
L
Eset
Killyb
Eset
0
2
0
0
L
Achilles
OBS87
Achilles
0
4
1
0.13
W
Bacchus
2
1
6
5
L
Yemoja
morehealz
Yemoja
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
20,668
39,753
Taken
44,726
22,483
Mitigated
20,621
18,365
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,065
1,559
0
3,364
8,752
3,140
0
2,054
6,605
0
44,784
W
Osiris
AvantiGBR
Osiris
8,334
4,263
0
10,529
15,381
9,733
0
823
14,558
0
55,324
W
5,154
1,948
0
2,726
6,744
2,501
0
1,072
5,672
0
41,247
W
Thoth
6,544
197
0
2,177
3,906
1,396
0
2,085
1,821
49,621
1,139
W
Izanami
I_Erkhann_I
Izanami
2,679
1,626
0
1,178
4,532
1,721
679
343
4,189
0
67,453
L
Heimdallr
ItsYaBoiHova
Heimdallr
2,618
1,231
0
2,977
6,075
2,547
0
934
5,141
0
43,445
L
Eset
Killyb
Eset
4,321
415
200
925
5,543
1,791
0
3,240
1,800
50,597
97
L
Achilles
OBS87
Achilles
6,922
1,331
0
3,554
13,610
6,692
0
753
12,849
0
39,018
W
Bacchus
5,266
459
0
1,755
9,190
7,132
160
2,643
6,547
24,649
1,449
L
Yemoja
morehealz
Yemoja
2,742
630
1,105
1,687
10,746
6,451
0
3,828
6,726
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
28,984
431
Minions Killed
344
0
Camps Cleared
0
1,237,408
Distance Traveled
1,113,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,622
511
69
6
0
274,933
0
W
Osiris
7,335
667
93
8
0
226,321
0
W
Awilix
6,557
596
59
5
0
290,086
0
W
Thoth
7,242
658
112
10
0
229,072
1
W
Izanami
7,946
722
131
12
0
250,439
0
L
Heimdallr
5,654
514
73
7
0
188,020
0
L
Eset
5,958
542
102
9
0
208,506
0
L
Achilles
5,703
518
63
6
0
224,406
0
W
Bacchus
5,987
544
36
3
0
241,490
3
L
Yemoja
6,047
550
37
3
0
217,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role