Player Matchup

Bellona
Bellona
Bronze III
AlanBritoMG
Bellona
Bronze III
Level 99
God Stats
3W - 0L
1,779 SR
Queue Stats
5W - 3L
1,600 MMR
Party 2
Medusa
Medusa
Bronze III
solariofsun
Medusa
Bronze III
Level 146
God Stats
1W - 1L
1,597 SR
Queue Stats
5W - 3L
1,600 MMR
Party 2
Agni
Agni
Bronze III
zWaldoTc
Agni
Bronze III
Level 109
God Stats
1W - 0L
1,871 SR
Queue Stats
5W - 3L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,749 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,662 SR
1,516 MMR
Gilgamesh
Gilgamesh
Gold II
BubblousQuill
Gilgamesh
Gold II
Level 141
God Stats
3W - 2L
1,817 SR
Queue Stats
24W - 28L
1,668 MMR
Party 1
Zeus
Zeus
Gold IV
C88chiemanT
Zeus
Gold IV
Level 136
God Stats
3W - 2L
1,914 SR
Queue Stats
20W - 24L
1,640 MMR
Party 1
Artio
Artio
Silver II
Solareye0
Artio
Silver II
Level 103
God Stats
0W - 2L
1,256 SR
Queue Stats
37W - 52L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanBritoMG
Bellona
14
4 / 0 / 6
8,893
808
8,184
8,676
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
4 / 0 / 5
8,873
807
9,367
4,723
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
2 / 1 / 8
8,603
782
8,214
4,428
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAchillesChronosThothThe Morrigan

VS

Bans
Bake KujiraCthulhuCharonMauiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubblousQuill
Gilgamesh
12
1 / 3 / 0
7,196
654
4,080
12,441
10,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 1
6,902
627
2,828
6,455
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Solareye0
Artio
12
0 / 3 / 1
6,753
614
1,986
10,212
7,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlanBritoMG
Bellona
4
0
6
7
L
Gilgamesh
BubblousQuill
Gilgamesh
1
3
0
0.33
L
0
4
1
0.13
L
Artio
Solareye0
Artio
0
3
1
0.17
W
Medusa
4
0
5
6.5
W
Agni
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
8,894
17,827
Taken
29,108
10,215
Mitigated
20,939
7,036
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlanBritoMG
Bellona
8,184
1,807
0
4,596
8,676
6,039
923
2,269
6,407
0
24,990
L
Gilgamesh
BubblousQuill
Gilgamesh
4,080
452
0
889
12,441
10,203
0
2,759
9,478
0
23,420
L
2,828
128
0
464
6,455
2,807
0
1,634
4,568
29,413
0
L
Artio
Solareye0
Artio
1,986
69
271
2,243
10,212
7,929
0
3,588
6,336
13,293
0
W
Medusa
9,367
3,425
0
1,741
4,723
2,098
1,365
796
3,927
0
45,504
W
Agni
8,214
887
0
699
4,428
2,078
581
1,777
2,651
36,604
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
20,851
170
Minions Killed
120
0
Camps Cleared
0
711,595
Distance Traveled
613,727
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,893
808
34
3
0
268,245
0
L
Gilgamesh
7,196
654
28
3
0
226,466
0
L
Zeus
6,902
627
64
6
0
175,485
0
L
Artio
6,753
614
28
3
0
211,776
6
W
Medusa
8,873
807
61
6
0
237,398
0
W
Agni
8,603
782
75
7
0
205,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role