Player Matchup

Tiamat
Tiamat
Atkinson VII
Tiamat
Level 160
God Stats
5W - 2L
1,696 SR
Queue Stats
62W - 69L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
FrostBite3502
Ao Kuang
Level 85
God Stats
3W - 4L
1,521 SR
Queue Stats
19W - 24L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UTHERS117
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,769 SR
Queue Stats
56W - 47L
1,565 Elo+
Party 2
Chang'e
Chang'e
davidreadfiel
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,484 Elo+
Party 2
Osiris
Osiris
xKruse
Osiris
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,528 Elo+
Party 1
Team Averages
Level 143
1,597 SR
1,514 Elo+

VS

Team Averages
Level 147
1,415 SR
1,443 Elo+
Hun Batz
Hun Batz
Aτlas
Hun Batz
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Fghkkuu
Heimdallr
Level 158
God Stats
2W - 0L
1,373 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 3
Fenrir
Fenrir
Genós
Fenrir
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
TDR6w6
Sylvanus
Level 156
God Stats
4W - 1L
1,202 SR
Queue Stats
108W - 99L
1,561 Elo+
Solo
Zeus
Zeus
palutar
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 2
7,796
410
5,512
18,076
10,658
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
FrostBite3502
Ao Kuang
15
5 / 7 / 3
9,180
483
9,409
22,500
9,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Muzen Cab
UTHERS117
Ah Muzen Cab
15
1 / 4 / 1
9,191
484
8,467
14,930
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
15
1 / 2 / 2
8,151
429
9,537
21,226
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xKruse
Osiris
16
3 / 5 / 0
9,530
502
12,256
20,819
21,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aτlas
Hun Batz
17
6 / 3 / 1
10,259
540
13,228
16,528
8,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Fghkkuu
Heimdallr
19
3 / 2 / 3
11,430
602
13,713
14,536
7,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Genós
Fenrir
19
7 / 1 / 1
12,505
658
16,181
20,526
12,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
TDR6w6
Sylvanus
16
1 / 0 / 7
9,643
508
9,798
15,425
15,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zeus
palutar
Zeus
16
4 / 4 / 2
10,019
527
21,430
11,345
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
21
21
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
W
Hun Batz
Aτlas
Hun Batz
6
3
1
2.17
W
Heimdallr
Fghkkuu
Heimdallr
3
2
3
2.25
L
Ao Kuang
FrostBite3502
Ao Kuang
5
7
3
0.93
W
Fenrir
Genós
Fenrir
7
1
1
7.5
W
Sylvanus
TDR6w6
Sylvanus
1
0
7
4.5
L
Ah Muzen Cab
UTHERS117
Ah Muzen Cab
1
4
1
0.38
L
Chang'e
1
2
2
1
W
Zeus
palutar
Zeus
4
4
2
1.25
L
Osiris
xKruse
Osiris
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
74,350
97,551
Taken
78,360
55,270
Mitigated
49,106
32,418
Healing
31,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,512
556
0
7,698
18,076
10,658
0
10,375
7,700
44,541
918
W
Hun Batz
Aτlas
Hun Batz
13,228
4,380
0
1,939
16,528
8,410
0
4,065
12,357
0
96,902
W
Heimdallr
Fghkkuu
Heimdallr
13,713
8,181
0
6,260
14,536
7,687
246
2,929
11,567
0
100,985
L
Ao Kuang
FrostBite3502
Ao Kuang
9,409
3,006
0
5,997
22,500
9,548
0
4,559
17,941
62,292
3,544
W
Fenrir
Genós
Fenrir
16,181
6,979
0
11,354
20,526
12,601
2,231
2,463
17,955
0
101,351
W
Sylvanus
TDR6w6
Sylvanus
9,798
3,034
2,624
7,500
15,425
15,325
96
5,206
9,791
41,633
13,665
L
Ah Muzen Cab
UTHERS117
Ah Muzen Cab
8,467
3,257
0
1,275
14,930
5,376
0
447
14,483
0
72,824
L
Chang'e
9,537
49
2,060
10,951
21,226
7,789
0
11,392
9,834
55,623
2,060
W
Zeus
palutar
Zeus
21,430
4,009
0
2,215
11,345
5,083
1,551
8,161
2,662
80,258
0
L
Osiris
xKruse
Osiris
12,256
3,481
0
4,437
20,819
21,899
0
3,798
17,021
0
71,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
53,856
514
Minions Killed
686
0
Camps Cleared
0
1,927,462
Distance Traveled
1,872,664
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,796
410
93
5
0
413,245
8
W
Hun Batz
10,259
540
120
6
0
425,329
0
W
Heimdallr
11,430
602
190
10
0
354,373
2
L
Ao Kuang
9,180
483
96
5
0
387,555
0
W
Fenrir
12,505
658
159
8
0
393,216
2
W
Sylvanus
9,643
508
92
5
0
348,430
2
L
Ah Muzen Cab
9,191
484
108
6
0
352,172
8
L
Chang'e
8,151
429
112
6
0
414,085
2
W
Zeus
10,019
527
125
7
0
351,316
0
L
Osiris
9,530
502
105
6
0
360,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role