Player Matchup

Erlang Shen
Erlang Shen
Percedal__
Erlang Shen
Level 128
God Stats
2W - 5L
1,154 SR
Queue Stats
185W - 178L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Tnuomvierk
Baron Samedi
Level 67
God Stats
1W - 3L
1,726 SR
Queue Stats
94W - 88L
1,507 Elo+
Solo
Arachne
Arachne
ddrroo
Arachne
Level 123
God Stats
10W - 9L
1,528 SR
Queue Stats
71W - 54L
1,558 Elo+
Party 3
Chang'e
Chang'e
eggnoring
Chang'e
Level 125
God Stats
6W - 1L
2,094 SR
Queue Stats
35W - 30L
1,534 Elo+
Party 3
Neith
Neith
messyhearts
Neith
Level 127
God Stats
4W - 2L
1,650 SR
Queue Stats
19W - 17L
1,547 Elo+
Party 3
Team Averages
Level 114
1,630 SR
1,536 Elo+

VS

Team Averages
Level 140
1,508 SR
1,525 Elo+
Sylvanus
Sylvanus
Admire Hamil
Sylvanus
Level 109
God Stats
7W - 6L
1,417 SR
Queue Stats
111W - 80L
1,598 Elo+
Party 1
Loki
Loki
Kimitzu
Loki
Level 159
God Stats
6W - 3L
1,147 SR
Queue Stats
300W - 360L
1,418 Elo+
Party 2
Neith
Neith
Miausito
Neith
Level 148
God Stats
21W - 8L
1,950 SR
Queue Stats
304W - 280L
1,552 Elo+
Solo
Amaterasu
Amaterasu
SatelliteK
Amaterasu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,505 Elo+
Party 2
Thoth
Thoth
xxtwenkiexx
Thoth
Level 158
God Stats
34W - 34L
1,525 SR
Queue Stats
301W - 262L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Percedal__
Erlang Shen
14
0 / 5 / 0
7,989
499
8,884
20,086
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Tnuomvierk
Baron Samedi
9
0 / 4 / 0
6,307
394
5,219
11,751
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ddrroo
Arachne
15
4 / 4 / 1
8,169
511
10,769
13,464
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
eggnoring
Chang'e
14
0 / 2 / 1
7,918
495
3,559
10,415
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,231
452
6,775
13,352
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Admire Hamil
Sylvanus
12
1 / 1 / 5
7,890
493
4,410
13,261
11,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Kimitzu
Loki
17
6 / 0 / 4
9,425
589
6,428
10,676
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Miausito
Neith
13
2 / 1 / 5
8,176
511
10,707
9,701
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
SatelliteK
Amaterasu
16
5 / 0 / 4
10,216
639
12,950
21,860
21,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 3
9,031
564
9,405
6,610
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
18
18
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Admire Hamil
Sylvanus
1
1
5
3.5
W
Loki
Kimitzu
Loki
6
0
4
8
W
Neith
Miausito
Neith
2
1
5
4.5
L
Erlang Shen
Percedal__
Erlang Shen
0
5
0
0
W
Amaterasu
SatelliteK
Amaterasu
5
0
4
7
L
Baron Samedi
Tnuomvierk
Baron Samedi
0
4
0
0
L
Arachne
ddrroo
Arachne
4
4
1
1.13
L
Chang'e
eggnoring
Chang'e
0
2
1
0.25
L
1
3
0
0.33
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
43,900
69,068
Taken
62,108
32,636
Mitigated
44,899
28,386
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Admire Hamil
Sylvanus
4,410
2,098
2,353
4,313
13,261
11,548
257
2,709
10,552
26,818
0
W
Loki
Kimitzu
Loki
6,428
1,941
0
7,180
10,676
4,536
0
1,230
9,446
0
88,983
W
Neith
Miausito
Neith
10,707
2,051
0
2,176
9,701
4,353
818
1,630
8,071
0
75,507
L
Erlang Shen
Percedal__
Erlang Shen
8,884
6,135
0
10,200
20,086
10,904
0
482
19,604
0
75,033
W
Amaterasu
SatelliteK
Amaterasu
12,950
6,848
0
14,369
21,860
21,873
0
1,570
20,290
0
83,293
L
Baron Samedi
Tnuomvierk
Baron Samedi
5,219
340
1,157
3,191
11,751
8,613
0
2,980
8,771
14,177
0
L
Arachne
ddrroo
Arachne
10,769
8,972
0
5,046
13,464
5,359
0
2,311
11,153
0
69,689
L
Chang'e
eggnoring
Chang'e
3,559
42
360
4,647
10,415
3,362
0
5,679
4,736
61,664
116
L
6,775
1,814
0
3,785
13,352
4,398
0
2,251
11,101
0
57,894
W
9,405
454
0
540
6,610
2,589
1,013
1,591
5,019
68,221
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
44,738
473
Minions Killed
540
0
Camps Cleared
0
1,492,598
Distance Traveled
1,491,735
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,890
493
40
3
0
239,521
2
W
Loki
9,425
589
136
9
0
363,054
2
W
Neith
8,176
511
111
7
0
287,606
0
L
Erlang Shen
7,989
499
122
8
0
292,846
0
W
Amaterasu
10,216
639
142
9
0
314,482
3
L
Baron Samedi
6,307
394
12
1
0
264,285
0
L
Arachne
8,169
511
93
6
0
339,952
0
L
Chang'e
7,918
495
132
8
0
318,211
2
L
Neith
7,231
452
114
7
0
277,304
0
W
Thoth
9,031
564
111
7
0
287,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role