Player Matchup

Tyr
Tyr
Alejhina97
Tyr
Level 118
God Stats
39W - 37L
1,104 SR
Queue Stats
249W - 222L
1,413 Elo+
Solo
Surtr
Surtr
Ninjasoviet
Surtr
Level 146
God Stats
13W - 11L
1,690 SR
Queue Stats
592W - 539L
1,544 Elo+
Solo
Janus
Janus
Runatsu
Janus
Level 142
God Stats
5W - 9L
1,660 SR
Queue Stats
202W - 174L
1,616 Elo+
Party 3
Ishtar
Ishtar
tynhl-
Ishtar
Level 18
God Stats
1W - 2L
1,524 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xsephirothx7
Tsukuyomi
Level 166
God Stats
22W - 11L
1,754 SR
Queue Stats
234W - 209L
1,558 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,543 Elo+

VS

Team Averages
Level 158
1,490 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dlizard72
Gilgamesh
Level 176
God Stats
11W - 13L
1,504 SR
Queue Stats
702W - 639L
1,565 Elo+
Solo
Fenrir
Fenrir
Zipjack
Fenrir
Level 113
God Stats
7W - 9L
1,447 SR
Queue Stats
251W - 217L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,371
637
5,688
10,878
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 2 / 1
5,706
571
7,046
10,060
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Runatsu
Janus
11
0 / 2 / 0
5,760
576
4,095
6,552
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
tynhl-
Ishtar
10
1 / 2 / 1
5,691
569
3,783
5,490
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
xsephirothx7
Tsukuyomi
1
0 / 0 / 0
1,848
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 0 / 2
5,860
586
4,398
3,698
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
11
0 / 1 / 3
5,580
558
3,388
5,814
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hel
 
Hel
8
1 / 3 / 2
4,662
466
2,594
7,284
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Dlizard72
Gilgamesh
11
0 / 0 / 0
5,803
580
5,620
11,889
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zipjack
Fenrir
11
5 / 0 / 0
6,095
610
5,041
7,945
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
2
1
W
Chiron
 
Chiron
0
1
3
1.5
W
Hel
 
Hel
1
3
2
0.67
L
0
0
0
0
W
Gilgamesh
Dlizard72
Gilgamesh
0
0
0
0
L
3
2
1
1.75
L
Janus
Runatsu
Janus
0
2
0
0
W
Fenrir
Zipjack
Fenrir
5
0
0
5
L
Ishtar
tynhl-
Ishtar
1
2
1
0.75
L
Tsukuyomi
xsephirothx7
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
21,041
32,980
Taken
36,630
18,341
Mitigated
15,648
12,926
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,398
414
0
1,019
3,698
1,315
0
402
3,122
49,938
0
W
Chiron
 
Chiron
3,388
1,084
227
2,127
5,814
2,054
0
553
5,108
0
39,758
W
Hel
 
Hel
2,594
70
775
1,654
7,284
3,391
0
1,833
5,129
17,597
0
L
5,688
833
0
7,731
10,878
8,330
0
0
10,878
0
60,420
W
Gilgamesh
Dlizard72
Gilgamesh
5,620
1,642
0
2,623
11,889
5,821
0
0
11,889
0
52,407
L
7,046
2,730
0
1,826
10,060
5,560
0
4,848
4,880
465
24,732
L
Janus
Runatsu
Janus
4,095
191
0
1,664
6,552
2,282
0
1,403
5,065
51,026
0
W
Fenrir
Zipjack
Fenrir
5,041
867
0
3,821
7,945
3,067
0
1,434
6,307
0
41,989
L
Ishtar
tynhl-
Ishtar
3,783
1,826
0
1,705
5,490
2,169
0
205
5,165
0
42,224
L
Tsukuyomi
xsephirothx7
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
28,000
330
Minions Killed
370
0
Camps Cleared
0
817,518
Distance Traveled
1,062,333
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,860
586
101
10
0
241,229
5
W
Chiron
5,580
558
74
7
0
200,968
0
W
Hel
4,662
466
38
4
0
198,810
0
L
Tyr
6,371
637
110
11
0
217,205
2
W
Gilgamesh
5,803
580
84
8
0
196,740
2
L
Surtr
5,706
571
42
4
0
216,738
2
L
Janus
5,760
576
109
11
0
206,542
2
W
Fenrir
6,095
610
73
7
0
224,586
0
L
Ishtar
5,691
569
69
7
0
177,033
0
L
Tsukuyomi
1,848
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role