Player Matchup

Surtr
Surtr
Gbuddy28
Surtr
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,436 Elo+
Party 1
Nemesis
Nemesis
MaDmAsHeR1
Nemesis
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 101L
1,585 Elo+
Party 1
Ganesha
Ganesha
Madrusher5
Ganesha
Level 158
God Stats
1W - 2L
1,342 SR
Queue Stats
88W - 86L
1,534 Elo+
Party 1
Neith
Neith
SAVAWINKS
Neith
Level 28
God Stats
32W - 38L
1,461 SR
Queue Stats
46W - 58L
1,487 Elo+
Party 1
Discordia
Discordia
qisard
Discordia
Level 174
God Stats
13W - 10L
1,487 SR
Queue Stats
185W - 179L
1,487 Elo+
Solo
Team Averages
Level 138
1,458 SR
1,506 Elo+

VS

Team Averages
Level 104
1,556 SR
1,526 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DisturbedNut420
Kuzenbo
Level 139
God Stats
2W - 2L
1,672 SR
Queue Stats
97W - 91L
1,619 Elo+
Party 2
Cernunnos
Cernunnos
Jegtregman
Cernunnos
Level 85
God Stats
18W - 11L
1,678 SR
Queue Stats
84W - 80L
1,625 Elo+
Party 2
Cerberus
Cerberus
Sesue
Cerberus
Level 21
God Stats
10W - 18L
1,431 SR
Queue Stats
12W - 30L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gbuddy28
Surtr
15
5 / 1 / 6
9,623
642
15,055
13,818
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
MaDmAsHeR1
Nemesis
15
12 / 1 / 4
9,175
612
10,242
13,386
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Madrusher5
Ganesha
13
0 / 1 / 9
8,310
554
8,339
13,978
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SAVAWINKS
Neith
15
4 / 0 / 2
9,005
600
6,290
5,209
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
qisard
Discordia
15
3 / 0 / 9
8,666
578
7,853
9,037
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 5 / 1
7,025
468
10,136
15,147
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
 
Poseidon
12
0 / 6 / 0
6,831
455
6,154
11,554
3,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 1
7,159
477
5,706
14,203
15,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Jegtregman
Cernunnos
12
0 / 3 / 1
6,899
460
5,467
11,254
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Sesue
Cerberus
11
0 / 5 / 1
6,537
436
1,774
10,292
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
24
Kills
3
3
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
1
0.5
L
Poseidon
 
Poseidon
0
6
0
0
L
1
5
1
0.3
W
Surtr
Gbuddy28
Surtr
5
1
6
8
L
Cernunnos
Jegtregman
Cernunnos
0
3
1
0.17
W
Nemesis
MaDmAsHeR1
Nemesis
12
1
4
14
W
Ganesha
Madrusher5
Ganesha
0
1
9
4.5
W
Neith
SAVAWINKS
Neith
4
0
2
5
L
Cerberus
Sesue
Cerberus
0
5
1
0.1
W
Discordia
qisard
Discordia
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
29,237
55,428
Taken
62,450
35,356
Mitigated
38,098
13,932
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,136
1,309
0
3,002
15,147
6,339
0
3,702
11,445
0
59,441
L
Poseidon
 
Poseidon
6,154
1,447
0
3,503
11,554
3,604
0
3,794
7,760
61,857
3,063
L
5,706
2,203
0
2,580
14,203
15,902
0
4,340
9,863
21,771
0
W
Surtr
Gbuddy28
Surtr
15,055
4,501
0
3,823
13,818
10,188
863
2,984
10,474
1,133
71,226
L
Cernunnos
Jegtregman
Cernunnos
5,467
2,910
0
2,396
11,254
4,081
0
4,222
7,032
0
54,375
W
Nemesis
MaDmAsHeR1
Nemesis
10,242
4,563
0
4,188
13,386
6,108
0
3,117
10,229
0
64,095
W
Ganesha
Madrusher5
Ganesha
8,339
1,428
0
2,928
13,978
13,445
233
3,689
10,249
38,039
0
W
Neith
SAVAWINKS
Neith
6,290
1,536
0
1,993
5,209
1,972
646
761
4,448
0
79,594
L
Cerberus
Sesue
Cerberus
1,774
24
0
1,571
10,292
8,172
0
874
9,418
25,517
349
W
Discordia
qisard
Discordia
7,853
553
0
1,000
9,037
3,643
0
2,999
6,038
65,530
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
34,451
493
Minions Killed
392
0
Camps Cleared
0
1,486,556
Distance Traveled
1,428,613
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,025
468
94
6
0
341,986
0
L
Poseidon
6,831
455
111
7
0
275,926
2
L
Kuzenbo
7,159
477
24
2
0
309,962
3
W
Surtr
9,623
642
116
8
0
296,299
0
L
Cernunnos
6,899
460
94
6
0
254,590
3
W
Nemesis
9,175
612
96
6
0
340,370
4
W
Ganesha
8,310
554
1
0
0
278,053
1
W
Neith
9,005
600
166
11
0
271,975
0
L
Cerberus
6,537
436
69
5
0
246,149
0
W
Discordia
8,666
578
114
8
0
299,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role