Player Matchup

Gilgamesh
Gilgamesh
Diese
Gilgamesh
Level 146
God Stats
2W - 2L
1,757 SR
Queue Stats
144W - 181L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
EvG Rogue
Kuzenbo
Level 144
God Stats
6W - 4L
1,641 SR
Queue Stats
449W - 400L
1,482 Elo+
Party 1
Thanatos
Thanatos
ParasiticKiller
Thanatos
Level 65
God Stats
3W - 4L
1,403 SR
Queue Stats
39W - 20L
1,641 Elo+
Party 3
Merlin
Merlin
SetoKaiba666lol
Merlin
Level 149
God Stats
11W - 9L
1,644 SR
Queue Stats
586W - 510L
1,536 Elo+
Party 1
Nut
Nut
jhonny349
Nut
Level 111
God Stats
17W - 10L
1,543 SR
Queue Stats
84W - 71L
1,533 Elo+
Party 3
Team Averages
Level 123
1,598 SR
1,544 Elo+

VS

Team Averages
Level 161
1,581 SR
1,518 Elo+
Osiris
Osiris
Hong300OG
Osiris
Level 150
God Stats
3W - 3L
1,608 SR
Queue Stats
87W - 73L
1,538 Elo+
Solo
Terra
Terra
I Chuck I7328
Terra
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 105L
1,552 Elo+
Party 2
Anhur
Anhur
ITummaI
Anhur
Level 173
God Stats
1W - 2L
1,872 SR
Queue Stats
116W - 100L
1,533 Elo+
Party 2
Lancelot
Lancelot
TobiTheTitan
Lancelot
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
65W - 63L
1,503 Elo+
Party 2
Poseidon
Poseidon
iNitroCell
Poseidon
Level 156
God Stats
1W - 3L
1,191 SR
Queue Stats
51W - 41L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diese
Gilgamesh
12
1 / 0 / 1
7,185
599
11,172
16,260
12,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
EvG Rogue
Kuzenbo
10
4 / 0 / 3
6,478
540
3,715
8,340
5,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
11
2 / 1 / 4
6,199
517
6,889
10,841
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,813
568
4,563
4,477
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,902
492
5,426
7,599
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hong300OG
Osiris
11
0 / 2 / 0
6,392
533
10,738
17,189
16,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 0
4,884
407
3,327
10,129
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
ITummaI
Anhur
10
2 / 2 / 0
6,022
502
6,675
8,160
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TobiTheTitan
Lancelot
10
0 / 2 / 1
5,298
442
6,467
8,583
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
iNitroCell
Poseidon
11
1 / 3 / 0
5,782
482
4,003
6,124
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Diese
Gilgamesh
1
0
1
1.5
W
Kuzenbo
EvG Rogue
Kuzenbo
4
0
3
5.5
L
Osiris
Hong300OG
Osiris
0
2
0
0
L
0
2
0
0
L
Anhur
ITummaI
Anhur
2
2
0
1
W
Thanatos
2
1
4
4
W
2
0
1
2.5
L
Lancelot
TobiTheTitan
Lancelot
0
2
1
0.25
L
Poseidon
iNitroCell
Poseidon
1
3
0
0.33
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
31,210
47,517
Taken
50,185
26,882
Mitigated
31,019
20,363
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Diese
Gilgamesh
11,172
4,445
0
7,418
16,260
12,607
0
125
16,135
0
60,155
W
Kuzenbo
EvG Rogue
Kuzenbo
3,715
1,888
0
3,736
8,340
5,859
23
2,376
5,964
15,337
1,499
L
Osiris
Hong300OG
Osiris
10,738
4,784
0
7,938
17,189
16,566
0
0
16,032
0
54,979
L
3,327
444
884
2,915
10,129
5,895
0
2,353
7,776
14,912
0
L
Anhur
ITummaI
Anhur
6,675
4,298
0
2,754
8,160
2,958
0
1,084
7,076
0
41,472
W
Thanatos
6,889
2,253
0
6,942
10,841
4,580
0
1,386
9,455
0
38,847
W
4,563
473
0
237
4,477
1,748
0
2,292
2,185
47,541
754
L
Lancelot
TobiTheTitan
Lancelot
6,467
2,116
0
730
8,583
3,697
0
1,389
7,194
0
44,052
L
Poseidon
iNitroCell
Poseidon
4,003
545
0
375
6,124
1,903
0
3,277
2,847
41,734
0
W
5,426
3,452
0
2,030
7,599
2,088
0
1,151
6,448
0
42,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
28,378
343
Minions Killed
310
0
Camps Cleared
0
1,200,637
Distance Traveled
1,180,039
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,185
599
103
9
0
225,784
2
W
Kuzenbo
6,478
540
24
2
0
258,006
0
L
Osiris
6,392
533
91
8
0
216,648
0
L
Terra
4,884
407
20
2
0
239,716
1
L
Anhur
6,022
502
60
5
0
209,187
2
W
Thanatos
6,199
517
65
5
0
271,446
5
W
Merlin
6,813
568
90
8
0
233,458
0
L
Lancelot
5,298
442
66
6
0
291,096
0
L
Poseidon
5,782
482
73
6
0
223,392
1
W
Nut
5,902
492
61
5
0
211,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role