Player Matchup

Kuzenbo
Kuzenbo
BerryMccaulkiner
Kuzenbo
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 73L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
JeffryJim
Amaterasu
Level 78
God Stats
5W - 3L
1,703 SR
Queue Stats
161W - 176L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
xPyleDriverx
Baron Samedi
Level 27
God Stats
15W - 10L
1,711 SR
Queue Stats
70W - 74L
1,451 Elo+
Party 2
Team Averages
Level 45
1,638 SR
1,430 Elo+

VS

Team Averages
Level 87
1,538 SR
1,384 Elo+
Achilles
Achilles
CREW Forsaken
Achilles
Level 128
God Stats
17W - 11L
1,503 SR
Queue Stats
109W - 103L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
bacon25k
Ao Kuang
Level 66
God Stats
0W - 1L
1,487 SR
Queue Stats
24W - 46L
1,261 Elo+
Party 1
Baron Samedi
Baron Samedi
caddy1810
Baron Samedi
Level 68
God Stats
28W - 24L
1,625 SR
Queue Stats
81W - 97L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,815
701
7,148
11,132
12,704
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
JeffryJim
Amaterasu
16
8 / 2 / 5
11,555
825
16,090
20,503
15,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xPyleDriverx
Baron Samedi
16
3 / 2 / 9
11,016
787
13,071
9,573
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CREW Forsaken
Achilles
17
3 / 2 / 1
10,138
724
13,299
18,306
22,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
bacon25k
Ao Kuang
13
1 / 7 / 1
9,080
649
5,880
15,634
11,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
caddy1810
Baron Samedi
14
0 / 4 / 4
9,200
657
11,843
10,787
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Achilles
CREW Forsaken
Achilles
3
2
1
1.75
W
Amaterasu
JeffryJim
Amaterasu
8
2
5
5.25
L
Ao Kuang
bacon25k
Ao Kuang
1
7
1
0.21
L
Baron Samedi
caddy1810
Baron Samedi
0
4
4
0.5
W
Baron Samedi
xPyleDriverx
Baron Samedi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
31,022
41,208
Taken
44,727
33,437
Mitigated
39,804
16,916
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,148
2,572
0
2,668
11,132
12,704
358
5,169
5,800
16,233
842
L
Achilles
CREW Forsaken
Achilles
13,299
2,689
0
2,338
18,306
22,986
570
7,487
10,819
0
40,447
W
Amaterasu
JeffryJim
Amaterasu
16,090
9,801
0
7,540
20,503
15,259
1,049
8,902
11,531
0
41,791
L
Ao Kuang
bacon25k
Ao Kuang
5,880
2,880
0
2,287
15,634
11,077
808
6,821
8,813
24,218
0
L
Baron Samedi
caddy1810
Baron Samedi
11,843
1,978
1,830
2,973
10,787
5,741
328
5,084
5,703
44,877
0
W
Baron Samedi
xPyleDriverx
Baron Samedi
13,071
1,336
2,514
4,194
9,573
5,474
888
3,472
6,033
53,709
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
28,418
144
Minions Killed
156
0
Camps Cleared
0
784,915
Distance Traveled
701,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,815
701
19
1
0
275,824
0
L
Achilles
10,138
724
49
4
0
276,035
0
W
Amaterasu
11,555
825
31
2
0
281,203
0
L
Ao Kuang
9,080
649
29
2
0
222,720
0
L
Baron Samedi
9,200
657
78
6
0
203,078
0
W
Baron Samedi
11,016
787
94
7
0
227,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role