Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
BlxntSmxke
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 4
Fenrir
Fenrir
Goat Capin
Fenrir
Level 157
God Stats
0W - 6L
1,162 SR
Queue Stats
131W - 155L
1,348 Elo+
Party 3
Skadi
Skadi
HellCatVixenxX
Skadi
Level 29
God Stats
53W - 70L
1,156 SR
Queue Stats
55W - 75L
1,167 Elo+
Party 3
Geb
Geb
PlayWitYa_OG
Geb
Level 131
God Stats
0W - 2L
1,300 SR
Queue Stats
470W - 511L
1,488 Elo+
Party 4
Team Averages
Level 88
1,324 SR
1,386 Elo+

VS

Team Averages
Level 45
1,571 SR
1,580 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Maliquek
Bellona
Level 86
God Stats
1W - 0L
1,859 SR
Queue Stats
7W - 8L
1,676 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PatienceGaming
Ah Muzen Cab
Level 26
God Stats
17W - 13L
1,716 SR
Queue Stats
27W - 24L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
SDASReaper
Cthulhu
Level 54
God Stats
1W - 1L
1,280 SR
Queue Stats
27W - 27L
1,531 Elo+
Party 1
Cupid
Cupid
TheHowling
Cupid
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 1
6,620
1,103
5,245
2,975
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BlxntSmxke
Sun Wukong
10
0 / 0 / 0
5,669
945
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Goat Capin
Fenrir
12
3 / 2 / 1
7,256
1,209
6,495
7,783
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 3
6,561
1,094
3,518
5,978
2,419
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
6,607
1,101
4,916
6,678
5,521
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

340

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 3
6,654
1,109
3,988
3,021
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Maliquek
Bellona
12
0 / 1 / 5
6,632
1,105
5,055
6,837
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PatienceGaming
Ah Muzen Cab
12
2 / 0 / 4
7,147
1,191
4,252
4,991
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SDASReaper
Cthulhu
12
3 / 0 / 3
7,186
1,198
5,091
4,733
3,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
12
0 / 2 / 4
6,529
1,088
2,767
3,495
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
6
6
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Kukulkan
 
Kukulkan
1
1
3
2.5
L
Sun Wukong
BlxntSmxke
Sun Wukong
0
0
0
0
L
Fenrir
Goat Capin
Fenrir
3
2
1
1.75
L
0
2
3
0.75
W
Bellona
Maliquek
Bellona
0
1
5
2.5
W
Ah Muzen Cab
PatienceGaming
Ah Muzen Cab
2
0
4
4
L
0
1
3
1.5
W
Cthulhu
SDASReaper
Cthulhu
3
0
3
4.5
W
Cupid
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
21,153
23,414
Taken
23,077
13,454
Mitigated
15,616
1,437
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,245
85
0
0
2,975
1,165
0
1,852
1,087
17,714
0
W
Kukulkan
 
Kukulkan
3,988
630
0
0
3,021
1,278
0
1,281
1,693
9,336
0
L
Sun Wukong
BlxntSmxke
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Goat Capin
Fenrir
6,495
1,496
0
837
7,783
4,349
0
1,927
5,640
0
13,318
L
3,518
1,421
0
600
5,978
2,419
0
2,272
3,543
0
14,585
W
Bellona
Maliquek
Bellona
5,055
1,071
0
1,154
6,837
7,301
0
3,516
3,195
0
12,996
W
Ah Muzen Cab
PatienceGaming
Ah Muzen Cab
4,252
1,753
0
470
4,991
2,319
0
1,983
2,970
0
14,879
L
4,916
0
0
0
6,678
5,521
0
3,028
3,480
16,641
0
W
Cthulhu
SDASReaper
Cthulhu
5,091
771
147
0
4,733
3,194
0
2,072
2,575
13,737
0
W
Cupid
2,767
1,419
1,504
566
3,495
1,524
0
1,309
2,099
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
34,148
111
Minions Killed
126
4
Camps Cleared
7
439,928
Distance Traveled
620,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,620
1,103
33
6
1
94,417
0
W
Kukulkan
6,654
1,109
19
3
0
114,694
0
L
Sun Wukong
5,669
945
0
0
0
0
0
L
Fenrir
7,256
1,209
12
2
2
130,361
0
L
Skadi
6,561
1,094
24
4
1
102,022
0
W
Bellona
6,632
1,105
18
3
2
121,170
0
W
Ah Muzen Cab
7,147
1,191
15
3
0
133,865
0
L
Geb
6,607
1,101
42
7
0
113,128
0
W
Cthulhu
7,186
1,198
29
5
3
138,677
0
W
Cupid
6,529
1,088
45
8
2
112,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role