Player Matchup

Zeus
Zeus
Gold II
ChaoticDeaths_
Zeus
Gold II
Level 108
God Stats
15W - 4L
1,646 SR
Queue Stats
100W - 99L
1,618 MMR
Solo
Thor
Thor
Gold I
Kruciphy
Thor
Gold I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 164L
1,616 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Phoghawk
Sylvanus
Platinum V
Level 148
God Stats
3W - 1L
1,551 SR
Queue Stats
120W - 123L
1,616 MMR
Solo
Apollo
Apollo
Gold III
bumpy-dumpy13
Apollo
Gold III
Level 60
God Stats
3W - 2L
1,311 SR
Queue Stats
64W - 69L
1,637 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
lucio_18_2
Gilgamesh
Gold I
Level 141
God Stats
15W - 8L
1,702 SR
Queue Stats
206W - 198L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,542 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,626 SR
1,597 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Banchy_PR
Kumbhakarna
Gold V
Level 80
God Stats
1W - 2L
1,465 SR
Queue Stats
26W - 30L
1,605 MMR
Solo
Hachiman
Hachiman
Gold IV
D willof
Hachiman
Gold IV
Level 98
God Stats
4W - 4L
1,581 SR
Queue Stats
69W - 59L
1,625 MMR
Solo
Agni
Agni
Gold IV
LolLmao
Agni
Gold IV
Level 141
God Stats
4W - 2L
1,782 SR
Queue Stats
28W - 25L
1,574 MMR
Party 1
Bacchus
Bacchus
Gold II
yattadude
Bacchus
Gold II
Level 143
God Stats
0W - 1L
1,803 SR
Queue Stats
24W - 21L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,743
609
10,615
8,558
3,151
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
14
3 / 1 / 9
8,748
547
8,080
12,636
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Phoghawk
Sylvanus
12
1 / 2 / 1
8,085
505
5,661
17,123
14,893
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 1 / 3
10,132
633
7,462
11,251
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
lucio_18_2
Gilgamesh
17
7 / 1 / 4
11,021
689
10,054
17,472
14,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SobekBake KujiraThanatosGebCthulhu

VS

Bans
AthenaKaliThothKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 7 / 3
7,087
443
4,740
15,351
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kumbhakarna
Banchy_PR
Kumbhakarna
14
0 / 3 / 1
7,370
461
6,460
12,070
12,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
D willof
Hachiman
14
2 / 3 / 0
8,502
531
9,066
12,046
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
LolLmao
Agni
15
4 / 3 / 2
9,072
567
13,315
8,616
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bacchus
yattadude
Bacchus
11
0 / 1 / 5
7,189
449
5,815
9,390
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
3
0.21
L
Kumbhakarna
Banchy_PR
Kumbhakarna
0
3
1
0.17
W
3
1
8
7
L
Hachiman
D willof
Hachiman
2
3
0
0.67
W
Thor
3
1
9
7.5
L
Agni
LolLmao
Agni
4
3
2
1.67
W
Sylvanus
Phoghawk
Sylvanus
1
2
1
0.75
W
3
1
3
4.5
W
Gilgamesh
lucio_18_2
Gilgamesh
7
1
4
9
L
Bacchus
yattadude
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,872
Damage
39,396
67,040
Taken
57,473
43,051
Mitigated
35,628
18,618
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,740
926
0
928
15,351
6,349
0
4,067
11,284
0
58,986
L
Kumbhakarna
Banchy_PR
Kumbhakarna
6,460
233
0
2,928
12,070
12,736
0
1,034
11,036
46,266
2,385
W
10,615
1,592
0
2,468
8,558
3,151
534
4,166
4,028
87,239
0
L
Hachiman
D willof
Hachiman
9,066
5,227
0
3,301
12,046
4,039
0
4,483
7,563
0
72,522
W
Thor
8,080
1,278
0
585
12,636
5,697
349
3,633
8,817
0
57,002
L
Agni
LolLmao
Agni
13,315
638
0
750
8,616
3,316
0
3,763
4,853
69,501
584
W
Sylvanus
Phoghawk
Sylvanus
5,661
1,699
2,616
4,873
17,123
14,893
92
5,544
11,231
25,277
0
W
7,462
4,704
0
5,228
11,251
5,159
611
3,571
7,476
0
96,117
W
Gilgamesh
lucio_18_2
Gilgamesh
10,054
2,443
0
2,848
17,472
14,151
100
6,779
9,939
0
84,322
L
Bacchus
yattadude
Bacchus
5,815
691
0
2,139
9,390
9,188
0
3,239
6,151
20,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
39,220
531
Minions Killed
475
0
Camps Cleared
0
1,609,024
Distance Traveled
1,553,538
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,087
443
78
5
0
331,656
0
L
Kumbhakarna
7,370
461
84
5
0
281,235
0
W
Zeus
9,743
609
138
9
0
322,609
1
L
Hachiman
8,502
531
127
8
0
282,635
1
W
Thor
8,748
547
76
5
0
377,905
0
L
Agni
9,072
567
153
10
0
330,420
3
W
Sylvanus
8,085
505
16
1
0
306,555
1
W
Apollo
10,132
633
171
11
0
310,611
2
W
Gilgamesh
11,021
689
130
8
0
291,344
4
L
Bacchus
7,189
449
33
2
0
327,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role