Player Matchup

Charon
Charon
 
Charon
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BDNate
Neith
Level 59
God Stats
2W - 1L
1,415 SR
Queue Stats
102W - 122L
1,430 Elo+
Party 2
Nut
Nut
DylanTheVylan21
Nut
Level 61
God Stats
7W - 5L
1,760 SR
Queue Stats
150W - 176L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
Ripstam
Jormungandr
Level 148
God Stats
21W - 13L
1,720 SR
Queue Stats
115W - 87L
1,417 Elo+
Party 3
Ymir
Ymir
iVudo
Ymir
Level 41
God Stats
3W - 3L
1,482 SR
Queue Stats
41W - 25L
1,629 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,503 Elo+

VS

Team Averages
Level 115
1,379 SR
1,560 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChristKilla
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 252L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Manquito25
Danzaburou
Level 89
God Stats
0W - 2L
1,302 SR
Queue Stats
107W - 87L
1,585 Elo+
Solo
Ganesha
Ganesha
RaGod420
Ganesha
Level 92
God Stats
2W - 1L
1,296 SR
Queue Stats
128W - 115L
1,566 Elo+
Party 1
Chaac
Chaac
kaiserwilhelmi
Chaac
Level 121
God Stats
0W - 3L
1,298 SR
Queue Stats
251W - 222L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 1
3,686
737
1,628
2,955
1,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
BDNate
Neith
7
2 / 0 / 3
4,245
849
1,933
1,067
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 1 / 1
2,923
585
2,213
3,797
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Ripstam
Jormungandr
8
2 / 0 / 1
4,340
868
2,192
3,579
2,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
iVudo
Ymir
7
4 / 1 / 1
4,201
840
2,780
3,351
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 2 / 0
2,685
537
1,127
2,634
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
ChristKilla
Chang'e
5
0 / 3 / 0
2,953
591
600
3,296
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Manquito25
Danzaburou
5
2 / 2 / 0
3,611
722
3,611
4,096
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
RaGod420
Ganesha
5
0 / 0 / 2
3,729
746
1,252
3,405
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,503
701
1,366
4,722
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
1
1.5
L
Thanatos
 
Thanatos
0
2
0
0
W
Neith
BDNate
Neith
2
0
3
3.5
L
Chang'e
ChristKilla
Chang'e
0
3
0
0
W
0
1
1
0.5
L
Danzaburou
Manquito25
Danzaburou
2
2
0
1
L
Ganesha
RaGod420
Ganesha
0
0
2
1
W
Jormungandr
Ripstam
Jormungandr
2
0
1
2.5
W
Ymir
iVudo
Ymir
4
1
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,746
Damage
7,956
14,749
Taken
18,153
6,829
Mitigated
7,410
6,693
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,628
565
0
1,424
2,955
1,663
0
534
2,421
10,303
0
L
Thanatos
 
Thanatos
1,127
466
0
638
2,634
894
0
1,174
1,460
0
5,754
W
Neith
BDNate
Neith
1,933
714
0
610
1,067
335
0
256
811
0
21,514
L
Chang'e
ChristKilla
Chang'e
600
199
80
520
3,296
921
0
1,121
2,175
10,726
0
W
2,213
1,580
0
931
3,797
1,183
0
506
3,291
0
11,037
L
Danzaburou
Manquito25
Danzaburou
3,611
1,738
0
1,723
4,096
1,411
0
1,312
2,784
0
18,995
L
Ganesha
RaGod420
Ganesha
1,252
429
0
1,922
3,405
2,046
0
801
2,604
9,862
0
W
Jormungandr
Ripstam
Jormungandr
2,192
1,060
0
1,740
3,579
2,210
0
0
3,579
27,123
329
W
Ymir
iVudo
Ymir
2,780
1,288
0
1,988
3,351
1,438
0
556
2,795
19,956
1,585
L
1,366
167
0
1,068
4,722
2,138
0
2,074
2,648
0
19,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,395
Gold Earned
16,481
163
Minions Killed
110
0
Camps Cleared
0
483,236
Distance Traveled
419,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,686
737
9
2
0
99,723
0
L
Thanatos
2,685
537
10
2
0
47,163
0
W
Neith
4,245
849
35
7
0
93,666
0
L
Chang'e
2,953
591
17
3
0
92,596
1
W
Nut
2,923
585
22
4
0
91,940
0
L
Danzaburou
3,611
722
39
8
0
78,677
0
L
Ganesha
3,729
746
2
0
0
99,131
0
W
Jormungandr
4,340
868
56
11
0
93,677
0
W
Ymir
4,201
840
41
8
0
104,230
0
L
Chaac
3,503
701
42
8
0
101,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role