Player Matchup

Hachiman
Hachiman
Difonia
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,463 Elo+
Solo
Osiris
Osiris
EdgyArmadillo42
Osiris
Level 25
God Stats
5W - 3L
1,336 SR
Queue Stats
36W - 37L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SmokenShota
Morgan Le Fay
Level 65
God Stats
17W - 17L
1,518 SR
Queue Stats
107W - 108L
1,439 Elo+
Party 2
Surtr
Surtr
ops Vengeance
Surtr
Level 65
God Stats
17W - 13L
1,732 SR
Queue Stats
156W - 134L
1,532 Elo+
Solo
Cerberus
Cerberus
tommygunchris96
Cerberus
Level 49
God Stats
10W - 3L
1,712 SR
Queue Stats
113W - 108L
1,460 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,451 Elo+

VS

Team Averages
Level 74
1,422 SR
1,455 Elo+
Loki
Loki
Andymontesco
Loki
Level 61
God Stats
1W - 4L
1,132 SR
Queue Stats
486W - 524L
1,440 Elo+
Solo
Chang'e
Chang'e
Beanee
Chang'e
Level 84
God Stats
1W - 1L
1,856 SR
Queue Stats
22W - 17L
1,460 Elo+
Party 1
Chernobog
Chernobog
JMilkk
Chernobog
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 18L
1,389 Elo+
Party 1
King Arthur
King Arthur
Veasna_aI
King Arthur
Level 125
God Stats
5W - 7L
1,061 SR
Queue Stats
220W - 187L
1,531 Elo+
Party 3
Zeus
Zeus
oMorePain
Zeus
Level 80
God Stats
65W - 33L
1,562 SR
Queue Stats
327W - 295L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Difonia
Hachiman
17
5 / 3 / 7
10,158
564
10,073
11,877
4,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 4
9,654
536
7,063
18,089
22,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SmokenShota
Morgan Le Fay
15
2 / 2 / 11
9,448
525
10,773
11,404
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 8
11,371
632
19,184
15,813
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
4 / 0 / 12
10,330
574
6,804
21,784
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,939
441
5,907
17,487
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Beanee
Chang'e
13
2 / 5 / 2
8,495
472
7,331
17,301
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
JMilkk
Chernobog
14
2 / 4 / 1
8,740
486
11,434
14,315
5,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Veasna_aI
King Arthur
16
4 / 5 / 1
10,030
557
18,005
21,049
20,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
0 / 4 / 0
8,240
458
11,032
10,284
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
24
Kills
8
8
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Chang'e
Beanee
Chang'e
2
5
2
0.6
W
Hachiman
Difonia
Hachiman
5
3
7
2.83
W
2
3
4
1.33
L
Chernobog
JMilkk
Chernobog
2
4
1
0.63
W
Morgan Le Fay
SmokenShota
Morgan Le Fay
2
2
11
3.75
L
King Arthur
Veasna_aI
King Arthur
4
5
1
0.9
L
Zeus
0
4
0
0
W
11
0
8
15
W
Cerberus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,897
Damage
53,709
78,967
Taken
80,436
62,604
Mitigated
49,733
29,965
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
1,331
0
5,353
17,487
6,401
0
4,136
13,351
0
67,285
L
Chang'e
Beanee
Chang'e
7,331
1,037
1,183
4,603
17,301
13,823
70
4,066
13,235
30,064
0
W
Hachiman
Difonia
Hachiman
10,073
5,416
0
5,992
11,877
4,907
2,414
1,465
10,412
0
78,143
W
7,063
2,024
0
4,432
18,089
22,419
782
1,814
16,275
0
58,523
L
Chernobog
JMilkk
Chernobog
11,434
7,339
0
3,246
14,315
5,470
0
3,503
10,812
0
64,719
W
Morgan Le Fay
SmokenShota
Morgan Le Fay
10,773
665
230
2,356
11,404
5,556
0
3,414
7,990
61,983
0
L
King Arthur
Veasna_aI
King Arthur
18,005
2,245
0
2,510
21,049
20,192
0
3,133
17,916
422
81,694
L
Zeus
11,032
1,810
0
909
10,284
3,847
489
2,946
7,338
73,778
0
W
19,184
8,178
0
8,208
15,813
9,373
4,373
4,172
11,641
2,595
83,245
W
Cerberus
6,804
416
0
8,747
21,784
20,349
140
8,726
13,058
39,808
2,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
43,444
457
Minions Killed
471
0
Camps Cleared
0
1,815,894
Distance Traveled
1,696,595
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,939
441
91
5
0
349,171
0
L
Chang'e
8,495
472
35
2
0
350,023
0
W
Hachiman
10,158
564
98
5
0
312,616
0
W
Osiris
9,654
536
92
5
0
353,708
0
L
Chernobog
8,740
486
95
5
0
349,462
0
W
Morgan Le Fay
9,448
525
81
5
0
383,051
2
L
King Arthur
10,030
557
126
7
0
315,372
0
L
Zeus
8,240
458
124
7
0
332,567
0
W
Surtr
11,371
632
106
6
0
386,659
0
W
Cerberus
10,330
574
80
4
0
379,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role