Player Matchup

Artemis
Artemis
Mdias192
Artemis
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
380W - 380L
1,565 Elo+
Party 1
Serqet
Serqet
Sphysb
Serqet
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 50L
1,544 Elo+
Solo
Amaterasu
Amaterasu
ThrowingFlash
Amaterasu
Level 69
God Stats
2W - 2L
1,497 SR
Queue Stats
117W - 93L
1,456 Elo+
Solo
Merlin
Merlin
elmataancianos
Merlin
Level 69
God Stats
7W - 5L
1,624 SR
Queue Stats
103W - 97L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
lll_PALMA_lll
Baron Samedi
Level 89
God Stats
6W - 6L
1,495 SR
Queue Stats
317W - 297L
1,599 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,503 Elo+

VS

Team Averages
Level 140
1,476 SR
1,497 Elo+
Lancelot
Lancelot
ACES Dmac420
Lancelot
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,432 Elo+
Party 2
Anubis
Anubis
Fonderash
Anubis
Level 109
God Stats
120W - 87L
1,593 SR
Queue Stats
277W - 239L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
GratefulandDead
Kumbhakarna
Level 124
God Stats
4W - 2L
1,289 SR
Queue Stats
33W - 27L
1,451 Elo+
Party 2
Vulcan
Vulcan
HamothyTheGreat
Vulcan
Level 151
God Stats
17W - 13L
1,500 SR
Queue Stats
504W - 475L
1,585 Elo+
Solo
Ishtar
Ishtar
Stinkig
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
583W - 562L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mdias192
Artemis
13
8 / 0 / 4
7,545
629
11,390
8,585
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Sphysb
Serqet
13
7 / 1 / 4
7,510
626
7,645
12,577
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ThrowingFlash
Amaterasu
11
0 / 6 / 4
6,526
544
5,454
12,636
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 0 / 2
7,270
606
3,273
3,612
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
lll_PALMA_lll
Baron Samedi
11
3 / 1 / 6
7,108
592
6,017
7,787
4,488
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ACES Dmac420
Lancelot
10
0 / 2 / 2
5,534
461
3,791
9,552
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Fonderash
Anubis
11
6 / 5 / 1
7,477
623
10,181
11,331
4,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
GratefulandDead
Kumbhakarna
10
0 / 3 / 2
5,753
479
4,314
12,826
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
6,848
571
3,533
6,806
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Stinkig
Ishtar
10
1 / 6 / 0
5,600
467
4,066
9,532
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
8
8
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ACES Dmac420
Lancelot
0
2
2
0.5
L
Anubis
Fonderash
Anubis
6
5
1
1.3
L
Kumbhakarna
GratefulandDead
Kumbhakarna
0
3
2
0.33
L
1
3
1
0.5
W
Artemis
Mdias192
Artemis
8
0
4
10
W
Serqet
Sphysb
Serqet
7
1
4
9
L
Ishtar
Stinkig
Ishtar
1
6
0
0.17
W
Amaterasu
ThrowingFlash
Amaterasu
0
6
4
0.33
W
1
0
2
2
W
Baron Samedi
lll_PALMA_lll
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
25,885
45,197
Taken
50,047
20,396
Mitigated
24,577
20,292
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ACES Dmac420
Lancelot
3,791
774
0
856
9,552
4,404
0
1,287
7,963
0
35,314
L
Anubis
Fonderash
Anubis
10,181
943
119
4,313
11,331
4,876
135
1,193
9,455
50,596
1,181
L
Kumbhakarna
GratefulandDead
Kumbhakarna
4,314
318
0
2,226
12,826
9,031
0
3,086
9,613
20,130
0
L
3,533
913
0
370
6,806
2,729
0
1,895
4,725
48,108
1,595
W
Artemis
Mdias192
Artemis
11,390
4,836
0
4,232
8,585
3,430
0
2,768
5,817
0
49,748
W
Serqet
Sphysb
Serqet
7,645
1,549
0
5,297
12,577
4,535
0
2,449
10,088
0
47,400
L
Ishtar
Stinkig
Ishtar
4,066
1,936
0
345
9,532
3,537
0
1,711
7,821
0
39,281
W
Amaterasu
ThrowingFlash
Amaterasu
5,454
1,915
0
4,398
12,636
6,978
0
7,577
5,059
0
36,577
W
3,273
40
0
1,319
3,612
965
0
2,152
1,098
53,304
1,285
W
Baron Samedi
lll_PALMA_lll
Baron Samedi
6,017
336
1,210
3,836
7,787
4,488
262
2,283
5,504
27,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
31,212
337
Minions Killed
316
0
Camps Cleared
0
1,205,720
Distance Traveled
1,168,776
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,534
461
50
4
0
293,937
0
L
Anubis
7,477
623
75
6
0
173,621
0
L
Kumbhakarna
5,753
479
20
2
0
254,020
2
L
Vulcan
6,848
571
103
9
0
237,502
1
W
Artemis
7,545
629
70
6
0
207,608
0
W
Serqet
7,510
626
73
6
0
286,106
1
L
Ishtar
5,600
467
68
6
0
209,696
0
W
Amaterasu
6,526
544
56
5
0
230,333
0
W
Merlin
7,270
606
107
9
0
247,194
0
W
Baron Samedi
7,108
592
31
3
0
234,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role