Player Matchup

Poseidon
Poseidon
CyborgHercules
Poseidon
Level 3
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 2
Sol
Sol
IxIhurfnerd
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Xbalanque
Xbalanque
SGBeAsT93
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 2
Mercury
Mercury
VaultSly
Mercury
Level 41
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 13L
1,283 Elo+
Party 2
Atlas
Atlas
orcslayer03
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 2
Team Averages
Level 27
1,489 SR
1,252 Elo+

VS

Team Averages
Level 33
1,602 SR
1,562 Elo+
Geb
Geb
BruceGenitals
Geb
Level 23
God Stats
5W - 7L
1,407 SR
Queue Stats
39W - 42L
1,502 Elo+
Party 1
Hachiman
Hachiman
CoolGuyPhil
Hachiman
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 23L
1,657 Elo+
Party 1
Anubis
Anubis
Gay Ninjer
Anubis
Level 28
God Stats
8W - 4L
1,663 SR
Queue Stats
132W - 163L
1,529 Elo+
Party 1
Thanatos
Thanatos
HwiteAndRich420
Thanatos
Level 18
God Stats
9W - 3L
1,943 SR
Queue Stats
41W - 26L
1,631 Elo+
Party 1
Scylla
Scylla
bi_boy999
Scylla
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 40L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
0 / 10 / 1
7,446
1,064
5,926
12,454
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,161
1,023
3,877
7,141
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SGBeAsT93
Xbalanque
12
0 / 4 / 1
7,461
1,066
5,744
11,921
3,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
VaultSly
Mercury
12
1 / 9 / 0
7,986
1,141
4,326
12,904
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 0
7,564
1,081
4,389
10,616
8,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

145

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 25
10,131
1,447
8,694
6,477
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
CoolGuyPhil
Hachiman
15
5 / 0 / 18
9,673
1,382
10,778
4,893
2,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gay Ninjer
Anubis
15
4 / 0 / 22
9,197
1,314
9,373
6,308
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
16
20 / 1 / 5
11,649
1,664
18,548
9,692
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
bi_boy999
Scylla
15
3 / 0 / 13
8,435
1,205
3,155
2,987
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
116
1
Kills
33
33
Deaths
1
2
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
0
25
13.5
W
Hachiman
CoolGuyPhil
Hachiman
5
0
18
14
L
Poseidon
0
10
1
0.05
W
Anubis
Gay Ninjer
Anubis
4
0
22
15
W
Thanatos
20
1
5
22.5
L
0
5
0
0
L
Xbalanque
SGBeAsT93
Xbalanque
0
4
1
0.13
L
Mercury
VaultSly
Mercury
1
9
0
0.11
W
Scylla
bi_boy999
Scylla
3
0
13
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
50,548
55,036
Taken
30,357
21,422
Mitigated
20,704
1,441
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,694
576
0
1,202
6,477
7,021
0
3,732
2,745
19,300
0
W
Hachiman
CoolGuyPhil
Hachiman
10,778
7,216
0
2,429
4,893
2,491
0
2,282
2,611
0
29,229
L
Poseidon
5,926
976
0
90
12,454
3,478
0
5,577
6,788
16,029
0
W
Anubis
Gay Ninjer
Anubis
9,373
454
470
1,763
6,308
3,846
0
3,521
2,787
27,105
0
W
Thanatos
18,548
5,858
0
9,348
9,692
5,639
0
3,335
6,357
0
22,212
L
3,877
998
0
414
7,141
1,757
0
2,753
4,346
9,997
221
L
Xbalanque
SGBeAsT93
Xbalanque
5,744
2,693
0
492
11,921
3,946
0
2,208
9,678
0
21,745
L
Mercury
VaultSly
Mercury
4,326
1,704
0
79
12,904
3,791
0
5,820
6,992
0
15,830
W
Scylla
bi_boy999
Scylla
3,155
542
0
548
2,987
1,707
0
1,220
1,767
10,639
0
L
4,389
964
0
366
10,616
8,450
0
4,423
6,010
9,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
49,085
113
Minions Killed
132
3
Camps Cleared
8
578,921
Distance Traveled
747,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,131
1,447
21
3
2
172,775
0
W
Hachiman
9,673
1,382
32
5
5
135,572
0
L
Poseidon
7,446
1,064
23
3
0
113,015
0
W
Anubis
9,197
1,314
42
6
0
143,051
0
W
Thanatos
11,649
1,664
16
2
0
164,250
0
L
Sol
7,161
1,023
23
3
0
83,220
0
L
Xbalanque
7,461
1,066
38
5
0
137,059
0
L
Mercury
7,986
1,141
24
3
3
156,065
0
W
Scylla
8,435
1,205
21
3
1
131,748
0
L
Atlas
7,564
1,081
5
1
0
89,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role